Posted February 15, 201411 yr Hello, I have a problem. My blocks are displayed as tile.null.name, but the textures are loaded. preInit: myblock= new BlockClass().setStepSound(Block.soundTypeWood).setHardness(1.0F).setBlockTextureName("mymod:myblock"); GameRegistry.registerBlock(myblock,"MyBlock"); BlockClass public class BlockClass extends Block { public BlockClass() { super(Material.gourd); this.setCreativeTab(mod_myMod.tabMyMod); } } lang file en_US tile.myblock.name = My Block Does someone know what is wrong?
February 15, 201411 yr *.setUnlocalizedName(YOUR_UNLOCALIZED_NAME); Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
February 15, 201411 yr Hello, I have a problem. My blocks are displayed as tile.null.name, but the textures are loaded. preInit: myblock= new BlockClass().setStepSound(Block.soundTypeWood).setHardness(1.0F).setBlockTextureName("mymod:myblock"); GameRegistry.registerBlock(myblock,"MyBlock"); BlockClass public class BlockClass extends Block { public BlockClass() { super(Material.gourd); this.setCreativeTab(mod_myMod.tabMyMod); } } lang file en_US tile.myblock.name = My Block Does someone know what is wrong? myblock= new BlockClass().setStepSound(Block.soundTypeWood).setHardness(1.0F).setBlockTextureName("mymod:myblock").setBlockName("myblock"); GameRegistry.registerBlock(myblock,"MyBlock");
February 15, 201411 yr myblock= new BlockClass().setStepSound(Block.soundTypeWood).setHardness(1.0F).setBlockTextureName("mymod:myblock").setBlockName("myblock"); GameRegistry.registerBlock(myblock,"MyBlock"); Or move those calls into the constructor: public class BlockClass extends Block { public BlockClass() { super(Material.gourd); this.setCreativeTab(mod_myMod.tabMyMod); setStepSound(Block.soundTypeWood); setHardness(1.0F); setBlockTextureName("mymod:myblock"); setBlockName("myblock"); } } Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
February 15, 201411 yr Not your original question, but note that in the .lang file you'll need to remove the spaces between the = or the localized name won't show up properly. tile.myblock.name = My Block into: tile.myblock.name=My Block
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.