Jump to content

[Solved] [1.6.4] Disabling the F3 menu/coordinates


Recommended Posts

Posted

Hello Forge,

 

This is one of my first real undertakings with modding. I've done a lot of work with Bukkit and am familiar with Java though. My question is simply a lack of understanding on how I'd accomplish this.

 

For my survival server, I'd like to add a mod to the modpack I'm distributing which disallows players from seeing their coordinates. The simplest way I thought of to do so is by disabling the debug menu which appears when F3 is pressed. If I disable all action linked to the button, the problem would be solved. However, I just have no idea where to find the code responsible for this in my 1.6.4 MCP workspace. I ran a search in Eclipse for "f3" and "F3" and nothing turned up. Is there anyone here more familiar with the Minecraft code who can point me in the right direction for figuring this out?

 

Thanks.

Posted

Thanks a bunch!

 

Now, do you have any suggestions on how I could modify this class? Would I need to use ASM and learn how to make a coremod if I wanted to change it?

Posted
  On 3/18/2014 at 3:28 AM, Tinker said:

Thanks a bunch!

 

Now, do you have any suggestions on how I could modify this class? Would I need to use ASM and learn how to make a coremod if I wanted to change it?

Yes, that would be the easiest way (if you didn't want to have people manualy replace the class in their 1.6.4.jar file). Sadly, there aren't much java ASM tutorials out there. I hope someone would make a tutorial on that in the future.

Potato's have skin. I have skin. Therefore, i am a potato.

 

Follow me on Twitter!

http://www.twitter.com/I_Mod_Minecraft

Posted

Thanks for the tutorials guys. I'm running into a lot of trouble trying to get this running though...anyone able to help troubleshoot?

 

package us.teamtinker.hide;

import java.io.File;
import java.util.Map;

import cpw.mods.fml.relauncher.IFMLLoadingPlugin;

public class CBFMLoadingPlugin implements cpw.mods.fml.relauncher.IFMLLoadingPlugin {


public static File location;

@Override
public String[] getLibraryRequestClass() {
	// TODO Auto-generated method stub
	return null;
}

@Override
public String[] getASMTransformerClass() {
//This will return the name of the class "mod.culegooner.CreeperBurnCore.CBClassTransformer"
	return new String[]{CBClassTransformer.class.getName()};
}

@Override
public String getModContainerClass() {
	//This is the name of our dummy container "mod.culegooner.CreeperBurnCore.CBDummyContainer"
	return CBDummyContainer.class.getName();
}

@Override
public String getSetupClass() {
	// TODO Auto-generated method stub
	return null;
}

@Override
public void injectData(Map<String, Object> data) {
	//This will return the jar file of this mod
	location = (File) data.get("coremodLocation");
	System.out.println("*** Transformer jar location location.getName: " +location.getName());
}

}

 

package us.teamtinker.hide;

import java.io.File;
import java.io.InputStream;
import java.util.zip.ZipEntry;
import java.util.zip.ZipFile;

import net.minecraft.launchwrapper.IClassTransformer;

public class CBClassTransformer implements IClassTransformer {

@Override
public byte[] transform(String arg0, String arg1, byte[] arg2) {

	// Check if the JVM is about to process the te.class or the
	// EntityCreeper.class
	if (arg0.equals("avj")
			|| arg0.equals("net.minecraft.client.gui.GuiIngame")) {
		System.out
				.println("********* INSIDE HIDE TRANSFORMER ABOUT TO PATCH: "
						+ arg0);
		arg2 = patchClassInJar(arg0, arg2, arg0,
				CBFMLoadingPlugin.location);
	}
	return arg2;
}

// a small helper method that takes the class name we want to replace and
// our jar file.
// It then uses the java zip library to open up the jar file and extract the
// classes.
// Afterwards it serializes the class in bytes and pushes it on to the JVM.
// with the original bytes that JVM was about to process ignored completly

public byte[] patchClassInJar(String name, byte[] bytes, String ObfName,
		File location) {
	try {
		// open the jar as zip
		ZipFile zip = new ZipFile(location);
		// find the file inside the zip that is called avj.class or
		// net.minecraft.client.gui.GuiIngame.class
		// replacing the . to / 
		ZipEntry entry = zip.getEntry(name.replace('.', '/') + ".class");

		if (entry == null) {
			System.out
					.println(name + " not found in " + location.getName());
		} else {

