Posted Yesterday at 09:51 AM1 day Logs are below, I tried to debug this for a while, and would really appreciate any direction in what mod(s) could be causing the problem. It's only when certain chunks are being loaded that this error comes up and soft locks the game, and the tick freeze is always preceeded by this villager error. Thank you! https://api.mclo.gs/1/raw/4WCNYg7
Yesterday at 11:44 AM1 day Also make a test without Embeddium/Oculus, Modernfix and immersive_optimization Remove these one by one - start with immersive_optimization If there is no change, add the new crash-report or log Try my Modpack >>Link to Curseforge<<
Yesterday at 11:11 PM1 day Author 11 hours ago, TileEntity said: Also make a test without Embeddium/Oculus, Modernfix and immersive_optimization Remove these one by one - start with immersive_optimization If there is no change, add the new crash-report or log No change unfortunately, tried with just one removed, then all. Here's the crash log for all of those mods removed. Thanks again!^^ https://mclo.gs/WcbswoP
16 hours ago16 hr Author 13 minutes ago, TileEntity said: And without allthetrims? no change still. here's a new log https://mclo.gs/RXwiZmn
16 hours ago16 hr Author I also just tried with iron's spellbooks removed, since that seemed related, but i am still having the same problem, even in newly created worlds. https://mclo.gs/AtrAfaj
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