Posted April 28Apr 28 Every time I attempt to play a self-made modpack, the error " Exit Code: 1 " appears. It's only happening with Forge, as I have tried all the other mod loaders on CurseForge app and they all work. I can play pre-made modpacks that are from the "Browse Modpacks" section on the CurseForge app; but as soon as I attempt to add any mods or try to make my own modpack the error occurs. I have attempted to reinstall CurseForge app multiple times and updated all my drivers, but nothing has worked. Additionally, I was having problems with regular Minecraft launcher but it has since been fixed and I don't believe they have any correlation, as of yet. Plus, it was Bedrock I was having the problems with. Here's what the error code looks like, for reference : https://imgur.com/a/Sn1gRkb Edited April 28Apr 28 by hoshi
April 28Apr 28 Use such a pre-made modpack as working base - allow content management and add new mods one by one Try my Modpack >>Link to Curseforge<<
April 28Apr 28 Author 1 minute ago, hoshi said: Could you please specify what you mean by this? Never mind, I figured it out. I already have "allow content management" enabled though.
April 28Apr 28 Author 53 minutes ago, TileEntity said: Use such a pre-made modpack as working base - allow content management and add new mods one by one Thank you so much for the help, it works! o((>ω< ))o Is there any way around this, though? It's a little bit tedious having to slowly download mods one by one, and waiting on them to download to download another one lol.
April 28Apr 28 I don't think so You also can work with adding mods groups - so add 5 to 10 mods and remember these - if the game crash, check these mods You can also add crash-reports here with sites like https://mclo.gs/ You will find these in the crash-report folder - if there is no crash-report, use the latest.log from the logs folder Try my Modpack >>Link to Curseforge<<
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