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Posted

The crash report is there -> https://pastebin.com/vCELKdiz

I just recently changed graphics card and copied every game files from my dead computer to new none (if this information can be useful), dunno why it keeps crashing..
It keeps crashing when loading the game from the launcher, it does load but at the last second after the red screen with mojang written on it it dies.

debug log -> https://gist.github.com/Tikalian-coconut/d1fe15e5634dff2c4201c1391edc39f5

 

Posted

Okay so it works as clean installation, however how do i keep the maps?
OH and also when adding mods it crashes again on the new install, i may have to download all mods one by one again aren't i?
What's the real problem if not the missing toml file? I'm genuinely curious why the game refuses to let me play, it worked on the laptop, but not on my new pc, should have i not copied all files of the game on the new pc? did that break it? (sorry for asking too many questions at the same time)

Posted

am i good for downloading all mods from scratch and remake everything? will copying the maps not break the game tho?
i don't mind re-downloading at all one of these mods (my own) needs an update anyways
i will try and see if it works.. if it doesn't, well i do not know what to do at that point..
thanks for trying to help at least

Posted
Just now, TileEntity said:

Just test it

And does a new world work?

Maybe something is broken with the old worlds

the thing is, that it doesn't load the game past the launch sequence, it crashes before loading the game menu
i'll just firstly try putting every mod back as new
did the log file explain what mods caused the issue? or all of them?
i would like to recover those worlds for the builds i have done on them and the idea of losing them scares me :/

Posted

okay so i tried to remove all mods and it seems to work, but now i'm gonna need to find what mods cause to issue, i'll be better to wait for your answer if you have it, i'm now trying with re-installing each mods

Posted

i do think it does, i'm testing mod by mod and for now it has not crashed once, i'll find the one that causes the crash, i have an idea already it may be phillip's ruins

oculus and rubidium works tho, so i can tick them off of my suspicion of crash mod list

and i also tried with a 1.12.2 modpack it works too
it's just this one that does it

Posted
2 minutes ago, KeiraGoesUnyu said:

so far i found two mods that has an error that says "java.lang.reflect.InvocationTargetException: null"
game still works if i remove those two

new update: Alex's mobs cause error 1 (game just crashes instantly without loading at all)

Posted

weirdly enough the only issue right now is oculus, it keeps doing "org.spongepowered.asm.mixin.throwables.MixinApplyError" but when i remove it it works, i probably have tested 75% mods and for now it works, without oculus of course, the only crash report i can send is when oculus is there

crash report -> https://gist.github.com/Tikalian-coconut/3f771b7744f6c08f61ccde44ec85539c

 

i start to feel like it will never work, i've tried to downgrade oculus and rubidium each time, also tried using latest versions, but same issue to each
rest is mostly error 1 which i often fix by finding the missing dependencies and boom it works fine after, it's sad cuz i wanted to use shaders :(

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