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Unable to locate sign at XX, XX, XX


su44us

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Hello.. I recently upgraded to MC 172 (from 164) and subsequently forge-1.7.2-10.12.0.1024 (I have also tried 1029 client, although I did not update the server).  After upgrading to 172, everything was working fine. However when I add Minecraft Forge I get text messages immediately upon entering the server (I am running a Linux server) stating "Unable to locate sign at XX, XX, XX".  The sign locations seem random, and there are usually only 2 - 3 messages upon logging in.  If I move to a previously unloaded chunk I will possibly get more messages.

 

I have scoured the web and these forums for such a problem and have found 1 posting on these forums which was resolved several releases ago.

 

I have reinstalled both the server and client side applications with no change in status.  I have installed a fresh client on a computer which has not previously run minecraft with the same outcome.  I have searched both server and client logs and only find the messages in the MC latest log for the client.  I have removed forge and verified that the messages do not occur in my vanilla MC, then re-added forge to once again receive the messages.

 

Thank you for your time.

 

Here is the FML latest log - http://pastebin.com/e4gBzKkk  Let me know if you need anything else.

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Your server is telling your client that there is a sign at that location, without there actually being a sign there.

Either some mod you have installed is derping up, or something happened to signs. I just verified locally that Forge doesn't screw up signs.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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Perhaps I should have mentioned this, but I have teleported to the coordinates, and there are indeed signs at every location I have teleported to.  This is occurring with no mods whatsoever besides forge, and definitely does not happen without forge.  Also, there is a post on here from January of last year with someone reporting a similar problem (although thier also consisted of missing pieces of their world which mine does not), but that issue was addressed in an earlier release.

 

I am 100% sure this has something to do with forge as I have tested extensively and it only happens when I enable forge, and with no other mods.

 

This is a fairly old world, and has MANY signs (in caverns and such).. Perhaps it has something to do with the number of signs?

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Number of signs would be no issue.

Give me your world so I can try to reproduce.

The issue is your client thinks there is no sign where the thing tells it there is supposed to be a sign.

Also, side note, your log doesn't line up with what you're saying {namely it doesn't have the error}

Nothing we can do to speculate as we can not reproduce it on our end, so either give us your world and hope we can reproduce, or try and figure it out yourself.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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Thank you for the offer to try to reproduce the error with my world on your end.  I realized that I hadn't tried running the world in SP mode. So hoping to save you the trouble, I tried that this morning on my computer at work.  This PC had not run MC before, and once again I used no mods other than Forge.  Same thing, without forge I get no missing sign messages.  When I enable forge however, I get the messages. 

 

I also tried teleporting to the sign locations, removing and re-adding them to see if that would keep those signs from being reported as missing but I still get messages for the ones I switched out..

 

Here is the link to my world.  I wish you luck, and once again, thanks for taking the time.

 

https://drive.google.com/file/d/0BxTZeFsVvP8VVGo0VlIyQzkyX0E/edit?usp=sharing

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Alright, now that I got your world I was able to reproduce.

This was happening for signs that were exactly on the 0 index of a chunk RIGHT outside your loaded chunk range.

It is actually a vanilla Minecraft issue, vanilla just likes to eat the information, and leak a bunch of stuff instead of complaining like it should.

Fixed here Note the change from '16' to '15' {Got to love programming u.u}

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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That was fast, thanks!

 

Now a couple questions (or 3)

 

So this is basically a minecraft bug that doesn't get reported normally but does with Forge?

I assume this has no long term detrimental effect on my world?

When you say, "fixed" do you mean you have fixed the error through the Forge mod (in essence cleaning up a vanilla MC bug?), so it will be "fixed" in a future Forge release?

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Yes, its a normal minecraft bug that isn't reported because in vanilla it silently leaks tons of chunks in memory. With possible detrimental effects to the world/run.

With the fixes we put in Forge, there should be no detrimental effects anywhere. The fixes make it so that there are FAR less abandoned chunks out there that the just sit in memory slowing your game down.

