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[1.7.2][SOLVED]Problems with Dimensions


Jacky2611

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I think the title says everything...(No, im not asking for updates just want to know which versions are stable)

Right now im using version 10.12.0.1024 (recommended) but now i need to add a new dimension, a feature that isn't implemented in that version(if im wrong please correct me aannnddd link me how i can do it)

 

And if a mod is reading this, could he please mark the stable versions on the files page?

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So, here is my code:

my main class:

 

 


public class DimensionShift{
public static int dimensionid=9;

        ...
	@EventHandler
    	public void preInit(FMLPreInitializationEvent event) {


    		...
    		DimensionManager.registerProviderType(DimensionShift.dimensionId, net.dimensionshift.mod.dimension.WorldProviderDS.class, false);
    		DimensionManager.registerDimension(DimensionShift.dimensionId, DimensionShift.dimensionId);
                ...
    		
    	
}
}
[/Code]

 
 
 
Chunk Provider:
 
 
[Code]
package net.dimensionshift.mod.dimension;

import java.util.List;

import net.minecraft.entity.EnumCreatureType;
import net.minecraft.util.IProgressUpdate;
import net.minecraft.world.ChunkPosition;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.IChunkProvider;

public class ChunkProviderDimenisonShift implements IChunkProvider {

public ChunkProviderDimenisonShift(World worldObj, long seed, boolean b) {
	// TODO Auto-generated constructor stub
}

@Override
public boolean chunkExists(int var1, int var2) {
	// TODO Auto-generated method stub
	return false;
}

@Override
public Chunk provideChunk(int var1, int var2) {
	// TODO Auto-generated method stub
	return null;
}

@Override
public Chunk loadChunk(int var1, int var2) {
	// TODO Auto-generated method stub
	return null;
}

@Override
public void populate(IChunkProvider var1, int var2, int var3) {
	// TODO Auto-generated method stub

}

@Override
public boolean saveChunks(boolean var1, IProgressUpdate var2) {
	// TODO Auto-generated method stub
	return false;
}

@Override
public boolean unloadQueuedChunks() {
	// TODO Auto-generated method stub
	return false;
}

@Override
public boolean canSave() {
	// TODO Auto-generated method stub
	return false;
}

@Override
public String makeString() {
	// TODO Auto-generated method stub
	return null;
}

@Override
public List getPossibleCreatures(EnumCreatureType var1, int var2, int var3,
		int var4) {
	// TODO Auto-generated method stub
	return null;
}

@Override
public ChunkPosition func_147416_a(World var1, String var2, int var3,
		int var4, int var5) {
	// TODO Auto-generated method stub
	return null;
}

@Override
public int getLoadedChunkCount() {
	// TODO Auto-generated method stub
	return 0;
}

@Override
public void recreateStructures(int var1, int var2) {
	// TODO Auto-generated method stub

}

@Override
public void saveExtraData() {
	// TODO Auto-generated method stub

}

}

 

 

 

World Provider:

 

 

package net.dimensionshift.mod.dimension;

import net.dimensionshift.mod.DimensionShift;
import net.minecraft.world.WorldProvider;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.WorldChunkManagerHell;
import net.minecraft.world.chunk.IChunkProvider;

public class WorldProviderDS extends WorldProvider{

@Override
public String getDimensionName() {
	// TODO Auto-generated method stub
	return("DimenisonShiftBasicDimenison");
}

public void registerWorldChunkManager()
{
       this.worldChunkMgr = new WorldChunkManagerHell(BiomeGenBase.desertHills, 0.8F);
       this.dimensionId = DimensionShift.dimensionId;
       
}

public IChunkProvider createChunkGenerator()
{
       return new net.dimensionshift.mod.dimension.ChunkProviderDimenisonShift(worldObj, worldObj.getSeed(), true);
}


}

 

 

 

 

 

And teleporter:

 

 

package net.dimensionshift.mod.dimension;

import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.Random;

import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.util.ChunkCoordinates;
import net.minecraft.util.Direction;
import net.minecraft.util.LongHashMap;
import net.minecraft.util.MathHelper;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.Teleporter;
import net.minecraft.world.WorldServer;

public class TeleporterDimensionShift extends Teleporter {
    
private final WorldServer worldServerInstance;
    /**
     * A private Random() function in Teleporter
     */
    private final Random random;
    /**
     * Stores successful portal placement locations for rapid lookup.
     */
    private final LongHashMap destinationCoordinateCache = new LongHashMap();
    /**
     * A list of valid keys for the destinationCoordainteCache. These are based on the X & Z of the players initial
     * location.
     */
    private final List destinationCoordinateKeys = new ArrayList();
    private static final String __OBFID = "CL_00000153";

    public TeleporterDimensionShift(WorldServer par1WorldServer){
        this.worldServerInstance = par1WorldServer;
        this.random = new Random(par1WorldServer.getSeed());
    }

    /**
     * Place an entity in a nearby portal, creating one if necessary.
     */
    public void placeInPortal(Entity par1Entity, double par2, double par4, double par6, float par8)
    {
        if (this.worldServerInstance.provider.dimensionId != 1)
        {
            if (!this.placeInExistingPortal(par1Entity, par2, par4, par6, par8))
            {
                this.makePortal(par1Entity);
                this.placeInExistingPortal(par1Entity, par2, par4, par6, par8);
            }
        }
        else
        {
            int i = MathHelper.floor_double(par1Entity.posX);
            int j = MathHelper.floor_double(par1Entity.posY) - 1;
            int k = MathHelper.floor_double(par1Entity.posZ);
            byte b0 = 1;
            byte b1 = 0;

            for (int l = -2; l <= 2; ++l)
            {
                for (int i1 = -2; i1 <= 2; ++i1)
                {
                    for (int j1 = -1; j1 < 3; ++j1)
                    {
                        int k1 = i + i1 * b0 + l * b1;
                        int l1 = j + j1;
                        int i2 = k + i1 * b1 - l * b0;
                        boolean flag = j1 < 0;
                        this.worldServerInstance.setBlock(k1, l1, i2, flag ? Blocks.obsidian : Blocks.air);
                    }
                }
            }

            par1Entity.setLocationAndAngles((double)i, (double)j, (double)k, par1Entity.rotationYaw, 0.0F);
            par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D;
        }
    }

    /**
     * Place an entity in a nearby portal which already exists.
     */
    public boolean placeInExistingPortal(Entity par1Entity, double par2, double par4, double par6, float par8)
    {
        short short1 = 128;
        double d3 = -1.0D;
        int i = 0;
        int j = 0;
        int k = 0;
        int l = MathHelper.floor_double(par1Entity.posX);
        int i1 = MathHelper.floor_double(par1Entity.posZ);
        long j1 = ChunkCoordIntPair.chunkXZ2Int(l, i1);
        boolean flag = true;
        double d7;
        int l3;

        if (this.destinationCoordinateCache.containsItem(j1))
        {
            Teleporter.PortalPosition portalposition = (Teleporter.PortalPosition)this.destinationCoordinateCache.getValueByKey(j1);
            d3 = 0.0D;
            i = portalposition.posX;
            j = portalposition.posY;
            k = portalposition.posZ;
            portalposition.lastUpdateTime = this.worldServerInstance.getTotalWorldTime();
            flag = false;
        }
        else
        {
            for (l3 = l - short1; l3 <= l + short1; ++l3)
            {
                double d4 = (double)l3 + 0.5D - par1Entity.posX;

                for (int l1 = i1 - short1; l1 <= i1 + short1; ++l1)
                {
                    double d5 = (double)l1 + 0.5D - par1Entity.posZ;

                    for (int i2 = this.worldServerInstance.getActualHeight() - 1; i2 >= 0; --i2)
                    {
                        if (this.worldServerInstance.getBlock(l3, i2, l1) == Blocks.portal)
                        {
                            while (this.worldServerInstance.getBlock(l3, i2 - 1, l1) == Blocks.portal)
                            {
                                --i2;
                            }

                            d7 = (double)i2 + 0.5D - par1Entity.posY;
                            double d8 = d4 * d4 + d7 * d7 + d5 * d5;

