Posted July 5Jul 5 i was playing on my custom modpack made up from parts of other modpacks and while i was loading into the world today it crashed i have no idea why and looking at the crash logs there seems to be again hidden mods like "fabric-data-generation-api-v1-12.3.4+369cb3a477, fabric-events-interaction-v0-0.6.2+0d0bd5a777" despite me being on forge 1.20.1.... please 🙏 crash log https://pastebin.com/33Se5ZjS Log part 1 https://mclo.gs/jknvHsA Log part 2 https://mclo.gs/rNM0A8E Log part 3 https://mclo.gs/jEktqTb Log part 4 https://mclo.gs/3yVMlY7 Log part 5 https://mclo.gs/DlHoClS Log part 6 https://mclo.gs/67Akcq6 Im sorry for so many parts i kept under guessing since i had to do under 25000 lines, i hope this help i need all the help 🙏 Edited July 5Jul 5 by LuciGold
July 5Jul 5 mclo only shows 25000 lines - add the rest of the log with another link Try my Modpack >>Link to Curseforge<<
July 5Jul 5 Author 30 minutes ago, TileEntity said: mclo only shows 25000 lines - add the rest of the log with another link alr let me get on that
July 5Jul 5 Author 43 minutes ago, TileEntity said: mclo only shows 25000 lines - add the rest of the log with another link Done sorry for so many parts i kept under quesing how many lines i dunno how to read note lines
July 5Jul 5 Author 25 minutes ago, TileEntity said: remove the mod final_adversaries removed the mod and i got this crash https://mclo.gs/3lzH6Fj i disabled the mod and it was the same crash something about there not being a lead ignot then i disabled craftewer and recipe stage stuff like that might use lead ignot still the same crash
July 5Jul 5 Author 4 hours ago, TileEntity said: Remove many_more_ores_and_crafts i did and i still got that crash
July 5Jul 5 Author 5 hours ago, TileEntity said: And without ctov or lithostitched? i stopped getting the lead crash but now its another https://pastebin.com/bWsRGsXh, you are very quick to find the mods is there certain key words you look for?
July 5Jul 5 It is the same issue - also make a test without Zeta/Quark Try my Modpack >>Link to Curseforge<<
July 5Jul 5 Author 28 minutes ago, TileEntity said: It is the same issue - also make a test without Zeta/Quark yeah its the same crash when ever i load into a world, if TileEntity cant solve this one then i fear ill have to do it the long way of disabling and enable mods :'{ as i feared
July 6Jul 6 Author 7 hours ago, TileEntity said: It is the same issue - also make a test without Zeta/Quark i figure it out it was a data pack for a mod i made that loaded in with openloader
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