			// serialize the class file into the bytes array
			InputStream zin = zip.getInputStream(entry);
			bytes = new byte[(int) entry.getSize()];
			zin.read(bytes);
			zin.close();
			System.out.println("[" + "Hide Coordinates" + "]: " + "Class "
					+ name + " patched!");
		}
		zip.close();
	} catch (Exception e) {
		throw new RuntimeException("Error overriding " + name + " from "
				+ location.getName(), e);
	}

	// return the new bytes
	return bytes;
}
}

 

package us.teamtinker.hide;

import java.util.Arrays;

import com.google.common.eventbus.EventBus;
import com.google.common.eventbus.Subscribe;

import cpw.mods.fml.common.DummyModContainer;
import cpw.mods.fml.common.LoadController;
import cpw.mods.fml.common.ModMetadata;
import cpw.mods.fml.common.event.FMLConstructionEvent;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;

public class CBDummyContainer extends DummyModContainer {

public CBDummyContainer() {

	super(new ModMetadata());
	ModMetadata meta = getMetadata();
	meta.modId = "HideCoords";
	meta.name = "HideCoordsCore";
	meta.version = "@VERSION@"; //String.format("%d.%d.%d.%d", majorVersion, minorVersion, revisionVersion, buildVersion);
	meta.credits = "Roll Credits ...";
	meta.authorList = Arrays.asList("Tim Clancy");
	meta.description = "";
	meta.url = "www.teamtinker.us";
	meta.updateUrl = "";
	meta.screenshots = new String[0];
	meta.logoFile = "";

}

@Override
public boolean registerBus(EventBus bus, LoadController controller) {
	bus.register(this);
	return true;
}


@Subscribe
public void modConstruction(FMLConstructionEvent evt){

}

@Subscribe
public void init(FMLInitializationEvent evt) {

}

@Subscribe
public void preInit(FMLPreInitializationEvent evt) {

}

@Subscribe
public void postInit(FMLPostInitializationEvent evt) {

}
}

 

Far as I know, these are the three things I need in order for the plugin to run...but testing it in Eclipse consistently throws the error:

2014-03-18 22:04:32 [sEVERE] [ForgeModLoader] Unable to launch
java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/gui/GuiIngame
at net.minecraft.client.main.Main.main(Main.java:37)
... 6 more
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.gui.GuiIngame
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 7 more
Caused by: java.lang.ClassFormatError: Invalid code attribute name index 0 in class file net/minecraft/client/gui/GuiIngame
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:178)
... 9 more

 

What could be the problem here?

My .jar looks like this:

META-INF
- MANIFEST.MF (points to us.teamtinker.hide.CBFMLoadingPlugin as the main plugin loading class)
us/teamtinker/hide/(the three classes located above)
net/minecraft/client/gui/GuiIngame.class (containing my modifications)
GuiIngame.class (also modified)
avj.class (modified and obfuscated)

 

I've been troubleshooting this all day, and you guys have been so helpful thus far in getting this project rolling with me. Anyone able to help shed some light?

Posted

Why are you coremoding something that has an event?

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Posted

I don't even pretend to be familiar with Forge, coming from an entirely Bukkit background. So there's an event for pressing F3 that I can disable?

Posted

Wouldn't cancelling the event in the GuiIngame class also cancel it from rendering its other components? I.e. things that aren't simply the debug menu?

Posted

Is there no event for detecting whether or not a specific key is being pressed, and then canceling that accordingly? That definitely seems to be the simplest way I could solve this problem, but I'm not able to find any keyboard events defined anywhere.