                            if (d3 < 0.0D || d8 < d3)
                            {
                                d3 = d8;
                                i = l3;
                                j = i2;
                                k = l1;
                            }
                        }
                    }
                }
            }
        }

        if (d3 >= 0.0D)
        {
            if (flag)
            {
                this.destinationCoordinateCache.add(j1, new Teleporter.PortalPosition(i, j, k, this.worldServerInstance.getTotalWorldTime()));
                this.destinationCoordinateKeys.add(Long.valueOf(j1));
            }

            double d11 = (double)i + 0.5D;
            double d6 = (double)j + 0.5D;
            d7 = (double)k + 0.5D;
            int i4 = -1;

            if (this.worldServerInstance.getBlock(i - 1, j, k) == Blocks.portal)
            {
                i4 = 2;
            }

            if (this.worldServerInstance.getBlock(i + 1, j, k) == Blocks.portal)
            {
                i4 = 0;
            }

            if (this.worldServerInstance.getBlock(i, j, k - 1) == Blocks.portal)
            {
                i4 = 3;
            }

            if (this.worldServerInstance.getBlock(i, j, k + 1) == Blocks.portal)
            {
                i4 = 1;
            }

            int j2 = par1Entity.getTeleportDirection();

            if (i4 > -1)
            {
                int k2 = Direction.rotateLeft[i4];
                int l2 = Direction.offsetX[i4];
                int i3 = Direction.offsetZ[i4];
                int j3 = Direction.offsetX[k2];
                int k3 = Direction.offsetZ[k2];
                boolean flag1 = !this.worldServerInstance.isAirBlock(i + l2 + j3, j, k + i3 + k3) || !this.worldServerInstance.isAirBlock(i + l2 + j3, j + 1, k + i3 + k3);
                boolean flag2 = !this.worldServerInstance.isAirBlock(i + l2, j, k + i3) || !this.worldServerInstance.isAirBlock(i + l2, j + 1, k + i3);

                if (flag1 && flag2)
                {
                    i4 = Direction.rotateOpposite[i4];
                    k2 = Direction.rotateOpposite[k2];
                    l2 = Direction.offsetX[i4];
                    i3 = Direction.offsetZ[i4];
                    j3 = Direction.offsetX[k2];
                    k3 = Direction.offsetZ[k2];
                    l3 = i - j3;
                    d11 -= (double)j3;
                    int k1 = k - k3;
                    d7 -= (double)k3;
                    flag1 = !this.worldServerInstance.isAirBlock(l3 + l2 + j3, j, k1 + i3 + k3) || !this.worldServerInstance.isAirBlock(l3 + l2 + j3, j + 1, k1 + i3 + k3);
                    flag2 = !this.worldServerInstance.isAirBlock(l3 + l2, j, k1 + i3) || !this.worldServerInstance.isAirBlock(l3 + l2, j + 1, k1 + i3);
                }

                float f1 = 0.5F;
                float f2 = 0.5F;

                if (!flag1 && flag2)
                {
                    f1 = 1.0F;
                }
                else if (flag1 && !flag2)
                {
                    f1 = 0.0F;
                }
                else if (flag1 && flag2)
                {
                    f2 = 0.0F;
                }

                d11 += (double)((float)j3 * f1 + f2 * (float)l2);
                d7 += (double)((float)k3 * f1 + f2 * (float)i3);
                float f3 = 0.0F;
                float f4 = 0.0F;
                float f5 = 0.0F;
                float f6 = 0.0F;

                if (i4 == j2)
                {
                    f3 = 1.0F;
                    f4 = 1.0F;
                }
                else if (i4 == Direction.rotateOpposite[j2])
                {
                    f3 = -1.0F;
                    f4 = -1.0F;
                }
                else if (i4 == Direction.rotateRight[j2])
                {
                    f5 = 1.0F;
                    f6 = -1.0F;
                }
                else
                {
                    f5 = -1.0F;
                    f6 = 1.0F;
                }

                double d9 = par1Entity.motionX;
                double d10 = par1Entity.motionZ;
                par1Entity.motionX = d9 * (double)f3 + d10 * (double)f6;
                par1Entity.motionZ = d9 * (double)f5 + d10 * (double)f4;
                par1Entity.rotationYaw = par8 - (float)(j2 * 90) + (float)(i4 * 90);
            }
            else
            {
                par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D;
            }

            par1Entity.setLocationAndAngles(d11, d6, d7, par1Entity.rotationYaw, par1Entity.rotationPitch);
            return true;
        }
        else
        {
            return false;
        }
    }

    public boolean makePortal(Entity par1Entity)
    {
        byte b0 = 16;
        double d0 = -1.0D;
        int i = MathHelper.floor_double(par1Entity.posX);
        int j = MathHelper.floor_double(par1Entity.posY);
        int k = MathHelper.floor_double(par1Entity.posZ);
        int l = i;
        int i1 = j;
        int j1 = k;
        int k1 = 0;
        int l1 = this.random.nextInt(4);
        int i2;
        double d1;
        double d2;
        int k2;
        int i3;
        int k3;
        int j3;
        int i4;
        int l3;
        int k4;
        int j4;
        int i5;
        int l4;
        double d3;
        double d4;

        for (i2 = i - b0; i2 <= i + b0; ++i2)
        {
            d1 = (double)i2 + 0.5D - par1Entity.posX;

            for (k2 = k - b0; k2 <= k + b0; ++k2)
            {
                d2 = (double)k2 + 0.5D - par1Entity.posZ;
                label274:

                for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3)
                {
                    if (this.worldServerInstance.isAirBlock(i2, i3, k2))
                    {
                        while (i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2))
                        {
                            --i3;
                        }

                        for (j3 = l1; j3 < l1 + 4; ++j3)
                        {
                            k3 = j3 % 2;
                            l3 = 1 - k3;

                            if (j3 % 4 >= 2)
                            {
                                k3 = -k3;
                                l3 = -l3;
                            }

                            for (i4 = 0; i4 < 3; ++i4)
                            {
                                for (j4 = 0; j4 < 4; ++j4)
                                {
                                    for (k4 = -1; k4 < 4; ++k4)
                                    {
                                        l4 = i2 + (j4 - 1) * k3 + i4 * l3;
                                        i5 = i3 + k4;
                                        int j5 = k2 + (j4 - 1) * l3 - i4 * k3;

                                        if (k4 < 0 && !this.worldServerInstance.getBlock(l4, i5, j5).getMaterial().isSolid() || k4 >= 0 && !this.worldServerInstance.isAirBlock(l4, i5, j5))
                                        {
                                            continue label274;
                                        }
                                    }
                                }
                            }

                            d4 = (double)i3 + 0.5D - par1Entity.posY;
                            d3 = d1 * d1 + d4 * d4 + d2 * d2;

                            if (d0 < 0.0D || d3 < d0)
                            {
                                d0 = d3;
                                l = i2;
                                i1 = i3;
                                j1 = k2;
                                k1 = j3 % 4;
                            }
                        }
                    }
                }
            }
        }

        if (d0 < 0.0D)
        {
            for (i2 = i - b0; i2 <= i + b0; ++i2)
            {
                d1 = (double)i2 + 0.5D - par1Entity.posX;

                for (k2 = k - b0; k2 <= k + b0; ++k2)
                {
                    d2 = (double)k2 + 0.5D - par1Entity.posZ;
                    label222:

                    for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3)
                    {
                        if (this.worldServerInstance.isAirBlock(i2, i3, k2))
                        {
                            while (i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2))
                            {
                                --i3;
                            }

                            for (j3 = l1; j3 < l1 + 2; ++j3)
                            {
                                k3 = j3 % 2;
                                l3 = 1 - k3;

                                for (i4 = 0; i4 < 4; ++i4)
                                {
                                    for (j4 = -1; j4 < 4; ++j4)
                                    {
                                        k4 = i2 + (i4 - 1) * k3;
                                        l4 = i3 + j4;
                                        i5 = k2 + (i4 - 1) * l3;

                                        if (j4 < 0 && !this.worldServerInstance.getBlock(k4, l4, i5).getMaterial().isSolid() || j4 >= 0 && !this.worldServerInstance.isAirBlock(k4, l4, i5))
                                        {
                                            continue label222;
                                        }
                                    }
                                }

                                d4 = (double)i3 + 0.5D - par1Entity.posY;
                                d3 = d1 * d1 + d4 * d4 + d2 * d2;

                                if (d0 < 0.0D || d3 < d0)
                                {
                                    d0 = d3;
                                    l = i2;
                                    i1 = i3;
                                    j1 = k2;
                                    k1 = j3 % 2;
                                }
                            }
                        }
                    }
                }
            }
        }

        int k5 = l;
        int j2 = i1;
        k2 = j1;
        int l5 = k1 % 2;
        int l2 = 1 - l5;

        if (k1 % 4 >= 2)
        {
            l5 = -l5;
            l2 = -l2;
        }

        boolean flag;

        if (d0 < 0.0D)
        {
            if (i1 < 70)
            {
                i1 = 70;
            }

            if (i1 > this.worldServerInstance.getActualHeight() - 10)
            {
                i1 = this.worldServerInstance.getActualHeight() - 10;
            }

            j2 = i1;

            for (i3 = -1; i3 <= 1; ++i3)
            {
                for (j3 = 1; j3 < 3; ++j3)
                {
                    for (k3 = -1; k3 < 3; ++k3)
                    {
                        l3 = k5 + (j3 - 1) * l5 + i3 * l2;
                        i4 = j2 + k3;
                        j4 = k2 + (j3 - 1) * l2 - i3 * l5;
                        flag = k3 < 0;
                        this.worldServerInstance.setBlock(l3, i4, j4, flag ? Blocks.obsidian : Blocks.air);
                    }
                }
            }
        }

        for (i3 = 0; i3 < 4; ++i3)
        {
            for (j3 = 0; j3 < 4; ++j3)
            {
                for (k3 = -1; k3 < 4; ++k3)
                {
                    l3 = k5 + (j3 - 1) * l5;
                    i4 = j2 + k3;
                    j4 = k2 + (j3 - 1) * l2;
                    flag = j3 == 0 || j3 == 3 || k3 == -1 || k3 == 3;
                    this.worldServerInstance.setBlock(l3, i4, j4, (Block)(flag ? Blocks.obsidian : Blocks.portal), 0, 2);
                }
            }

