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Posted

Hey guys,

 

I'm trying to alter my item's display name based on it's current state. It's for food, so for example raw or burned (obvious), but also whether it was grilled, fried, roasted or whatever.

The state of the food is stored in NBT- a float for how much it's been cooked (frozen -> raw -> undercooked -> cooked -> burned), and an integer for HOW it was cooked (only takes effect on the cooked status)

 

For now I'm just focusing with the float. What I ideally want to do is pull both the state and the name of the food from the .lang file, then mash 'em together. However, even when I just directly return the exact name I want, it adds ".name" to the end. If I try and pull multiple strings and add them together, it returns what I typed, instead of checking the .lang files.

 

Any ideas? It's worth pointing out I'm doing this in the getUnlocalizedName method (as advised in IRC), and I'm very new to using .lang files- this is my first time trying to use them.

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Posted

public String getItemDisplayName(ItemStack par1ItemStack) {

 

}

 

Just be sure to use an untranslated string and then translate it.

eg. return StatCollector.translateToLocal("item.myItem.name");

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