Posted

There is no event for detecting the key press {well, actually there is but ignore it for now}, But there are events for when shit is rendered on the screen.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Posted

Thank you for your help so far, I'm definitely making progress. I've managed to properly setup the RenderGameOverlayEvent, and to cancel it. However, this stops the rendering of all GUIs on the screen--no pause menus, no hotbar, no inventory, nada. This is too indiscriminate for my purposes, although it does stop the use of F3. Is there any data I can pull from the event object which would allow me to cancel only the debug menu which appears when F3 is pressed? Or maybe a way in which I can cancel/uncancel the event when F3 is toggled?

Posted

Okay, I see that now. Thanks. Still having problems here though.

 

package us.teamtinker.hide;

import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.event.ForgeSubscribe;

public class HideEventHandler {
@ForgeSubscribe
public void onRenderingCoordinates(RenderGameOverlayEvent event) {
	if (event.type.equals(RenderGameOverlayEvent.ElementType.TEXT)) {
		event.setCanceled(true);
	}
}
}

 

I have this event which hopefully cancels the rendering of the debug menu. None of the other sub-events I looked at seemed to apply to it. However, as soon as I attempt to load the world with this code in place, I get the following crash:

 

java.lang.IllegalArgumentException: Attempted to cancel a uncancelable event
2014-03-19 11:32:58 [iNFO] [sTDOUT] 	at net.minecraftforge.event.Event.setCanceled(Event.java:104)
2014-03-19 11:32:58 [iNFO] [sTDOUT] 	at us.teamtinker.hide.HideEventHandler.onRenderingCoordinates(HideEventHandler.java:11)
2014-03-19 11:32:58 [iNFO] [sTDOUT] 	at net.minecraftforge.event.ASMEventHandler_5_HideEventHandler_onRenderingCoordinates_RenderGameOverlayEvent.invoke(.dynamic)
2014-03-19 11:32:58 [iNFO] [sTDOUT] 	at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
2014-03-19 11:32:58 [iNFO] [sTDOUT] 	at net.minecraftforge.event.EventBus.post(EventBus.java:108)
2014-03-19 11:32:58 [iNFO] [sTDOUT] 	at net.minecraftforge.client.GuiIngameForge.post(GuiIngameForge.java:874)
2014-03-19 11:32:58 [iNFO] [sTDOUT] 	at net.minecraftforge.client.GuiIngameForge.renderHUDText(GuiIngameForge.java:696)
2014-03-19 11:32:58 [iNFO] [sTDOUT] 	at net.minecraftforge.client.GuiIngameForge.renderGameOverlay(GuiIngameForge.java:155)
2014-03-19 11:32:58 [iNFO] [sTDOUT] 	at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1014)
2014-03-19 11:32:58 [iNFO] [sTDOUT] 	at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:946)
2014-03-19 11:32:58 [iNFO] [sTDOUT] 	at net.minecraft.client.Minecraft.run(Minecraft.java:838)
2014-03-19 11:32:58 [iNFO] [sTDOUT] 	at net.minecraft.client.main.Main.main(Main.java:93)
2014-03-19 11:32:58 [iNFO] [sTDOUT] 	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2014-03-19 11:32:58 [iNFO] [sTDOUT] 	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2014-03-19 11:32:58 [iNFO] [sTDOUT] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2014-03-19 11:32:58 [iNFO] [sTDOUT] 	at java.lang.reflect.Method.invoke(Unknown Source)
2014-03-19 11:32:58 [iNFO] [sTDOUT] 	at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
2014-03-19 11:32:58 [iNFO] [sTDOUT] 	at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

 

So it looks like the TEXT sub-event is uncancelable. Is there anything I can do here?

Posted

Ah, thank you all so much. Canceling the RenderGameOverlayEvent.Pre worked so much better. :)

The plugin appears to be working as planned right now...and chat/signs/hotbar are all still functioning as expected. Just off the top of your collective heads, do any of you know of any definite drawbacks canceling all TEXT RenderGameOverlayEvents might cause, which I should be aware of? Thanks for all the help.

Posted
  On 3/19/2014 at 4:30 PM, diesieben07 said:

Not any that I know of, except that people might rage at you because their F3 doesn't work :D

 

Ah well, such is the price they pay for excellent survival servers. :)

Thanks for all your help guys, couldn't have done it without you all.