            for (j3 = 0; j3 < 4; ++j3)
            {
                for (k3 = -1; k3 < 4; ++k3)
                {
                    l3 = k5 + (j3 - 1) * l5;
                    i4 = j2 + k3;
                    j4 = k2 + (j3 - 1) * l2;
                    this.worldServerInstance.notifyBlocksOfNeighborChange(l3, i4, j4, this.worldServerInstance.getBlock(l3, i4, j4));
                }
            }
        }

        return true;
    }

    /**
     * called periodically to remove out-of-date portal locations from the cache list. Argument par1 is a
     * WorldServer.getTotalWorldTime() value.
     */
    public void removeStalePortalLocations(long par1)
    {
        if (par1 % 100L == 0L)
        {
            Iterator iterator = this.destinationCoordinateKeys.iterator();
            long j = par1 - 600L;

            while (iterator.hasNext())
            {
                Long olong = (Long)iterator.next();
                Teleporter.PortalPosition portalposition = (Teleporter.PortalPosition)this.destinationCoordinateCache.getValueByKey(olong.longValue());

                if (portalposition == null || portalposition.lastUpdateTime < j)
                {
                    iterator.remove();
                    this.destinationCoordinateCache.remove(olong.longValue());
                }
            }
        }
    }

    public class PortalPosition extends ChunkCoordinates
    {
        /**
         * The worldtime at which this PortalPosition was last verified
         */
        public long lastUpdateTime;
        private static final String __OBFID = "CL_00000154";

        public PortalPosition(int par2, int par3, int par4, long par5)
        {
            super(par2, par3, par4);
            this.lastUpdateTime = par5;
        }
    }
}

 

 

 

 

And then i have this in my main Block...:

public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitx, float hity, float hitz) {
	if(!world.isRemote) {

		System.out.println("after thread");
		Side sidex = FMLCommonHandler.instance().getEffectiveSide();
		if (sidex == Side.SERVER){
		System.out.println("after sidex");
		if (player instanceof EntityPlayerMP){
		System.out.println("after instace of PlayerMP");	
		WorldServer worldserver = (WorldServer)world;
		EntityPlayerMP playerMP = (EntityPlayerMP)player;
		if (player.ridingEntity == null && player.riddenByEntity == null && player instanceof EntityPlayer){
			System.out.println("after last if");
			playerMP.mcServer.getConfigurationManager().transferPlayerToDimension(playerMP, 9, new net.dimensionshift.mod.dimension.TeleporterDimensionShift(worldserver));
		}
		}
		}



	}
	return true;
}

 

 

Eclipse says that something with:

 


    public TeleporterDimensionShift(WorldServer par1WorldServer){
        this.worldServerInstance = par1WorldServer;
        this.random = new Random(par1WorldServer.getSeed());
    }
[/Code]

is wrong.

But i can't find any mistake in it.

Here could be your advertisement!

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Your teleporter extend Teleporter (which is good), but you copied all its code (which is not good).

 

if(!world.isRemote) {

 

System.out.println("after thread");

Side sidex = FMLCommonHandler.instance().getEffectiveSide();

if (sidex == Side.SERVER){

System.out.println("after sidex");

if (player instanceof EntityPlayerMP){

System.out.println("after instace of PlayerMP");

WorldServer worldserver = (WorldServer)world;

EntityPlayerMP playerMP = (EntityPlayerMP)player;

if (player.ridingEntity == null && player.riddenByEntity == null && player instanceof EntityPlayer){

Please, remove the useless checks. The last one ! *facepalm*

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Your custom teleporter's constructor has to supply a base class constructor call.

super(par1WorldServer);

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yeah, i have a super in public TeleportXY()...

 

EDIT: Something went wrong copying the code(i posted an old version....), thats what it actually looks like:

 

On block Update thing:

 

 

		Side sidex = FMLCommonHandler.instance().getEffectiveSide();
		if (sidex == Side.SERVER){
		if (player instanceof EntityPlayerMP){
		System.out.println("after instace of PlayerMP");	
		WorldServer worldserver = (WorldServer)world;
		EntityPlayerMP playerMP = (EntityPlayerMP)player;
		if (player.ridingEntity == null && player.riddenByEntity == null && player instanceof EntityPlayer){
			FMLCommonHandler.instance().getMinecraftServerInstance();
			MinecraftServer mServer = MinecraftServer.getServer();
			playerMP.mcServer.getConfigurationManager().transferPlayerToDimension(playerMP, 9, new net.dimensionshift.mod.dimension.TeleporterDimensionShift(mServer.worldServerForDimension(DimensionShift.dimensionId)));
		}
		}
		}

 

 

 

 

 

Teleporter class

 

 

package net.dimensionshift.mod.dimension;

import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.Random;

import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.util.ChunkCoordinates;
import net.minecraft.util.Direction;
import net.minecraft.util.LongHashMap;
import net.minecraft.util.MathHelper;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.Teleporter;
import net.minecraft.world.WorldServer;

public class TeleporterDimensionShift extends Teleporter {
    
private final WorldServer worldServerInstance;
    /**
     * A private Random() function in Teleporter
     */
    private final Random random;
    /**
     * Stores successful portal placement locations for rapid lookup.
     */
    private final LongHashMap destinationCoordinateCache = new LongHashMap();
    /**
     * A list of valid keys for the destinationCoordainteCache. These are based on the X & Z of the players initial
     * location.
     */
    private final List destinationCoordinateKeys = new ArrayList();
    private static final String __OBFID = "CL_00000153";



    
    public TeleporterDimensionShift(WorldServer par1WorldServer){
        super(par1WorldServer);
        this.worldServerInstance = par1WorldServer;
        this.random = new Random(par1WorldServer.getSeed());
    }

    /**
     * Place an entity in a nearby portal, creating one if necessary.
     */
    public void placeInPortal(Entity par1Entity, double par2, double par4, double par6, float par8)
    {
        if (this.worldServerInstance.provider.dimensionId != 1)
        {
            if (!this.placeInExistingPortal(par1Entity, par2, par4, par6, par8))
            {
                this.makePortal(par1Entity);
                this.placeInExistingPortal(par1Entity, par2, par4, par6, par8);
            }
        }
        else
        {
            int i = MathHelper.floor_double(par1Entity.posX);
            int j = MathHelper.floor_double(par1Entity.posY) - 1;
            int k = MathHelper.floor_double(par1Entity.posZ);
            byte b0 = 1;
            byte b1 = 0;

            for (int l = -2; l <= 2; ++l)
            {
                for (int i1 = -2; i1 <= 2; ++i1)
                {
                    for (int j1 = -1; j1 < 3; ++j1)
                    {
                        int k1 = i + i1 * b0 + l * b1;
                        int l1 = j + j1;
                        int i2 = k + i1 * b1 - l * b0;
                        boolean flag = j1 < 0;
                        this.worldServerInstance.setBlock(k1, l1, i2, flag ? Blocks.obsidian : Blocks.air);
                    }
                }
            }

            par1Entity.setLocationAndAngles((double)i, (double)j, (double)k, par1Entity.rotationYaw, 0.0F);
            par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D;
        }
    }

    /**
     * Place an entity in a nearby portal which already exists.
     */
    public boolean placeInExistingPortal(Entity par1Entity, double par2, double par4, double par6, float par8)
    {
        short short1 = 128;
        double d3 = -1.0D;
        int i = 0;
        int j = 0;
        int k = 0;
        int l = MathHelper.floor_double(par1Entity.posX);
        int i1 = MathHelper.floor_double(par1Entity.posZ);
        long j1 = ChunkCoordIntPair.chunkXZ2Int(l, i1);
        boolean flag = true;
        double d7;
        int l3;

        if (this.destinationCoordinateCache.containsItem(j1))
        {
            Teleporter.PortalPosition portalposition = (Teleporter.PortalPosition)this.destinationCoordinateCache.getValueByKey(j1);
            d3 = 0.0D;
            i = portalposition.posX;
            j = portalposition.posY;
            k = portalposition.posZ;
            portalposition.lastUpdateTime = this.worldServerInstance.getTotalWorldTime();
            flag = false;
        }
        else
        {
            for (l3 = l - short1; l3 <= l + short1; ++l3)
            {
                double d4 = (double)l3 + 0.5D - par1Entity.posX;

                for (int l1 = i1 - short1; l1 <= i1 + short1; ++l1)
                {
                    double d5 = (double)l1 + 0.5D - par1Entity.posZ;

                    for (int i2 = this.worldServerInstance.getActualHeight() - 1; i2 >= 0; --i2)
                    {
                        if (this.worldServerInstance.getBlock(l3, i2, l1) == Blocks.portal)
                        {
                            while (this.worldServerInstance.getBlock(l3, i2 - 1, l1) == Blocks.portal)
                            {
                                --i2;
                            }

                            d7 = (double)i2 + 0.5D - par1Entity.posY;
                            double d8 = d4 * d4 + d7 * d7 + d5 * d5;

