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Posted

dispenseEntity method in ModLoader-based mod is never called because FML has different method definition.

 

ML: int dispenseEntity(World, ItemStack, Random, int, int, int, int, int, double, double, double)

FML: int dispenseEntity(World, ItemStack, Random, double, double, double, int, int, double, double, double)

Posted

Updated forge to 4.0.0.245 (FML 3.0.175.350) and got same result.

 

Here's a small example.

package net.minecraft.src;

import java.util.Random;

public class mod_DispenseTest extends BaseMod {
public String getVersion() {
	return "1.0";
}

public void load() {}

public int dispenseEntity(World world, ItemStack item, Random rnd, int x, int y, int z, int xVel, int zVel, double entX, double entY, double entZ) {
	if (item.getItem().shiftedIndex == Block.stone.blockID) {
		EntityChicken chicken = new EntityChicken(world);
		chicken.setPosition(entX, entY, entZ);
		chicken.setVelocity(xVel, 0, zVel);
		world.spawnEntityInWorld(chicken);
		return 1;
	}
	return 0;
}
}

This works with ModLoader. (chicken pops out)

but with Forge, it's not. (just stone will dispensed)

 

--edit--

Confirmed that the problem has been fixed on Forge 4.0.0.246 / FML 3.0.180.354

Thank you cpw

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