Posted

Off topic here just a bit... But, personally I would quit such a survival server immediately if it screwed with my DEBUG. I want to see things like my frame rate and chunk load times and may other useful things in the event of trouble. However, you might find some hardcore MC players who don't care or don't know about debug who may play.

Posted

I'm reopening my plea for help here...my mod is screwing with BattleGear 2 in how they both attempt to modify the GUI. This error is thrown whenever BattleGear 2 tries rendering its own GUI. As far as I can tell, there shouldn't be any conflict since I'm only canceling the TEXT pre event. But here's the error.

java.lang.NullPointerException
at us.teamtinker.hide.HideEventHandler.onRenderingCoordinates(HideEventHandler.java:10)
at net.minecraftforge.event.ASMEventHandler_14_HideEventHandler_onRenderingCoordinates_Pre.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
at net.minecraftforge.event.EventBus.post(EventBus.java:108)
at mods.battlegear2.client.gui.BattlegearInGameGUI.renderGameOverlay(BattlegearInGameGUI.java:123)
at mods.battlegear2.client.BattlegearClientEvents.postRenderOverlay(BattlegearClientEvents.java:55)
at net.minecraftforge.event.ASMEventHandler_51_BattlegearClientEvents_postRenderOverlay_Post.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
at net.minecraftforge.event.EventBus.post(EventBus.java:108)
at net.minecraftforge.client.GuiIngameForge.post(GuiIngameForge.java:874)
at net.minecraftforge.client.GuiIngameForge.renderHotbar(GuiIngameForge.java:212)
at net.minecraftforge.client.GuiIngameForge.func_73830_a(GuiIngameForge.java:141)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1014)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:946)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at us.teamtinker.hide.HideEventHandler.onRenderingCoordinates(HideEventHandler.java:10)
at net.minecraftforge.event.ASMEventHandler_14_HideEventHandler_onRenderingCoordinates_Pre.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
at net.minecraftforge.event.EventBus.post(EventBus.java:108)
at mods.battlegear2.client.gui.BattlegearInGameGUI.renderGameOverlay(BattlegearInGameGUI.java:123)
at mods.battlegear2.client.BattlegearClientEvents.postRenderOverlay(BattlegearClientEvents.java:55)
at net.minecraftforge.event.ASMEventHandler_51_BattlegearClientEvents_postRenderOverlay_Post.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
at net.minecraftforge.event.EventBus.post(EventBus.java:108)
at net.minecraftforge.client.GuiIngameForge.post(GuiIngameForge.java:874)
at net.minecraftforge.client.GuiIngameForge.renderHotbar(GuiIngameForge.java:212)
at net.minecraftforge.client.GuiIngameForge.func_73830_a(GuiIngameForge.java:141)

 

Can anyone offer a bit of input? Thanks.

Posted

Obviously, cancelling this event would prevent other mods in-screen texts, if they planned to add those in such way.

 

On the Battlegear topic, you should have asked directly to the mod topic, you just are lucky I came in here.

Anyway, this crash shouldn't happen if you are listening to RenderGameOverlayEvent.Pre and using a newer Battlegear version.

Also, ElementType is an enum. You can do

if(event.type == RenderGameOverlayEvent.ElementType.TEXT) 

That would work the same.

Posted
  On 3/27/2014 at 10:34 PM, GotoLink said:

Obviously, cancelling this event would prevent other mods in-screen texts, if they planned to add those in such way.

 

On the Battlegear topic, you should have asked directly to the mod topic, you just are lucky I came in here.

Anyway, this crash shouldn't happen if you are listening to RenderGameOverlayEvent.Pre and using a newer Battlegear version.

Also, ElementType is an enum. You can do

if(event.type == RenderGameOverlayEvent.ElementType.TEXT) 

That would work the same.

 

Sadly I am not using the newest version of BattleGear, I'm developing for a 1.6.4 MCPC+ server.