                            if (d3 < 0.0D || d8 < d3)
                            {
                                d3 = d8;
                                i = l3;
                                j = i2;
                                k = l1;
                            }
                        }
                    }
                }
            }
        }

        if (d3 >= 0.0D)
        {
            if (flag)
            {
                this.destinationCoordinateCache.add(j1, new Teleporter.PortalPosition(i, j, k, this.worldServerInstance.getTotalWorldTime()));
                this.destinationCoordinateKeys.add(Long.valueOf(j1));
            }

            double d11 = (double)i + 0.5D;
            double d6 = (double)j + 0.5D;
            d7 = (double)k + 0.5D;
            int i4 = -1;

            if (this.worldServerInstance.getBlock(i - 1, j, k) == Blocks.portal)
            {
                i4 = 2;
            }

            if (this.worldServerInstance.getBlock(i + 1, j, k) == Blocks.portal)
            {
                i4 = 0;
            }

            if (this.worldServerInstance.getBlock(i, j, k - 1) == Blocks.portal)
            {
                i4 = 3;
            }

            if (this.worldServerInstance.getBlock(i, j, k + 1) == Blocks.portal)
            {
                i4 = 1;
            }

            int j2 = par1Entity.getTeleportDirection();

            if (i4 > -1)
            {
                int k2 = Direction.rotateLeft[i4];
                int l2 = Direction.offsetX[i4];
                int i3 = Direction.offsetZ[i4];
                int j3 = Direction.offsetX[k2];
                int k3 = Direction.offsetZ[k2];
                boolean flag1 = !this.worldServerInstance.isAirBlock(i + l2 + j3, j, k + i3 + k3) || !this.worldServerInstance.isAirBlock(i + l2 + j3, j + 1, k + i3 + k3);
                boolean flag2 = !this.worldServerInstance.isAirBlock(i + l2, j, k + i3) || !this.worldServerInstance.isAirBlock(i + l2, j + 1, k + i3);

                if (flag1 && flag2)
                {
                    i4 = Direction.rotateOpposite[i4];
                    k2 = Direction.rotateOpposite[k2];
                    l2 = Direction.offsetX[i4];
                    i3 = Direction.offsetZ[i4];
                    j3 = Direction.offsetX[k2];
                    k3 = Direction.offsetZ[k2];
                    l3 = i - j3;
                    d11 -= (double)j3;
                    int k1 = k - k3;
                    d7 -= (double)k3;
                    flag1 = !this.worldServerInstance.isAirBlock(l3 + l2 + j3, j, k1 + i3 + k3) || !this.worldServerInstance.isAirBlock(l3 + l2 + j3, j + 1, k1 + i3 + k3);
                    flag2 = !this.worldServerInstance.isAirBlock(l3 + l2, j, k1 + i3) || !this.worldServerInstance.isAirBlock(l3 + l2, j + 1, k1 + i3);
                }

                float f1 = 0.5F;
                float f2 = 0.5F;

                if (!flag1 && flag2)
                {
                    f1 = 1.0F;
                }
                else if (flag1 && !flag2)
                {
                    f1 = 0.0F;
                }
                else if (flag1 && flag2)
                {
                    f2 = 0.0F;
                }

                d11 += (double)((float)j3 * f1 + f2 * (float)l2);
                d7 += (double)((float)k3 * f1 + f2 * (float)i3);
                float f3 = 0.0F;
                float f4 = 0.0F;
                float f5 = 0.0F;
                float f6 = 0.0F;

                if (i4 == j2)
                {
                    f3 = 1.0F;
                    f4 = 1.0F;
                }
                else if (i4 == Direction.rotateOpposite[j2])
                {
                    f3 = -1.0F;
                    f4 = -1.0F;
                }
                else if (i4 == Direction.rotateRight[j2])
                {
                    f5 = 1.0F;
                    f6 = -1.0F;
                }
                else
                {
                    f5 = -1.0F;
                    f6 = 1.0F;
                }

                double d9 = par1Entity.motionX;
                double d10 = par1Entity.motionZ;
                par1Entity.motionX = d9 * (double)f3 + d10 * (double)f6;
                par1Entity.motionZ = d9 * (double)f5 + d10 * (double)f4;
                par1Entity.rotationYaw = par8 - (float)(j2 * 90) + (float)(i4 * 90);
            }
            else
            {
                par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D;
            }

            par1Entity.setLocationAndAngles(d11, d6, d7, par1Entity.rotationYaw, par1Entity.rotationPitch);
            return true;
        }
        else
        {
            return false;
        }
    }

    public boolean makePortal(Entity par1Entity)
    {
        byte b0 = 16;
        double d0 = -1.0D;
        int i = MathHelper.floor_double(par1Entity.posX);
        int j = MathHelper.floor_double(par1Entity.posY);
        int k = MathHelper.floor_double(par1Entity.posZ);
        int l = i;
        int i1 = j;
        int j1 = k;
        int k1 = 0;
        int l1 = this.random.nextInt(4);
        int i2;
        double d1;
        double d2;
        int k2;
        int i3;
        int k3;
        int j3;
        int i4;
        int l3;
        int k4;
        int j4;
        int i5;
        int l4;
        double d3;
        double d4;

        for (i2 = i - b0; i2 <= i + b0; ++i2)
        {
            d1 = (double)i2 + 0.5D - par1Entity.posX;

            for (k2 = k - b0; k2 <= k + b0; ++k2)
            {
                d2 = (double)k2 + 0.5D - par1Entity.posZ;
                label274:

                for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3)
                {
                    if (this.worldServerInstance.isAirBlock(i2, i3, k2))
                    {
                        while (i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2))
                        {
                            --i3;
                        }

                        for (j3 = l1; j3 < l1 + 4; ++j3)
                        {
                            k3 = j3 % 2;
                            l3 = 1 - k3;

                            if (j3 % 4 >= 2)
                            {
                                k3 = -k3;
                                l3 = -l3;
                            }

                            for (i4 = 0; i4 < 3; ++i4)
                            {
                                for (j4 = 0; j4 < 4; ++j4)
                                {
                                    for (k4 = -1; k4 < 4; ++k4)
                                    {
                                        l4 = i2 + (j4 - 1) * k3 + i4 * l3;
                                        i5 = i3 + k4;
                                        int j5 = k2 + (j4 - 1) * l3 - i4 * k3;

                                        if (k4 < 0 && !this.worldServerInstance.getBlock(l4, i5, j5).getMaterial().isSolid() || k4 >= 0 && !this.worldServerInstance.isAirBlock(l4, i5, j5))
                                        {
                                            continue label274;
                                        }
                                    }
                                }
                            }

                            d4 = (double)i3 + 0.5D - par1Entity.posY;
                            d3 = d1 * d1 + d4 * d4 + d2 * d2;

                            if (d0 < 0.0D || d3 < d0)
                            {
                                d0 = d3;
                                l = i2;
                                i1 = i3;
                                j1 = k2;
                                k1 = j3 % 4;
                            }
                        }
                    }
                }
            }
        }

        if (d0 < 0.0D)
        {
            for (i2 = i - b0; i2 <= i + b0; ++i2)
            {
                d1 = (double)i2 + 0.5D - par1Entity.posX;

                for (k2 = k - b0; k2 <= k + b0; ++k2)
                {
                    d2 = (double)k2 + 0.5D - par1Entity.posZ;
                    label222:

                    for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3)
                    {
                        if (this.worldServerInstance.isAirBlock(i2, i3, k2))
                        {
                            while (i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2))
                            {
                                --i3;
                            }

                            for (j3 = l1; j3 < l1 + 2; ++j3)
                            {
                                k3 = j3 % 2;
                                l3 = 1 - k3;

                                for (i4 = 0; i4 < 4; ++i4)
                                {
                                    for (j4 = -1; j4 < 4; ++j4)
                                    {
                                        k4 = i2 + (i4 - 1) * k3;
                                        l4 = i3 + j4;
                                        i5 = k2 + (i4 - 1) * l3;

                                        if (j4 < 0 && !this.worldServerInstance.getBlock(k4, l4, i5).getMaterial().isSolid() || j4 >= 0 && !this.worldServerInstance.isAirBlock(k4, l4, i5))
                                        {
                                            continue label222;
                                        }
                                    }
                                }

                                d4 = (double)i3 + 0.5D - par1Entity.posY;
                                d3 = d1 * d1 + d4 * d4 + d2 * d2;

