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Posted

Hello, new to Netty here.

I'm making something like a bot that connect to server and receive/send messages from in-game chat, but i having trouble here.

I parsed the FML and Forge source code, but haven't found something that make Client-Server connection.

Is there any documentation on that? I have found only how to make new packets for mods. As i understand, for every command exist its own IPacket (IMessage?).

 

Thanks.

Kool coder

Posted

Thanks. It works now, but i get there weird Unexpected packets, which are only on vanilla clients. Troubles with handling vanilla clients?

I didn't see that in Forge clients. Maybe i can use Forge-Client protocol for connection or something like that? I don't want to spam in server output with Unexpected packet during modded negotiation - assuming vanilla or keepalives

Kool coder

Posted

Support for vanilla clients on Forge servers is a work in progress, Not done yet.

It'll happen eventually once things settle down and we can test everything clearly.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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