 

This is my event, in all its glorious simplicity:

@ForgeSubscribe
public void onRenderingCoordinates(RenderGameOverlayEvent.Pre event) {
	if (event.type.equals(RenderGameOverlayEvent.ElementType.TEXT)) {
		event.setCanceled(true);
	}
}

 

Is there anything I can do, working within the constraints of my version right now, to fix this?

Thanks.

Posted

Is there perhaps any way to disallow the user to rebind keys?

If I can override what happens when F3 is pressed, without allowing my key to appear on the "Controls" tab, I can continue implementing this.

Posted

@ForgeSubscribe
public void onRenderingCoordinates(RenderGameOverlayEvent.Pre event) {
	if (event.type.equals(RenderGameOverlayEvent.ElementType.TEXT)) {
		event.setCanceled(true);
	}
}

 

This code has to be the problem. It's definitely not a fine enough comb to capture only the F3 menu rendering.

Is there any way I can check to see which class triggered this event, and only act if it was GuiInGame?

 

Deperate for help here.

Thanks.

Posted

Ho, you can extend the KeyBinding class so that it can't be rebind, then set its default as F3, and register it.

That should block the "F3" process, hopefully.

 

By the way, this

if(event.type == RenderGameOverlayEvent.ElementType.TEXT)

is an actual fix for the Battlegear incompatibility. I wonder if i was clear enough about it.