                                if (d0 < 0.0D || d3 < d0)
                                {
                                    d0 = d3;
                                    l = i2;
                                    i1 = i3;
                                    j1 = k2;
                                    k1 = j3 % 2;
                                }
                            }
                        }
                    }
                }
            }
        }

        int k5 = l;
        int j2 = i1;
        k2 = j1;
        int l5 = k1 % 2;
        int l2 = 1 - l5;

        if (k1 % 4 >= 2)
        {
            l5 = -l5;
            l2 = -l2;
        }

        boolean flag;

        if (d0 < 0.0D)
        {
            if (i1 < 70)
            {
                i1 = 70;
            }

            if (i1 > this.worldServerInstance.getActualHeight() - 10)
            {
                i1 = this.worldServerInstance.getActualHeight() - 10;
            }

            j2 = i1;

            for (i3 = -1; i3 <= 1; ++i3)
            {
                for (j3 = 1; j3 < 3; ++j3)
                {
                    for (k3 = -1; k3 < 3; ++k3)
                    {
                        l3 = k5 + (j3 - 1) * l5 + i3 * l2;
                        i4 = j2 + k3;
                        j4 = k2 + (j3 - 1) * l2 - i3 * l5;
                        flag = k3 < 0;
                        this.worldServerInstance.setBlock(l3, i4, j4, flag ? Blocks.obsidian : Blocks.air);
                    }
                }
            }
        }

        for (i3 = 0; i3 < 4; ++i3)
        {
            for (j3 = 0; j3 < 4; ++j3)
            {
                for (k3 = -1; k3 < 4; ++k3)
                {
                    l3 = k5 + (j3 - 1) * l5;
                    i4 = j2 + k3;
                    j4 = k2 + (j3 - 1) * l2;
                    flag = j3 == 0 || j3 == 3 || k3 == -1 || k3 == 3;
                    this.worldServerInstance.setBlock(l3, i4, j4, (Block)(flag ? Blocks.obsidian : Blocks.portal), 0, 2);
                }
            }

            for (j3 = 0; j3 < 4; ++j3)
            {
                for (k3 = -1; k3 < 4; ++k3)
                {
                    l3 = k5 + (j3 - 1) * l5;
                    i4 = j2 + k3;
                    j4 = k2 + (j3 - 1) * l2;
                    this.worldServerInstance.notifyBlocksOfNeighborChange(l3, i4, j4, this.worldServerInstance.getBlock(l3, i4, j4));
                }
            }
        }

        return true;
    }

    /**
     * called periodically to remove out-of-date portal locations from the cache list. Argument par1 is a
     * WorldServer.getTotalWorldTime() value.
     */
    public void removeStalePortalLocations(long par1)
    {
        if (par1 % 100L == 0L)
        {
            Iterator iterator = this.destinationCoordinateKeys.iterator();
            long j = par1 - 600L;

            while (iterator.hasNext())
            {
                Long olong = (Long)iterator.next();
                Teleporter.PortalPosition portalposition = (Teleporter.PortalPosition)this.destinationCoordinateCache.getValueByKey(olong.longValue());

                if (portalposition == null || portalposition.lastUpdateTime < j)
                {
                    iterator.remove();
                    this.destinationCoordinateCache.remove(olong.longValue());
                }
            }
        }
    }

    public class PortalPosition extends ChunkCoordinates
    {
        /**
         * The worldtime at which this PortalPosition was last verified
         */
        public long lastUpdateTime;
        private static final String __OBFID = "CL_00000154";

        public PortalPosition(int par2, int par3, int par4, long par5)
        {
            super(par2, par3, par4);
            this.lastUpdateTime = par5;
        }
    }
}

 

 

 

 

 

and my error:

 

 

[16:53:15] [server thread/ERROR] [FML]: HandshakeCompletionHandler exception

java.lang.NullPointerException

at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:149) ~[ChunkProviderServer.class:?]

at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:163) ~[ChunkProviderServer.class:?]

at net.minecraft.world.World.getChunkFromChunkCoords(World.java:519) ~[World.class:?]

at net.minecraft.world.World.spawnEntityInWorld(World.java:1518) ~[World.class:?]

at net.minecraft.server.management.ServerConfigurationManager.playerLoggedIn(ServerConfigurationManager.java:286) ~[serverConfigurationManager.class:?]

at net.minecraft.server.management.ServerConfigurationManager.initializeConnectionToPlayer(ServerConfigurationManager.java:151) ~[serverConfigurationManager.class:?]

at cpw.mods.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:172) ~[NetworkDispatcher.class:?]

at cpw.mods.fml.common.network.handshake.NetworkDispatcher.completeHandshake(NetworkDispatcher.java:428) ~[NetworkDispatcher.class:?]

at cpw.mods.fml.common.network.internal.HandshakeCompletionHandler.channelRead0(HandshakeCompletionHandler.java:17) ~[HandshakeCompletionHandler.class:?]

at cpw.mods.fml.common.network.internal.HandshakeCompletionHandler.channelRead0(HandshakeCompletionHandler.java:11) ~[HandshakeCompletionHandler.class:?]

at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:98) ~[simpleChannelInboundHandler.class:?]

at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?]

at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?]

at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:103) [MessageToMessageDecoder.class:?]

at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) [MessageToMessageCodec.class:?]

at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?]

at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?]

at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785) [DefaultChannelPipeline.class:?]

at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) [EmbeddedChannel.class:?]

at cpw.mods.fml.common.network.internal.FMLProxyPacket.processPacket(FMLProxyPacket.java:80) [FMLProxyPacket.class:?]

at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:242) [NetworkManager.class:?]

at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:190) [NetworkSystem.class:?]

at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:762) [MinecraftServer.class:?]

at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:650) [MinecraftServer.class:?]

at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:120) [integratedServer.class:?]

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:528) [MinecraftServer.class:?]

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:787) [MinecraftServer$2.class:?]

[16:53:15] [server thread/ERROR] [FML]: There was a critical exception handling a packet on channel FML

java.lang.NullPointerException

at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:149) ~[ChunkProviderServer.class:?]

at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:163) ~[ChunkProviderServer.class:?]

at net.minecraft.world.World.getChunkFromChunkCoords(World.java:519) ~[World.class:?]

at net.minecraft.world.World.spawnEntityInWorld(World.java:1518) ~[World.class:?]

at net.minecraft.server.management.ServerConfigurationManager.playerLoggedIn(ServerConfigurationManager.java:286) ~[serverConfigurationManager.class:?]

at net.minecraft.server.management.ServerConfigurationManager.initializeConnectionToPlayer(ServerConfigurationManager.java:151) ~[serverConfigurationManager.class:?]

at cpw.mods.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:172) ~[NetworkDispatcher.class:?]

at cpw.mods.fml.common.network.handshake.NetworkDispatcher.completeHandshake(NetworkDispatcher.java:428) ~[NetworkDispatcher.class:?]

at cpw.mods.fml.common.network.internal.HandshakeCompletionHandler.channelRead0(HandshakeCompletionHandler.java:17) ~[HandshakeCompletionHandler.class:?]

at cpw.mods.fml.common.network.internal.HandshakeCompletionHandler.channelRead0(HandshakeCompletionHandler.java:11) ~[HandshakeCompletionHandler.class:?]

at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:98) ~[simpleChannelInboundHandler.class:?]

at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) ~[DefaultChannelHandlerContext.class:?]

at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) ~[DefaultChannelHandlerContext.class:?]

at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:103) ~[MessageToMessageDecoder.class:?]

at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) ~[MessageToMessageCodec.class:?]

at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) ~[DefaultChannelHandlerContext.class:?]

at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) ~[DefaultChannelHandlerContext.class:?]

at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785) ~[DefaultChannelPipeline.class:?]

at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) ~[EmbeddedChannel.class:?]

at cpw.mods.fml.common.network.internal.FMLProxyPacket.processPacket(FMLProxyPacket.java:80) [FMLProxyPacket.class:?]

at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:242) [NetworkManager.class:?]

at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:190) [NetworkSystem.class:?]

at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:762) [MinecraftServer.class:?]

at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:650) [MinecraftServer.class:?]

at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:120) [integratedServer.class:?]

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:528) [MinecraftServer.class:?]

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:787) [MinecraftServer$2.class:?]

[16:53:15] [server thread/ERROR]: Encountered an unexpected exception

net.minecraft.util.ReportedException: Ticking memory connection

at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:206) ~[NetworkSystem.class:?]

at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:762) ~[MinecraftServer.class:?]

at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:650) ~[MinecraftServer.class:?]

at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:120) ~[integratedServer.class:?]

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:528) [MinecraftServer.class:?]

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:787) [MinecraftServer$2.class:?]

Caused by: java.lang.NullPointerException

at cpw.mods.fml.common.network.internal.FMLProxyPacket.processPacket(FMLProxyPacket.java:90) ~[FMLProxyPacket.class:?]

at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:242) ~[NetworkManager.class:?]

at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:190) ~[NetworkSystem.class:?]

... 5 more

[16:53:15] [server thread/ERROR]: This crash report has been saved to: /Users/User/Desktop/modding/1.7.2 gradle/forge/eclipse/./crash-reports/crash-2014-03-29_16.53.15-server.txt

[16:53:15] [server thread/INFO]: Stopping server

[16:53:15] [server thread/INFO]: Saving players

[16:53:15] [server thread/INFO]: Saving worlds

[16:53:15] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[16:53:15] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[16:53:15] [server thread/INFO]: Saving chunks for level 'New World'/The End

[16:53:15] [server thread/INFO]: Saving chunks for level 'New World'/DimenisonShiftBasicDimenison

[16:53:15] [server thread/ERROR]: Exception stopping the server

java.lang.NullPointerException

at net.minecraft.world.gen.ChunkProviderServer.saveChunks(ChunkProviderServer.java:279) ~[ChunkProviderServer.class:?]

at net.minecraft.world.WorldServer.saveAllChunks(WorldServer.java:883) ~[WorldServer.class:?]

at net.minecraft.server.MinecraftServer.saveAllWorlds(MinecraftServer.java:416) ~[MinecraftServer.class:?]

at net.minecraft.server.MinecraftServer.stopServer(MinecraftServer.java:449) ~[MinecraftServer.class:?]

at net.minecraft.server.integrated.IntegratedServer.stopServer(IntegratedServer.java:257) ~[integratedServer.class:?]

