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Posted

I have this simple entity here:

 

package realmoffera.entity;

import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

public class EntityCoinsRF extends Entity {
public int value = 10;

public EntityCoinsRF(World world) {
	super(world);
}

public EntityCoinsRF(World world, int value) {
	super(world);
	this.value = value;
}

@Override
public void onCollideWithPlayer(EntityPlayer player) {
	NBTTagCompound nbt = player.getEntityData().getCompoundTag(EntityPlayer.PERSISTED_NBT_TAG);
	nbt.setInteger("Coins", nbt.getInteger("Coins") + value);
}

@Override
protected void entityInit() {
	System.err.println("Initializing coins.");
}

@Override
protected void readEntityFromNBT(NBTTagCompound nbt) {
	value = nbt.getInteger("Value");
}

@Override
protected void writeEntityToNBT(NBTTagCompound nbt) {
	nbt.setInteger("Value", value);
}

@Override
public boolean canAttackWithItem() {
	return false;
}

@Override
protected boolean canTriggerWalking() {
	return false;
}

@Override
public boolean canBePushed() {
	return false;
}

@Override
@SideOnly(Side.CLIENT)
public void performHurtAnimation() {
}
}

 

The problem is that it says that it has been initialized, but it never appears. I've tried overriding the setDead method and seeing if it's being called, but it isn't.

 

 

Any ideas?

Kain

Posted

I've asked friends about it, and all they did was extend EntityMob. Is there any other way besides making it a mob?

 

I also experimented with it some more, and it seems that it initializes, never gets set dead, and is never updates.

 

Code:

package realmoffera.entity;

import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

public class EntityCoinsRF extends Entity {
public int value = 10;

public EntityCoinsRF(World world) {
	super(world);
	this.yOffset = 0.0F;
	this.setSize(0.5F, 0.5F);
}

public EntityCoinsRF(World world, int value) {
	this(world);
	this.value = value;
}

@Override
public void onUpdate() {
	super.onUpdate();
	System.err.println("UPDATING");
}

@Override
public void onCollideWithPlayer(EntityPlayer player) {
	NBTTagCompound nbt = player.getEntityData().getCompoundTag(EntityPlayer.PERSISTED_NBT_TAG);
	nbt.setInteger("Coins", nbt.getInteger("Coins") + value);
}

@Override
protected void entityInit() {
}

@Override
protected void readEntityFromNBT(NBTTagCompound nbt) {
	value = nbt.getInteger("Value");
}

@Override
protected void writeEntityToNBT(NBTTagCompound nbt) {
	nbt.setInteger("Value", value);
}

@Override
public boolean canAttackWithItem() {
	return false;
}

@Override
protected boolean canTriggerWalking() {
	return false;
}

@Override
public boolean canBePushed() {
	return true;
}

@Override
@SideOnly(Side.CLIENT)
public void performHurtAnimation() {
}
}

Kain

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