Guest
This topic is now closed to further replies.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • New users at Temu receive a $100 discount on orders over $100 Use the code [aci789589] during checkout to get Temu Coupon Code $100 off For New Users. Yes, Temu offers $100 off coupon code “aci789589” for first-time users. Temu 100% Off coupon code "aci789589" will save you $100 on your order. To get a discount, click on the item to purchase and enter the code. Yes, Temu offers $100 off coupon code “aci789589” for first-time users. You can get a$100 bonus plus 30% off any purchase at Temu with the$100 Coupon Bundle at Temu if you sign up with the referral code [aci789589] and make a first purchase of$50 or more. The Temu $100 Off coupon code (aci789589) will save you $100 on your order. To get a discount, click on the item to purchase and enter the code. Yes Temu offers $100 Off Coupon Code “aci789589” for First Time Users. Yes, Temu offers $100 off coupon code {aci789589} for first-time users. You can get a $100 bonus plus 100% off any purchase at Temu with the $100 Coupon Bundle if you sign up with the referral code [aci789589] and make a first purchase of $100 or more. If you are who wish to join Temu, then you should use this exclusive Temu coupon code $100 off (aci789589) and get $100 off on your purchase with Temu. You can get a $100 discount with Temu coupon code {aci789589}. This exclusive offer is for existing customers and can be used for a $100 reduction on your total purchase. Enter coupon code {aci789589} at checkout to avail of the discount. You can use the code {aci789589} to get a $100 off Temu coupon as a new customer. Apply this Temu coupon code $100 off (aci789589) to get a $100 discount on your shopping with Temu. If you’re a first-time user and looking for a Temu coupon code $100 first time user(aci789589) then using this code will give you a flat $100 Off and a 90% discount on your Temu shopping. Temu $100% Off Coupon Code "aci789589" will save you $100 on your order. To get a discount, click on the item to purchase and enter the code. Temu coupon code$100off-{aci789589} Temu coupon code -{aci789589} Temu coupon code$50 off-{aci789589} Temu Coupon code [aci789589] for existing users can get up to 50% discount on product during checkout. Temu Coupon Codes for Existing Customers-aci789589 Temu values its loyal customers and offers various promo codes, including the Legit Temu Coupon Code (aci789589]) or (aci789589), which existing users can use. This ensures that repeat shoppers can also benefit from significant discounts on their purchases. Keep an eye out for special promotions and offers that are periodically available to enhance your shopping experience.
    • New users at Temu receive a $100 discount on orders over $100 Use the code [aci789589] during checkout to get Temu Coupon Code $100 off For New Users. Yes, Temu offers $100 off coupon code “aci789589” for first-time users. Temu 100% Off coupon code "aci789589" will save you $100 on your order. To get a discount, click on the item to purchase and enter the code. Yes, Temu offers $100 off coupon code “aci789589” for first-time users. You can get a$100 bonus plus 30% off any purchase at Temu with the$100 Coupon Bundle at Temu if you sign up with the referral code [aci789589] and make a first purchase of$50 or more. The Temu $100 Off coupon code (aci789589) will save you $100 on your order. To get a discount, click on the item to purchase and enter the code. Yes Temu offers $100 Off Coupon Code “aci789589” for First Time Users. Yes, Temu offers $100 off coupon code {aci789589} for first-time users. You can get a $100 bonus plus 100% off any purchase at Temu with the $100 Coupon Bundle if you sign up with the referral code [aci789589] and make a first purchase of $100 or more. If you are who wish to join Temu, then you should use this exclusive Temu coupon code $100 off (aci789589) and get $100 off on your purchase with Temu. You can get a $100 discount with Temu coupon code {aci789589}. This exclusive offer is for existing customers and can be used for a $100 reduction on your total purchase. Enter coupon code {aci789589} at checkout to avail of the discount. You can use the code {aci789589} to get a $100 off Temu coupon as a new customer. Apply this Temu coupon code $100 off (aci789589) to get a $100 discount on your shopping with Temu. If you’re a first-time user and looking for a Temu coupon code $100 first time user(aci789589) then using this code will give you a flat $100 Off and a 90% discount on your Temu shopping. Temu $100% Off Coupon Code "aci789589" will save you $100 on your order. To get a discount, click on the item to purchase and enter the code. Temu coupon code$100off-{aci789589} Temu coupon code -{aci789589} Temu coupon code$50 off-{aci789589} Temu Coupon code [aci789589] for existing users can get up to 50% discount on product during checkout. Temu Coupon Codes for Existing Customers-aci789589 Temu values its loyal customers and offers various promo codes, including the Legit Temu Coupon Code (aci789589]) or (aci789589), which existing users can use. This ensures that repeat shoppers can also benefit from significant discounts on their purchases. Keep an eye out for special promotions and offers that are periodically available to enhance your shopping experience.
