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SpawnEgg Names


DoorCloser

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So, i registered my mob like that:

EntityRegistry.registerGlobalEntityID(EntityGuard.class,"Guard", EntityRegistry.findGlobalUniqueEntityId(), 34545, 354439);
	RenderingRegistry.registerEntityRenderingHandler(EntityGuard.class, new RenderBiped(new ModelBiped(), 0.5F));
	EntityRegistry.registerModEntity(EntityGuard.class, "Guard", 7, this, 80, 3, true);
	EntityRegistry.addSpawn(halflifemod.entity.monster.EntityGuard.class,20,3,8, EnumCreatureType.creature);

 

The name is "Guard", but in game the SpawnEgg named "Spawn entity.Guard.name" How to fix that? I want it only to be

"Spawn Guard".

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So, i registered my mob like that:

EntityRegistry.registerGlobalEntityID(EntityGuard.class,"Guard", EntityRegistry.findGlobalUniqueEntityId(), 34545, 354439);
	RenderingRegistry.registerEntityRenderingHandler(EntityGuard.class, new RenderBiped(new ModelBiped(), 0.5F));
	EntityRegistry.registerModEntity(EntityGuard.class, "Guard", 7, this, 80, 3, true);
	EntityRegistry.addSpawn(halflifemod.entity.monster.EntityGuard.class,20,3,8, EnumCreatureType.creature);

 

The name is "Guard", but in game the SpawnEgg named "Spawn entity.Guard.name" How to fix that? I want it only to be

"Spawn Guard".

 

Ok, so i worked it out. I just needed to put those strings in my main class:

LanguageRegistry.instance().addStringLocalization("entity.Guard.name", "Guard");

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No!  Don't use the LanguageRegistry! D:

 

lang files!  Its an asset!  So much nicer and easier to maintain!

 

http://www.minecraftforge.net/forum/index.php/topic,16277.msg82670.html#msg82670

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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No!  Don't use the LanguageRegistry! D:

 

lang files!  Its an asset!  So much nicer and easier to maintain!

 

http://www.minecraftforge.net/forum/index.php/topic,16277.msg82670.html#msg82670

 

Thats for the Blocks and Items i guess. What about Mobs?

 

You can name mobs with lang files.

 

Here is an example of the usage of a lang file being used to name in entity.(This was in vanilla minecraft)

 

entity.Slime.name=Slime

I'm back from being gone for... I think its been about a year. I'm pretty sure nobody remembers me, but hello anybody who does!

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