When I said fixed, I also linked the commit that I pushed that fixed it. Every time we push to github it builds another version of Forge, which you can download from our downloads page. So, the fix is available now. Go get it. And yes, basically we fixed a vanilla bug, we do that quite often in Forge.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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{re:mixin,pl:accesstransformer:B,xf:fml:forge:bows.1,xf:fml:forge:crossbows.0,xf:fml:forge:crossbows.1,xf:fml:forge:filled_map.0,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,xf:fml:forge:bows.1,xf:fml:forge:crossbows.0,xf:fml:forge:crossbows.1,xf:fml:forge:filled_map.0,pl:mixin:APP:ava.mixins.json:client.FirstPersonRendererMixin,pl:mixin:A,pl:runtimedistcleaner:A}     at net.minecraft.client.renderer.GameRenderer.func_228381_a_(GameRenderer.java:369) ~[?:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:runtimedistcleaner:A}     at net.minecraft.client.renderer.GameRenderer.func_228378_a_(GameRenderer.java:614) ~[?:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:runtimedistcleaner:A}     at net.minecraft.client.renderer.GameRenderer.func_195458_a(GameRenderer.java:425) ~[?:?] 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sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] {}     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] {}     at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] {}     at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) [forge-1.16.5-36.2.34.jar:36.2] {}     at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$457/646445398.call(Unknown Source) [forge-1.16.5-36.2.34.jar:36.2] {}     at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.1.3.jar:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.1.3.jar:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.1.3.jar:?] {}     at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) 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{re:classloading}     at pellucid.ava.misc.renderers.models.ModifiedGunModel.modifyPerspective(ModifiedGunModel.java:426) ~[?:1.9.8.77965] {re:classloading}     at pellucid.ava.misc.renderers.models.m202.M202Model.handlePerspective(M202Model.java:131) ~[?:1.9.8.77965] {re:classloading}     at net.minecraftforge.client.ForgeHooksClient.handleCameraTransforms(ForgeHooksClient.java:416) ~[?:?] {re:classloading}     at net.minecraft.client.renderer.ItemRenderer.func_229111_a_(ItemRenderer.java:98) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}     at net.minecraft.client.renderer.ItemRenderer.func_229109_a_(ItemRenderer.java:207) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}     at net.minecraft.client.renderer.FirstPersonRenderer.func_228397_a_(FirstPersonRenderer.java:50) ~[?:?] {re:mixin,pl:accesstransformer:B,xf:fml:forge:bows.1,xf:fml:forge:crossbows.0,xf:fml:forge:crossbows.1,xf:fml:forge:filled_map.0,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,xf:fml:forge:bows.1,xf:fml:forge:crossbows.0,xf:fml:forge:crossbows.1,xf:fml:forge:filled_map.0,pl:mixin:APP:ava.mixins.json:client.FirstPersonRendererMixin,pl:mixin:A,pl:runtimedistcleaner:A}     at net.minecraft.client.renderer.FirstPersonRenderer.func_228405_a_(FirstPersonRenderer.java:390) ~[?:?] {re:mixin,pl:accesstransformer:B,xf:fml:forge:bows.1,xf:fml:forge:crossbows.0,xf:fml:forge:crossbows.1,xf:fml:forge:filled_map.0,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,xf:fml:forge:bows.1,xf:fml:forge:crossbows.0,xf:fml:forge:crossbows.1,xf:fml:forge:filled_map.0,pl:mixin:APP:ava.mixins.json:client.FirstPersonRendererMixin,pl:mixin:A,pl:runtimedistcleaner:A}     at net.minecraft.client.renderer.FirstPersonRenderer.func_228396_a_(FirstPersonRenderer.java:244) ~[?:?] {re:mixin,pl:accesstransformer:B,xf:fml:forge:bows.1,xf:fml:forge:crossbows.0,xf:fml:forge:crossbows.1,xf:fml:forge:filled_map.0,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,xf:fml:forge:bows.1,xf:fml:forge:crossbows.0,xf:fml:forge:crossbows.1,xf:fml:forge:filled_map.0,pl:mixin:APP:ava.mixins.json:client.FirstPersonRendererMixin,pl:mixin:A,pl:runtimedistcleaner:A}     at net.minecraft.client.renderer.GameRenderer.func_228381_a_(GameRenderer.java:369) ~[?:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:runtimedistcleaner:A}     at net.minecraft.client.renderer.GameRenderer.func_228378_a_(GameRenderer.java:614) ~[?:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:runtimedistcleaner:A} -- Affected level -- Details:     All players: 1 total; [ClientPlayerEntity['***'/7634, l='ClientLevel', x=171.66, y=86.86, z=-217.27]]     Chunk stats: Client Chunk Cache: 289, 169     Level dimension: minecraft:overworld     Level spawn location: World: (128,64,-224), Chunk: (at 0,4,0 in 8,-14; contains blocks 128,0,-224 to 143,255,-209), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)     Level time: 111187 game time, 117018 day time     Server brand: forge     Server type: Non-integrated multiplayer server Stacktrace:     at net.minecraft.client.world.ClientWorld.func_72914_a(ClientWorld.java:447) ~[?:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:create.mixins.json:BreakProgressMixin,pl:mixin:A,pl:runtimedistcleaner:A}     at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2031) [?:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:flywheel.mixins.json:ShaderCloseMixin,pl:mixin:APP:create.mixins.json:WindowResizeMixin,pl:mixin:A,pl:runtimedistcleaner:A}     