Sunconure11 Posted March 6, 2014 Posted March 6, 2014 I've noted that whenever I add a new mod to an existing world, sometimes the items and blocks will screw up, and will not appear properly, and in the creative tabs, they will simply appear as other items. I do not have any logs of this at the moment, but, I can see if I can reproduce it. Quote
PeterRDevries Posted March 6, 2014 Posted March 6, 2014 Your item id's are conflicting. example: Let's say you have an item using the id 1500. Then you add another mod using that id overriding the id 1500. your item will change to the other mods item id removing the other item. You should edit the mod configs and check the console for any item id conflicts Quote I'm always happy to help others! Java is not my main programming language but I have alot experience in PHP/HTML/JS/CSS3/C#/SQL
Sunconure11 Posted March 6, 2014 Author Posted March 6, 2014 I am using 1.7.2 though, which pretty much stops conflicts due to forge gradle. Quote
PeterRDevries Posted March 6, 2014 Posted March 6, 2014 I think not all mods are using forge gradle then check your config files. Quote I'm always happy to help others! Java is not my main programming language but I have alot experience in PHP/HTML/JS/CSS3/C#/SQL
luacs1998 Posted March 7, 2014 Posted March 7, 2014 All of you are wrong. 1.7 completely removes block/itemIDs for modders. Modders only need to interact with their block object. OP, I need a screenshot. Quote Read the EAQ before posting! OR ELSE! Quote This isn't building better software, its trying to grab a place in the commit list of a highly visible github project. www.forgeessentials.com Don't PM me, I don't check this account unless I have to.
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