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:577) [MinecraftServer.class:?]

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:787) [MinecraftServer$2.class:?]

[16:53:15] [server thread/INFO] [FML]: The state engine was in incorrect state SERVER_STOPPING and forced into state SERVER_STOPPED. Errors may have been discarded.

---- Minecraft Crash Report ----

// Why is it breaking :(

 

Time: 29.03.14 16:53

Description: Ticking memory connection

 

java.lang.NullPointerException: Ticking memory connection

at cpw.mods.fml.common.network.internal.FMLProxyPacket.processPacket(FMLProxyPacket.java:90)

at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:242)

at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:190)

at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:762)

at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:650)

at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:120)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:528)

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:787)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Stacktrace:

at cpw.mods.fml.common.network.internal.FMLProxyPacket.processPacket(FMLProxyPacket.java:90)

at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:242)

 

-- Ticking connection --

Details:

Connection: net.minecraft.network.NetworkManager@42a85af8

Stacktrace:

at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:190)

at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:762)

at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:650)

at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:120)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:528)

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:787)

 

-- System Details --

Details:

Minecraft Version: 1.7.2

Operating System: Mac OS X (x86_64) version 10.9.2

Java Version: 1.6.0_65, Apple Inc.

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Apple Inc.

Memory: 986180392 bytes (940 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)

JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M

AABB Pool Size: 2 (112 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v9.01-pre FML v7.2.116.1024 Minecraft Forge 10.12.0.1024 4 mods loaded, 4 mods active

mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

FML{7.2.116.1024} [Forge Mod Loader] (forgeSrc-1.7.2-10.12.0.1024.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Forge{10.12.0.1024} [Minecraft Forge] (forgeSrc-1.7.2-10.12.0.1024.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

dimensionshift{Beta v0.015} [DimensionShift] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Profiler Position: N/A (disabled)

Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Player Count: 1 / 8; [EntityPlayerMP['Jacky2611'/0, l='New World', x=1238,00, y=4,00, z=805,00]]

Type: Integrated Server (map_client.txt)

Is Modded: Definitely; Client brand changed to 'fml,forge'

#@!@# Game crashed! Crash report saved to: #@!@# ./crash-reports/crash-2014-03-29_16.53.15-server.txt

[16:53:15] [Client Shutdown Thread/INFO]: Stopping server

[16:53:15] [Client Shutdown Thread/INFO]: Saving players

Exception in thread "Client Shutdown Thread" java.lang.NullPointerException

at net.minecraft.world.gen.ChunkProviderServer.saveChunks(ChunkProviderServer.java:279)

at net.minecraft.world.WorldServer.saveAllChunks(WorldServer.java:883)

at net.minecraft.server.MinecraftServer.saveAllWorlds(MinecraftServer.java:416)

at net.minecraft.server.MinecraftServer.stopServer(MinecraftServer.java:449)

at net.minecraft.server.integrated.IntegratedServer.stopServer(IntegratedServer.java:257)

at net.minecraft.client.Minecraft.stopIntegratedServer(Minecraft.java:2705)

at net.minecraft.client.main.Main$2.run(Main.java:102)

AL lib: (EE) alc_cleanup: 1 device not closed

 

 

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Sorry I can't pinpoint your problem here; it's over my head. I'm still trying to learn the netty and dimension stuff myself. I hope some other learned soul will help you out with it.

Good luck.

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Uh oh.

@Override
public Chunk provideChunk(int var1, int var2) {
	// TODO Auto-generated method stub
	return null;
}

 

That looks a little bit...empty

 

Where is the face-again-wall Smiley?

 

 

 

EDIT:

So i modified my code :/ ....

 

Now I am teleported to the nether... am teleported to my dimension,but it is empty(void)...

 

 

My new ChunkProvider:

 

 

 

package net.dimensionshift.mod.dimension;

 

import java.util.List;

import java.util.Random;

 

import net.minecraft.entity.EnumCreatureType;

import net.minecraft.util.IProgressUpdate;

import net.minecraft.world.ChunkPosition;

import net.minecraft.world.World;

import net.minecraft.world.biome.BiomeGenBase;

import net.minecraft.world.chunk.Chunk;

import net.minecraft.world.chunk.IChunkProvider;

import net.minecraft.world.gen.MapGenBase;

import net.minecraft.world.gen.MapGenCaves;

import net.minecraft.world.gen.MapGenRavine;

import net.minecraft.world.gen.NoiseGeneratorOctaves;

import net.minecraft.world.gen.structure.MapGenMineshaft;

import net.minecraft.world.gen.structure.MapGenScatteredFeature;

import net.minecraft.world.gen.structure.MapGenStronghold;

import net.minecraft.world.gen.structure.MapGenVillage;

import net.minecraftforge.event.terraingen.TerrainGen;

 

public class ChunkProviderDimenisonShift implements IChunkProvider {

 

public World worldObj;

private Random rand;

private NoiseGeneratorOctaves noiseGen1;

private NoiseGeneratorOctaves noiseGen2;

private NoiseGeneratorOctaves noiseGen3;

private NoiseGeneratorOctaves noiseGen4;

public NoiseGeneratorOctaves noiseGen5;

public NoiseGeneratorOctaves noiseGen6;

public NoiseGeneratorOctaves mobSpawnerNoise;

private final boolean mapFeaturesEnabled;

 

/** Holds Cave Generator */

private MapGenBase caveGenerator = new MapGenCaves();

 

/** Holds Stronghold Generator */

private MapGenStronghold strongholdGenerator = new MapGenStronghold();

 

/** Holds Village Generator */

private MapGenVillage villageGenerator = new MapGenVillage();

 

/** Holds Mineshaft Generator */

private MapGenMineshaft mineshaftGenerator = new MapGenMineshaft();

private MapGenScatteredFeature scatteredFeatureGenerator = new MapGenScatteredFeature();

 

/** Holds ravine generator */

private MapGenBase ravineGenerator = new MapGenRavine();

 

/** The biomes that are used to generate the chunk */

private BiomeGenBase[] biomesForGeneration;

 

 

/*

{

caveGenerator = TerrainGen.getModdedMapGen(caveGenerator, CAVE);

strongholdGenerator = (MapGenStronghold) TerrainGen.getModdedMapGen(strongholdGenerator, STRONGHOLD);

villageGenerator = (MapGenVillage) TerrainGen.getModdedMapGen(villageGenerator, VILLAGE);

mineshaftGenerator = (MapGenMineshaft) TerrainGen.getModdedMapGen(mineshaftGenerator, MINESHAFT);

scatteredFeatureGenerator = (MapGenScatteredFeature) TerrainGen.getModdedMapGen(scatteredFeatureGenerator, SCATTERED_FEATURE);

ravineGenerator = TerrainGen.getModdedMapGen(ravineGenerator, RAVINE);

}

*/

 

 

public ChunkProviderDimenisonShift(World worldObj, long seed, boolean mapFeatures) {

this.worldObj = worldObj;

this.mapFeaturesEnabled = mapFeatures;

this.rand = new Random(seed);

this.noiseGen1 = new NoiseGeneratorOctaves(this.rand, 16);

this.noiseGen2 = new NoiseGeneratorOctaves(this.rand, 16);

this.noiseGen3 = new NoiseGeneratorOctaves(this.rand, 8);

this.noiseGen4 = new NoiseGeneratorOctaves(this.rand, 4);

this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10);

this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16);

this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8);

 

 

}

 

@Override

public boolean chunkExists(int var1, int var2) {

// TODO Auto-generated method stub

return false;

}

 

@Override

public Chunk provideChunk(int var1, int var2) {

this.rand.setSeed((long) var1 * 341873128712L + (long) var2 * 132897987541L);

byte[] abyte = new byte[32768];

//this.generateTerrain(var1, var2, abyte);

this.biomesForGeneration = this.worldObj.getWorldChunkManager().loadBlockGeneratorData(this.biomesForGeneration, var1 * 16, var2 * 16, 16, 16);

//this.caveGenerator.generate(this, this.worldObj, var1, var2, abyte);

//this.ravineGenerator.generate(this, this.worldObj, var1, var2, abyte);

 

if (this.mapFeaturesEnabled) {

//this.scatteredFeatureGenerator.generate(this, this.worldObj, var1, var2, abyte);

}

 

Chunk chunk = new Chunk(this.worldObj, var1, var2);

byte[] abyte1 = chunk.getBiomeArray();

 

for (int k = 0; k < abyte1.length; ++k) {

abyte1[k] = (byte) this.biomesForGeneration[k].biomeID;

}

 

chunk.generateSkylightMap();

return chunk;

}

 

@Override

public Chunk loadChunk(int var1, int var2) {

// TODO Auto-generated method stub

return this.provideChunk(var1, var2);

}

 

@Override

public void populate(IChunkProvider var1, int var2, int var3) {

// TODO Auto-generated method stub

 

}

 

@Override

public boolean saveChunks(boolean var1, IProgressUpdate var2) {

// TODO Auto-generated method stub

return false;

}

 

@Override

public boolean unloadQueuedChunks() {

// TODO Auto-generated method stub

return false;

}

 

@Override

public boolean canSave() {

// TODO Auto-generated method stub

return false;

}

 

@Override

public String makeString() {

// TODO Auto-generated method stub

return "random text";

}

 

@Override

public List getPossibleCreatures(EnumCreatureType var1, int var2, int var3,

int var4) {

// TODO Auto-generated method stub

return null;

}

 

@Override

public ChunkPosition func_147416_a(World var1, String var2, int var3,

int var4, int var5) {

// TODO Auto-generated method stub

return null;

}

 

@Override

public int getLoadedChunkCount() {

// TODO Auto-generated method stub

return 0;

}

 

@Override

public void recreateStructures(int par1, int par2) {

/*

if (this.mapFeaturesEnabled) {

this.mineshaftGenerator.generate(this, this.worldObj, par1, par2, (byte[]) null);

this.villageGenerator.generate(this, this.worldObj, par1, par2, (byte[]) null);

this.strongholdGenerator.generate(this, this.worldObj, par1, par2, (byte[]) null);

this.scatteredFeatureGenerator.generate(this, this.worldObj, par1, par2, (byte[]) null);

}

*/

}

 

 

 

@Override

public void saveExtraData() {

// TODO Auto-generated method stub

 

}

 

}

 

 

 

Interesting is that it wont let me add structures, the types(CAVE, STRONGHOLD,...) aren't accepted and marked as wrong...