    • New users at Temu receive a $100 discount on orders over $100 Use the code [aci789589] during checkout to get Temu Coupon Code $100 off For New Users. Yes, Temu offers $100 off coupon code “aci789589” for first-time users. Temu 100% Off coupon code "aci789589" will save you $100 on your order. To get a discount, click on the item to purchase and enter the code. Yes, Temu offers $100 off coupon code “aci789589” for first-time users. You can get a$100 bonus plus 30% off any purchase at Temu with the$100 Coupon Bundle at Temu if you sign up with the referral code [aci789589] and make a first purchase of$50 or more. The Temu $100 Off coupon code (aci789589) will save you $100 on your order. To get a discount, click on the item to purchase and enter the code. Yes Temu offers $100 Off Coupon Code “aci789589” for First Time Users. Yes, Temu offers $100 off coupon code {aci789589} for first-time users. You can get a $100 bonus plus 100% off any purchase at Temu with the $100 Coupon Bundle if you sign up with the referral code [aci789589] and make a first purchase of $100 or more. If you are who wish to join Temu, then you should use this exclusive Temu coupon code $100 off (aci789589) and get $100 off on your purchase with Temu. You can get a $100 discount with Temu coupon code {aci789589}. This exclusive offer is for existing customers and can be used for a $100 reduction on your total purchase. Enter coupon code {aci789589} at checkout to avail of the discount. You can use the code {aci789589} to get a $100 off Temu coupon as a new customer. Apply this Temu coupon code $100 off (aci789589) to get a $100 discount on your shopping with Temu. If you’re a first-time user and looking for a Temu coupon code $100 first time user(aci789589) then using this code will give you a flat $100 Off and a 90% discount on your Temu shopping. Temu $100% Off Coupon Code "aci789589" will save you $100 on your order. To get a discount, click on the item to purchase and enter the code. Temu coupon code$100off-{aci789589} Temu coupon code -{aci789589} Temu coupon code$50 off-{aci789589} Temu Coupon code [aci789589] for existing users can get up to 50% discount on product during checkout. Temu Coupon Codes for Existing Customers-aci789589 Temu values its loyal customers and offers various promo codes, including the Legit Temu Coupon Code (aci789589]) or (aci789589), which existing users can use. This ensures that repeat shoppers can also benefit from significant discounts on their purchases. Keep an eye out for special promotions and offers that are periodically available to enhance your shopping experience.
    • "Looking to save big on your next shopping spree? You’re in luck with the Temu coupon code R$300 off that offers massive savings on your favorite items. Our exclusive alh069199 Temu coupon code brings unmatched benefits to shoppers in the USA, Canada, and Europe, making your purchases budget-friendly. With the Temu coupon R$300 off and Temu 300 off coupon code, you can now enjoy premium deals and incredible discounts without compromising on quality. [h]What Is The Coupon Code For Temu R$300 Off?[/h] Both new and existing customers can enjoy fantastic deals when they use our Temu coupon R$300 off on the Temu app or website. Unlock great savings with the R$300 off Temu coupon and shop guilt-free. alh069199: Enjoy a flat R$300 off your total purchase instantly. alh069199: Access a R$300 coupon pack with multiple use vouchers. alh069199: New users receive a R$300 discount on their first purchase. alh069199: Existing users can get an extra R$300 in promo codes. alh069199: Special R$300 coupon for users in the USA and Canada. Temu Coupon Code R$300 Off For New Users In 2025 New to Temu? You can receive maximum benefits by using our code on your very first purchase. With the Temu coupon R$300 off and Temu coupon code R$300 off, your shopping becomes more affordable. alh069199: Flat R$300 discount for all new Temu users. alh069199: A R$300 coupon bundle with versatile offers. alh069199: Get up to R$300 in coupon value for multiple purchases. alh069199: Enjoy free shipping to over 68 countries worldwide. alh069199: Receive an extra 30% off on your first-time order. How To Redeem The Temu Coupon R$300 Off For New Customers? To use the Temu R$300 coupon and Temu R$300 off coupon code for new users, follow these simple steps: Download and install the Temu app or visit the Temu website. Create a new user account using your email or social login. Go to the ""Coupons"" section in your account settings. Enter the code alh069199 and tap ""Apply."" Shop your favorite items and enjoy a R$300 discount on your total. Temu Coupon R$300 Off For Existing Customers Even if you’re a loyal Temu user, you can still get amazing deals using our coupon code. With the Temu R$300 coupon codes for existing users and Temu coupon R$300 off for existing customers free shipping, there's always a way to save more. alh069199: Claim a R$300 extra discount exclusively for existing users. alh069199: Unlock a R$300 coupon pack for multiple transactions. alh069199: Enjoy a free gift and express shipping in the USA and Canada. alh069199: Get an additional 30% off, even on already discounted items. alh069199: Access free shipping to 68 global destinations. How To Use The Temu Coupon Code R$300 Off For Existing Customers? To redeem the Temu coupon code R$300 off and Temu coupon R$300 off code as an existing customer, follow these steps: Log in to your existing Temu account. Navigate to the ""Coupons"" or ""Promo Codes"" section. Enter alh069199 into the code field