Posted January 27, 201411 yr Hi, I am trying to make my stone crusher machine make my smoke gas when it is activated. I am trying to use this code: //Smoke Spawning Method public void updateTick(World world, int x, int y, int z, Random rand) { int CurrentY = y + 1; TileEntity tileEntity = world.getBlockTileEntity(x, y, z); if (tileEntity instanceof TileEntityStoneCrusher) { TileEntityStoneCrusher crusher = (TileEntityStoneCrusher) tileEntity; if (crusher.active) { world.setBlock(x, CurrentY + 1, z, TechnicCraftCommon.SmokeGasBlock.blockID ); } } } But it doesn't work, what am I doing wrong?
January 27, 201411 yr Author i put in a system.out.println and it didnt write it in the console. It isn't getting called.
January 27, 201411 yr Random question: Why do you set currentY to the block above your block, then set the smoke to appear one block above that? Second, is metadata 0 appropriate for that particular gas? Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
January 27, 201411 yr Author Im not sure why I did the +1 for the CurrentY. Heres my new code: //Smoke Spawning Method public void updateTick(World world, int x, int y, int z, Random rand) { TileEntity tileEntity = world.getBlockTileEntity(x, y, z); if (tileEntity instanceof TileEntityStoneCrusher) { TileEntityStoneCrusher crusher = (TileEntityStoneCrusher) tileEntity; if (crusher.active) { world.setBlock(x, y + 1, z, TechnicCraftCommon.SmokeGasBlock.blockID ); } } }
January 27, 201411 yr Try using the onUpdate() method. if (user.hasKnowledgeOfJava) { if (user.question.hasCode) { return interpetHelpfulResponse(user.getQuestion()); } else { return "Could you post your code please?"; } } else { return "Learn some freaking Java!"; }
January 27, 201411 yr Where is this Update Ticker? Block? Tile Entity? Also as I put above put some debug in there to be sure its even being called, you could be staring at this code and it not be the problem.
January 28, 201411 yr Where is this Update Ticker? Block? Tile Entity? Also as I put above put some debug in there to be sure its even being called, you could be staring at this code and it not be the problem. world.scheduleBlockUpdate(x, y, z, blockID, ticks_of_delay)? Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.