 

 

 

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   @Override
   public boolean chunkExists(int var1, int var2) {
      // TODO Auto-generated method stub
      return false;
   }

   @Override
   public boolean saveChunks(boolean var1, IProgressUpdate var2) {
      // TODO Auto-generated method stub
      return false;
   }

   @Override
   public boolean unloadQueuedChunks() {
      // TODO Auto-generated method stub
      return false;
   }

   @Override
   public boolean canSave() {
      // TODO Auto-generated method stub
      return false;
   }

   @Override
   public ChunkPosition func_147416_a(World var1, String var2, int var3,
         int var4, int var5) {
      // TODO Auto-generated method stub
      return null;
   }

   @Override
   public int getLoadedChunkCount() {
      // TODO Auto-generated method stub
      return 0;
   }

 

According to those codes, your world doesn't exist, cannot be unloaded, cannot be saved, and is not loaded.

 

So basically it is a void.

 

I would suggest that you extend the overworld provider instead of making your own.

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extending was a good idea.....

 

...i really want my i-am-an-idiot-smiley...

 

...but i still have some problems with structures. My Chunk Provider now extends the standart chunk provider(works greate...bash-head.gif) but i don't want to have strongholds and villages generated in my dimension.

How do i get rid of them? (i think that i have to override" createStructure()" but that doesn't work...)

 

I will post what i have already tried as soon as i get to my pc.

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A really quick fix if you didn't want to generate any structures would be adding this:

    public ChunkProviderDimenisonShift(World par1World, long par2, boolean par4)
    {
super(par1World, par2, false);
    }

If you want the other structure to generate, then you will have to override:

    public Chunk provideChunk(int par1, int par2);

    public void populate(IChunkProvider par1IChunkProvider, int par2, int par3)

    public void recreateStructures(int par1, int par2)

I suggest copying the code from the overworld provider but removing the

this.strongholdGenerator.(Insert Function Here)(this.worldObj, this.rand, par2, par3);

   

 

 

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A really quick fix if you didn't want to generate any structures would be adding this:

    public ChunkProviderDimenisonShift(World par1World, long par2, boolean par4)
    {
super(par1World, par2, false);
    }

If you want the other structure to generate, then you will have to override:

    public Chunk provideChunk(int par1, int par2);

    public void populate(IChunkProvider par1IChunkProvider, int par2, int par3)

    public void recreateStructures(int par1, int par2)

I suggest copying the code from the overworld provider but removing the

this.strongholdGenerator.(Insert Function Here)(this.worldObj, this.rand, par2, par3);

 

 

Thats exactly what i tried...

But forge won't accept the structure types and mc crashes...

Will post my code as soon as possible(idea:forge for Smartphones? :D)

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So, thats what i tried:

 

 

package net.dimensionshift.mod.world.dimensions;

import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.DUNGEON;
import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.ICE;
import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.LAKE;
import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.LAVA;

import java.util.List;
import java.util.Random;

import net.minecraft.block.Block;
import net.minecraft.block.BlockFalling;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.init.Blocks;
import net.minecraft.util.IProgressUpdate;
import net.minecraft.world.ChunkPosition;
import net.minecraft.world.SpawnerAnimals;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraft.world.gen.ChunkProviderGenerate;
import net.minecraft.world.gen.MapGenBase;
import net.minecraft.world.gen.MapGenCaves;
import net.minecraft.world.gen.NoiseGeneratorOctaves;
import net.minecraft.world.gen.feature.WorldGenDungeons;
import net.minecraft.world.gen.feature.WorldGenLakes;
import net.minecraft.world.gen.structure.MapGenMineshaft;
import net.minecraft.world.gen.structure.MapGenScatteredFeature;
import net.minecraft.world.gen.structure.MapGenStronghold;
import net.minecraft.world.gen.structure.MapGenVillage;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.terraingen.PopulateChunkEvent;
import net.minecraftforge.event.terraingen.TerrainGen;

public class ChunkProviderDimenisonShift extends ChunkProviderGenerate{

public World worldObj;
private Random rand;
private NoiseGeneratorOctaves noiseGen1;
private NoiseGeneratorOctaves noiseGen2;
private NoiseGeneratorOctaves noiseGen3;
private NoiseGeneratorOctaves noiseGen4;
public NoiseGeneratorOctaves noiseGen5;
public NoiseGeneratorOctaves noiseGen6;
public NoiseGeneratorOctaves mobSpawnerNoise;
private final boolean mapFeaturesEnabled;

/** Holds Cave Generator */
private MapGenBase caveGenerator = new MapGenCaves();

/** Holds Stronghold Generator */
private MapGenStronghold strongholdGenerator = new MapGenStronghold();

/** Holds Village Generator */
private MapGenVillage villageGenerator = new MapGenVillage();

/** Holds Mineshaft Generator */
private MapGenMineshaft mineshaftGenerator = new MapGenMineshaft();
private MapGenScatteredFeature scatteredFeatureGenerator = new MapGenScatteredFeature();



/** The biomes that are used to generate the chunk */
private BiomeGenBase[] biomesForGeneration;



public ChunkProviderDimenisonShift(World worldObj, long seed, boolean mapFeatures) {
	super(worldObj, seed, mapFeatures);
	this.worldObj = worldObj;
	this.mapFeaturesEnabled = mapFeatures;


}


    public Chunk provideChunk(int par1, int par2){
        this.rand.setSeed((long)par1 * 341873128712L + (long)par2 * 132897987541L);
        Block[] ablock = new Block[65536];
        byte[] abyte = new byte[65536];
        this.func_147424_a(par1, par2, ablock);
        this.biomesForGeneration = this.worldObj.getWorldChunkManager().loadBlockGeneratorData(this.biomesForGeneration, par1 * 16, par2 * 16, 16, 16);
        this.replaceBlocksForBiome(par1, par2, ablock, abyte, this.biomesForGeneration);
        this.caveGenerator.func_151539_a(this, this.worldObj, par1, par2, ablock);

        Chunk chunk = new Chunk(this.worldObj, ablock, abyte, par1, par2);
        byte[] abyte1 = chunk.getBiomeArray();

        for (int k = 0; k < abyte1.length; ++k)
        {
            abyte1[k] = (byte)this.biomesForGeneration[k].biomeID;
        }

        chunk.generateSkylightMap();
        return chunk;
    }    
    
    
    
    
    public void populate(IChunkProvider par1IChunkProvider, int par2, int par3){
        BlockFalling.fallInstantly = true;
        int k = par2 * 16;
        int l = par3 * 16;
        BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(k + 16, l + 16);
        this.rand.setSeed(this.worldObj.getSeed());
        long i1 = this.rand.nextLong() / 2L * 2L + 1L;
        long j1 = this.rand.nextLong() / 2L * 2L + 1L;
        this.rand.setSeed((long)par2 * i1 + (long)par3 * j1 ^ this.worldObj.getSeed());
        boolean flag = false;

        MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Pre(par1IChunkProvider, worldObj, rand, par2, par3, flag));


        int k1;
        int l1;
        int i2;
        
        
        /*water in oasen/maybe used in later versions
         * 
        if (biomegenbase != BiomeGenBase.desert =BIOMEDSWOODS && !flag && this.rand.nextInt(4) == 0
            && TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, LAKE))
        {
            k1 = k + this.rand.nextInt(16) + 8;
            l1 = this.rand.nextInt(256);
            i2 = l + this.rand.nextInt(16) + 8;
            (new WorldGenLakes(Blocks.water)).generate(this.worldObj, this.rand, k1, l1, i2);
        }
        */


        boolean doGen = TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, DUNGEON);
        for (k1 = 0; doGen && k1 < 8; ++k1)
        {
            l1 = k + this.rand.nextInt(16) + 8;
            i2 = this.rand.nextInt(256);
            int j2 = l + this.rand.nextInt(16) + 8;
            (new WorldGenDungeons()).generate(this.worldObj, this.rand, l1, i2, j2);
        }

        biomegenbase.decorate(this.worldObj, this.rand, k, l);

        k += 8;
        l += 8;

