Posted February 8, 201411 yr Hello, I'm having problems with two things in Forge 1.7.2. First, the usual way to add names was completely scrapped, so we are forced to use the lang file. I created my lang file according to this tutorial http://www.minecraftforge.net/wiki/Localizing And pasted it to src/main/resources/assets/mymodid/lang/en_US.lang but I still cannot see the names (textures in src/main/resources/assets/mymodid/textures work fine though). Any advice where should it be located or where might be the problem? The coding of the file is set to UTF-8. Second, I used custom CraftingHandler for adding achievement when player crafted certain item. This was scrapped too, insted we should use Forge event bus. Now I have instance of my crafting handler private static CraftingHandler craftHandler = new CraftingHandler(); and in preInit method, I have MinecraftForge.EVENT_BUS.register(craftHandler); and here is the crafting handler class public class CraftingHandler { /** * Adds Coffee achievement after crafting mug of coffee */ @SubscribeEvent public void onCrafting(ItemCraftedEvent event) { System.out.println("event launched"); if (event.crafting.getItem() == CocoaCraft.mugCoffee) { event.player.addStat(CocoaCraft.coffeeAchievement, 1); } } } Yet I don't get the achievement, nor see "event launched" in console. Any help would be appreciated Sorry for mistakes, English is not my mother tongue
February 8, 201411 yr Where do you register your CraftingHandler? Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
February 8, 201411 yr Author Oh sorry, I mistakenly posted the declaration of Crafting handler twice, instead of the code in preInit. Anyway, main post corrected. So the code in preInit is this: MinecraftForge.EVENT_BUS.register(craftHandler); Sorry for mistakes, English is not my mother tongue
February 8, 201411 yr ItemCraftedEvent is a FML event, you need to register your listener to FMLCommonHandler bus.
February 9, 201411 yr Author Thanks! Works fine now Btw. is there a list (or way to tell) which event is registered in which bus? I would specifically need events that were in connection handler. Also, any help to the lang file, please? Sorry for mistakes, English is not my mother tongue
February 9, 201411 yr You need to search where each event instance is created, and see to which event bus it is posted. The lang file content is case-sensitive, make sure you use the exact unlocalized names.
February 9, 201411 yr Author Thanks for the tips for the events. I still have problems with my lang file, though. This is my lang file: tile.CocoaLeaves.name=Cocoa Leaves tile.CocoaWood.name=Cocoa Wood tile.CocoaSapling.name=Cocoa Sapling tile.Coffee.name=Coffee Plant item.Mug.name=Mug item.MugMilk.name=Milk item.MugCocoa.name=Cocoa item.MugWater.name=Water item.MugCoffee.name=Coffee item.CoffeeSeeds.name=Coffee Seeds item.RoastedCoffeeSeeds.name=Roasted Coffee Seeds And here is part of my preInit method mug = new ItemMug().setUnlocalizedName("Mug").setCreativeTab(CreativeTabs.tabMisc); mugMilk = new ItemMugMilk().setUnlocalizedName("MugMilk").setCreativeTab(CreativeTabs.tabFood); Still, "item.Mug.name" appears in game instead of "Mug" Sorry for mistakes, English is not my mother tongue
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