and apply. Browse and add items to your cart. Checkout with your discount automatically applied. Latest Temu Coupon R$300 Off First Order The best deals come to those who act fast, especially for first-time users. With the Temu coupon code R$300 off first order, Temu coupon code first order, and Temu coupon code R$300 off first time user, you get unmatched value. alh069199: Flat R$300 discount on your first-ever purchase. alh069199: Unlock a R$300 Temu coupon pack for your first order. alh069199: Get multiple-use coupons adding up to R$300. alh069199: Enjoy free shipping to 68 countries. alh069199: Benefit from an extra 30% off on your first order. How To Find The Temu Coupon Code R$300 Off? Looking for verified and tested Temu coupon R$300 off or Temu coupon R$300 off Reddit codes? Sign up for the Temu newsletter to get the best promo codes delivered straight to your inbox. Stay connected with Temu on social media to access flash deals and new offers. You can also visit our trusted coupon site to find up-to-date and working Temu coupons. Is Temu R$300 Off Coupon Legit? Yes, the Temu R$300 Off Coupon Legit offers are 300% valid and trustworthy. Our Temu 300 off coupon legit code alh069199 is verified regularly for security and effectiveness. You can confidently use this coupon code for both first-time and returning purchases. It works globally and doesn’t have an expiration date, making it your go-to shopping companion. How Does Temu R$300 Off Coupon Work? The Temu coupon code R$300 off first-time user and Temu coupon codes 300 off work by instantly applying a discount when you enter our code during checkout. Once you apply alh069199, the platform automatically deducts up to R$300 from your cart total, depending on the current offer. This code can be reused for different types of discounts, including bundles, flat discounts, and free gifts. No minimum purchase amount is required, making it versatile for all types of orders. How To Earn Temu R$300 Coupons As A New Customer? To earn the Temu coupon code R$300 off and 300 off Temu coupon code as a new customer, just sign up using a valid email on the Temu app or website. Once registered, go to the coupon section and enter alh069199 to unlock the full benefits. You’ll receive a combination of flat discounts, percentage-based savings, and free shipping offers across multiple purchases. What Are The Advantages Of Using The Temu Coupon R$300 Off? Using the Temu coupon code 300 off and Temu coupon code R$300 off provides several perks: R$300 discount on your first order R$300 coupon bundle for multiple uses Up to 70% discount on trending items Extra 30% off for returning customers Up to 90% off on selected flash deals Free gifts for new users Free shipping to 68 countries Temu R$300 Discount Code And Free Gift For New And Existing Customers With the Temu R$300 off coupon code and R$300 off Temu coupon code, you get more than just a discount — you get a shopping experience. alh069199: Save R$300 on your first purchase. alh069199: Enjoy an additional 30% off on all items. alh069199: Receive a complimentary gift as a new user. alh069199: Unlock up to 70% discount on selected products. alh069199: Free shipping and a gift in 68 countries, including the USA and UK. Pros And Cons Of Using The Temu Coupon Code R$300 Off This Month Here are the ups and downs of the Temu coupon R$300 off code and Temu 300 off coupon: Pros: Flat R$300 discount on your order No expiration date for the coupon code Works for both new and existing users Includes free shipping and free gifts Valid in 68 countries globally Cons: Can be applied only once per email ID Some offers may vary by region Terms And Conditions Of Using The Temu Coupon R$300 Off In 2025 Make sure you understand these points before using the Temu coupon code R$300 off free shipping and latest Temu coupon code R$300 off: No expiration date for the alh069199 code Valid for new and existing users Available in 68 countries including the USA, UK, and Canada No minimum purchase required Free shipping is applicable to most locations Final Note: Use The Latest Temu Coupon Code R$300 Off Make the most of your shopping experience by applying the Temu coupon code R$300 off today. Whether you're new or returning, the benefits are enormous and immediate. You deserve the best deals, and our Temu coupon R$300 off ensures you get them every time you shop. Act now and save big! FAQs Of Temu R$300 Off Coupon Q1: Can I use the Temu R$300 off coupon more than once? No, each email/account can only redeem the coupon once. However, the code offers multiple coupons within one pack. Q2: Is the Temu coupon code valid for existing users? Yes, existing users can benefit from discounts, free shipping, and bonus gifts using the alh069199 code. Q3: Do I need a minimum purchase to use the R$300 Temu coupon? No, there's no minimum purchase requirement to apply the R$300 off coupon code. Q4: How can I get the Temu R$300 coupon code for free? Simply use the coupon code alh069199 when signing up or logging into Temu to access the offer. Q5: Is the R$300 off Temu coupon code available worldwide? Yes, the code is valid in 68 countries including the USA, UK, and Canada with no region-based restrictions."
    • yeah its the same crash when ever i load into a world, if TileEntity cant solve this one then i fear ill have to do it the long way of disabling and enable mods :'{ as i feared 
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.