Posted March 12, 201411 yr can the size of a modal be changed in code but so the texture still sits right. so if i create a 16 x 16 x 16 block in techne and create a texture for that size, in eclipse can i scale the model down but so the texture still sits properly
March 13, 201411 yr Thanks for the readable english. By the way, on my experience, my answer is yes. I had to scale a custom mob because it was too big and the texture was still fitting perfectly. I try my best, so apologies if I said something obviously stupid!
March 13, 201411 yr Yes, you can do that, just use this: Gl11.glScalef(0.5F,0.5F,0.5F); with 0.5F being the half of the original size. Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
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