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[SOLVED][1.7.2] Get placed Block item...


Busti

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use the on item dropped and use this to get the data

 

    TileEntityHeatConductant tile = (TileEntityHeatConductant) world.getTileEntity(x,y,z);

    if (tile != null)

    {

    var = tile.thing you want;

    }

 

I'm always happy to help others!

 

Java is not my main programming language but I have alot experience in PHP/HTML/JS/CSS3/C#/SQL

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There is not much to see yet...

@Override
public TileEntity createNewTileEntity(World world, int i) {
        //Get item data from somewhere...
return new ConveyorBeltTileEntity(ItemData data);
}

PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.

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Okay so I have this for one of my items

ItemStack sample = new ItemStack(BlocksItems.Sample, 1);
sample.stackTagCompound.setString("Researched", "yes");

 

then if you would send the itemstack via the constructor to the tileentity

New TileEntityItem(ItemStack sample);

 

then you could read your data in the tileentity using

private ItemStack sample;
public TileEntityItem(ItemStack item) {
               this.sample = item;
}

public static void yourmethod(){
     sample.stackTagCompound.getstring("Researched");
}

 

hope this helps you abit

 

I'm always happy to help others!

 

Java is not my main programming language but I have alot experience in PHP/HTML/JS/CSS3/C#/SQL

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I already did it. You can override the onBlockPlayedByPlayer method. It gives you an itemstack of the item you used to place the block and a worldobj so you can get the te you just created and give it the ItemStack to work with...

PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.

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