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Posted

I have this class:

package tlhpoe.fs.item;

import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;

public class ItemHermesRing extends Item {
public ItemHermesRing() {
	super();
	setMaxStackSize(1);
	setMaxDamage(100);
}

@Override
public void onUpdate(ItemStack is, World world, Entity entity, int par4, boolean par5) {
	if(!world.isRemote)
		if(entity instanceof EntityPlayer) {
			//EntityPlayer player = (EntityPlayer) entity;
			int dmg = is.getItemDamage();
			switch(dmg) {
			case (99):
				//
				return;
			case (1):
				//
				return;
			}
			System.err.println("SETTING TO 99");
			is.setItemDamage(99);
		}
}

@Override
public ItemStack onItemRightClick(ItemStack is, World w, EntityPlayer player) {
	if(!w.isRemote) {
		int dmg = is.getItemDamage();
		switch(dmg) {
		case (99):
			is.setItemDamage(1);
			return is;
		case (1):
			is.setItemDamage(99);
			return is;
		}
	}
	return is;
}
}

 

For some reason, at this part:

@Override
public ItemStack onItemRightClick(ItemStack is, World w, EntityPlayer player) {
	if(!w.isRemote) {
		int dmg = is.getItemDamage();
		switch(dmg) {
		case (99):
			is.setItemDamage(1);
			return is;
		case (1):
			is.setItemDamage(99);
			return is;
		}
	}
	return is;
}

 

Everytime I right click, it goes directly to case (99). Am I doing something wrong with setting the itemstack's damage?

Kain

Posted

Check the onUpdate method. It does exactly what Alias said it does as long as the entity is a player.

If you really want help, give that modder a thank you.

 

Modders LOVE thank yous.

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