at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:628) [?:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:flywheel.mixins.json:ShaderCloseMixin,pl:mixin:APP:create.mixins.json:WindowResizeMixin,pl:mixin:A,pl:runtimedistcleaner:A}     at net.minecraft.client.main.Main.main(Main.java:184) [?:?] {re:classloading,pl:runtimedistcleaner:A}     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] {}     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] {}     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] {}     at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] {}     at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) [forge-1.16.5-36.2.34.jar:36.2] {}     at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$457/646445398.call(Unknown Source) [forge-1.16.5-36.2.34.jar:36.2] {}     at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.1.3.jar:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.1.3.jar:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.1.3.jar:?] {}     at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.1.3.jar:?] {}     at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.1.3.jar:?] {} -- System Details -- Details:     Minecraft Version: 1.16.5     Minecraft Version ID: 1.16.5     Operating System: Windows 10 (amd64) version 10.0     Java Version: 1.8.0_51, Oracle Corporation     Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation     Memory: 847399824 bytes (808 MB) / 2227699712 bytes (2124 MB) up to 3817865216 bytes (3641 MB)     CPUs: 24     JVM Flags: 5 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx15G -Xmx4096m -Xms256m     ModLauncher: 8.1.3+8.1.3+main-8.1.x.c94d18ec     ModLauncher launch target: fmlclient     ModLauncher naming: srg     ModLauncher services:          /mixin-0.8.4.jar mixin PLUGINSERVICE          /eventbus-4.0.0.jar eventbus PLUGINSERVICE          /forge-1.16.5-36.2.34.jar object_holder_definalize PLUGINSERVICE          /forge-1.16.5-36.2.34.jar runtime_enum_extender PLUGINSERVICE          /accesstransformers-3.0.1.jar accesstransformer PLUGINSERVICE          /forge-1.16.5-36.2.34.jar capability_inject_definalize PLUGINSERVICE          /forge-1.16.5-36.2.34.jar runtimedistcleaner PLUGINSERVICE          /mixin-0.8.4.jar mixin TRANSFORMATIONSERVICE          /forge-1.16.5-36.2.34.jar fml TRANSFORMATIONSERVICE      FML: 36.2     Forge: net.minecraftforge:36.2.34     FML 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  |DONE      |Manifest: NOSIGNATURE         citadel-1.8.1-1.16.5.jar                          |Citadel                       |citadel                       |1.8.1               |DONE      |Manifest: NOSIGNATURE         iceandfire-2.1.12-1.16.5.jar                      |Ice and Fire                  |iceandfire                    |2.1.12-1.16.5       |DONE      |Manifest: NOSIGNATURE     Crash Report UUID: 6a363432-f2b6-40b6-b01c-3e44f1efd634     Launched Version: forge-36.2.34     Backend library: LWJGL version 3.2.2 build 10     Backend API: ***     GL Caps: Using framebuffer using OpenGL 3.0     Using VBOs: Yes     Is Modded: Definitely; Client brand changed to 'forge'     Type: Client (map_client.txt)     Graphics mode: fancy     Resource Packs:      Current Language: English (US)     CPU: ***
    • So what is the code for enchanting and where is the #accept?
    • Okay managed to track down which mod was causing the problem and works flawlessly without it. It was Environmental from Team Abnormals.
    • I have completed everything you mentioned, and here is an example from GitHub: https://github.com/Tutorials-By-Kaupenjoe/Forge-Tutorial-1.19.3/blob/7-treeGeneration I would like you to look at the two main classes as follows: ModConfiguredFeatures, located in the package net.kaupenjoe.tutorialmod.worldgen ModWorldGenProvider, located in the package net.kaupenjoe.tutorialmod.datagen If you're using version 1.19.4-45.0.39 without updating to 45.0.40, the mentioned code works fine. However, if you switch to version 45.0.40 and try to add the method ModConfiguredFeatures::bootstrap, there will be an immediate issue. It seems like it cannot accept a method with a parameter as an instance, but it can still work properly with an instance that doesn't have an instant parameter, such as BootstapContext<PlacedFeature>.
    • Ignoring the mismatched format, this doesn't really explain anything about what is needed. First, you have a bunch of random classes which you don't define: ExampleEntityModel, the layer location, model layers, etc. Even if they are not relevant, you should just hide them behind a `//...` so they don't detract from your main point. For example, what about registering the layer definitions? the entity renderer? Anything that is not explained should be mentioned to use the same method as usual. You should also explain why adding those two layers would do what you needed. Additionally, you need to explain when a different model layer should be used, since not all mobs will have the exact same dimensions as the player (e.g., piglin).  This will crash, it needs a semicolon. This is already added for HumanoidMobRenderer, so it is redundant. This will crash, you need to pass in a ModelManager from the context. Additionally, the type parameter for HumanoidModel should be inferred and not just removed.  
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