KeeganDeathman Posted February 23, 2014 Posted February 23, 2014 I'm making a computer that's supposed to control redstone wires connected to it, how would I do this. I currently have a text field that looks for certain commands (like 'redstoneOn' and 'redstoneOff') how would I have it so when the command is on the computer starts providing power?(and stops respectively) Quote [shadow=gray,left][glow=red,2,300]KEEGAN[/glow][/shadow]
mardiff Posted February 23, 2014 Posted February 23, 2014 Packets. Most likely I would send a packet to the tile entity if you have one for consistencies sake, and then have the tile entity update the blocks state like the furnace does. Since packets have changed a lot in 1.7, look here for how to use them: www.minecraftforge.net/wiki/Netty_Packet_Handling Quote If you really want help, give that modder a thank you. Modders LOVE thank yous.
KeeganDeathman Posted February 25, 2014 Author Posted February 25, 2014 Hows that gonna help? I know how to activate things server side with packets from a GUI, but, about the redstone? Quote [shadow=gray,left][glow=red,2,300]KEEGAN[/glow][/shadow]
GotoLink Posted February 25, 2014 Posted February 25, 2014 You need to override the power methods in Block. Though if you want to power non-adjacent blocks, that is going to be trickier. Quote
KeeganDeathman Posted February 25, 2014 Author Posted February 25, 2014 Okay, ill look for those. Quote [shadow=gray,left][glow=red,2,300]KEEGAN[/glow][/shadow]
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