        
        MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Post(par1IChunkProvider, worldObj, rand, par2, par3, flag));

        BlockFalling.fallInstantly = false;
    }
    
    public void recreateStructures(int par1, int par2){

    }
}

 

 

and my error

 

 

 

[23:46:34] [sound Library Loader/INFO]: Sound engine started

[23:46:34] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas

[23:46:34] [Client thread/INFO]: Created: 256x256 textures/items-atlas

[23:46:34] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods

[23:46:36] [MCO Availability Checker #1/ERROR]: Couldn't connect to Realms

[23:46:38] [server thread/INFO]: Starting integrated minecraft server version 1.7.2

[23:46:38] [server thread/INFO]: Generating keypair

[23:46:38] [server thread/INFO] [FML]: Injecting new block and item data into this server instance

[23:46:38] [server thread/INFO] [FML]: Loading dimension 0 (New World) (net.minecraft.server.integrated.IntegratedServer@4f2320ff)

[23:46:38] [server thread/INFO] [FML]: Loading dimension 9 (New World) (net.minecraft.server.integrated.IntegratedServer@4f2320ff)

[23:46:38] [server thread/INFO] [FML]: Loading dimension 1 (New World) (net.minecraft.server.integrated.IntegratedServer@4f2320ff)

[23:46:38] [server thread/INFO] [FML]: Loading dimension -1 (New World) (net.minecraft.server.integrated.IntegratedServer@4f2320ff)

[23:46:38] [server thread/INFO]: Preparing start region for level 0

[23:46:39] [Netty Client IO #0/INFO] [FML]: Server protocol version 1

[23:46:39] [Netty IO #1/INFO] [FML]: Client protocol version 1

[23:46:39] [Netty IO #1/INFO] [FML]: Client attempting to join with 4 mods : [email protected],[email protected],dimensionshift@Beta v0.015,[email protected]

[23:46:39] [Netty IO #1/INFO] [FML]: Attempting connection with missing mods [] at CLIENT

[23:46:39] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [] at SERVER

[23:46:39] [server thread/INFO] [FML]: [server thread] Server side modded connection established

[23:46:39] [server thread/INFO]: Jacky2611[local:E:7aa6fb00] logged in with entity id 346 at (140.0, 78.0, 248.0)

[23:46:39] [Client thread/INFO] [FML]: [Client thread] Client side modded connection established

[23:46:39] [server thread/INFO]: Jacky2611 joined the game

[23:46:39] [server thread/ERROR] [FML]: HandshakeCompletionHandler exception

net.minecraft.util.ReportedException: Exception generating new chunk

at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:142) ~[ChunkProviderServer.class:?]

at net.minecraft.server.management.PlayerManager$PlayerInstance.<init>(PlayerManager.java:345) ~[PlayerManager$PlayerInstance.class:?]

at net.minecraft.server.management.PlayerManager.getOrCreateChunkWatcher(PlayerManager.java:126) ~[PlayerManager.class:?]

at net.minecraft.server.management.PlayerManager.addPlayer(PlayerManager.java:160) ~[PlayerManager.class:?]

at net.minecraft.server.management.ServerConfigurationManager.func_72375_a(ServerConfigurationManager.java:233) ~[serverConfigurationManager.class:?]

at net.minecraft.server.management.ServerConfigurationManager.playerLoggedIn(ServerConfigurationManager.java:287) ~[serverConfigurationManager.class:?]

at net.minecraft.server.management.ServerConfigurationManager.initializeConnectionToPlayer(ServerConfigurationManager.java:151) ~[serverConfigurationManager.class:?]

at cpw.mods.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:172) ~[NetworkDispatcher.class:?]

at cpw.mods.fml.common.network.handshake.NetworkDispatcher.completeHandshake(NetworkDispatcher.java:428) ~[NetworkDispatcher.class:?]

at cpw.mods.fml.common.network.internal.HandshakeCompletionHandler.channelRead0(HandshakeCompletionHandler.java:17) ~[HandshakeCompletionHandler.class:?]

at cpw.mods.fml.common.network.internal.HandshakeCompletionHandler.channelRead0(HandshakeCompletionHandler.java:11) ~[HandshakeCompletionHandler.class:?]

at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:98) ~[simpleChannelInboundHandler.class:?]

at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?]

at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?]

at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:103) [MessageToMessageDecoder.class:?]

at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) [MessageToMessageCodec.class:?]

at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?]

at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?]

at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785) [DefaultChannelPipeline.class:?]

at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) [EmbeddedChannel.class:?]

at cpw.mods.fml.common.network.internal.FMLProxyPacket.processPacket(FMLProxyPacket.java:80) [FMLProxyPacket.class:?]

at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:242) [NetworkManager.class:?]

at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:190) [NetworkSystem.class:?]

at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:762) [MinecraftServer.class:?]

at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:650) [MinecraftServer.class:?]

at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:120) [integratedServer.class:?]

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:528) [MinecraftServer.class:?]

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:787) [MinecraftServer$2.class:?]

Caused by: java.lang.NullPointerException

at net.dimensionshift.mod.world.dimensions.ChunkProviderDimenisonShift.provideChunk(ChunkProviderDimenisonShift.java:79) ~[ChunkProviderDimenisonShift.class:?]

at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:133) ~[ChunkProviderServer.class:?]

... 27 more

[23:46:39] [server thread/ERROR] [FML]: There was a critical exception handling a packet on channel FML

net.minecraft.util.ReportedException: Exception generating new chunk

at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:142) ~[ChunkProviderServer.class:?]

at net.minecraft.server.management.PlayerManager$PlayerInstance.<init>(PlayerManager.java:345) ~[PlayerManager$PlayerInstance.class:?]

at net.minecraft.server.management.PlayerManager.getOrCreateChunkWatcher(PlayerManager.java:126) ~[PlayerManager.class:?]

at net.minecraft.server.management.PlayerManager.addPlayer(PlayerManager.java:160) ~[PlayerManager.class:?]

at net.minecraft.server.management.ServerConfigurationManager.func_72375_a(ServerConfigurationManager.java:233) ~[serverConfigurationManager.class:?]

at net.minecraft.server.management.ServerConfigurationManager.playerLoggedIn(ServerConfigurationManager.java:287) ~[serverConfigurationManager.class:?]

at net.minecraft.server.management.ServerConfigurationManager.initializeConnectionToPlayer(ServerConfigurationManager.java:151) ~[serverConfigurationManager.class:?]

at cpw.mods.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:172) ~[NetworkDispatcher.class:?]

at cpw.mods.fml.common.network.handshake.NetworkDispatcher.completeHandshake(NetworkDispatcher.java:428) ~[NetworkDispatcher.class:?]

at cpw.mods.fml.common.network.internal.HandshakeCompletionHandler.channelRead0(HandshakeCompletionHandler.java:17) ~[HandshakeCompletionHandler.class:?]

at cpw.mods.fml.common.network.internal.HandshakeCompletionHandler.channelRead0(HandshakeCompletionHandler.java:11) ~[HandshakeCompletionHandler.class:?]

at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:98) ~[simpleChannelInboundHandler.class:?]

at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) ~[DefaultChannelHandlerContext.class:?]

at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) ~[DefaultChannelHandlerContext.class:?]

at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:103) ~[MessageToMessageDecoder.class:?]

at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) ~[MessageToMessageCodec.class:?]

at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) ~[DefaultChannelHandlerContext.class:?]

at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) ~[DefaultChannelHandlerContext.class:?]

at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785) ~[DefaultChannelPipeline.class:?]

at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) ~[EmbeddedChannel.class:?]

at cpw.mods.fml.common.network.internal.FMLProxyPacket.processPacket(FMLProxyPacket.java:80) [FMLProxyPacket.class:?]

at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:242) [NetworkManager.class:?]

at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:190) [NetworkSystem.class:?]

at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:762) [MinecraftServer.class:?]

at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:650) [MinecraftServer.class:?]

at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:120) [integratedServer.class:?]

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:528) [MinecraftServer.class:?]

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:787) [MinecraftServer$2.class:?]

Caused by: java.lang.NullPointerException

at net.dimensionshift.mod.world.dimensions.ChunkProviderDimenisonShift.provideChunk(ChunkProviderDimenisonShift.java:79) ~[ChunkProviderDimenisonShift.class:?]

at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:133) ~[ChunkProviderServer.class:?]

... 27 more

[23:46:39] [server thread/ERROR]: Encountered an unexpected exception

net.minecraft.util.ReportedException: Ticking memory connection

at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:206) ~[NetworkSystem.class:?]

at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:762) ~[MinecraftServer.class:?]

at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:650) ~[MinecraftServer.class:?]

at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:120) ~[integratedServer.class:?]

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:528) [MinecraftServer.class:?]

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:787) [MinecraftServer$2.class:?]

Caused by: java.lang.NullPointerException

at cpw.mods.fml.common.network.internal.FMLProxyPacket.processPacket(FMLProxyPacket.java:90) ~[FMLProxyPacket.class:?]

at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:242) ~[NetworkManager.class:?]

at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:190) ~[NetworkSystem.class:?]

... 5 more

[23:46:39] [server thread/ERROR]: This crash report has been saved to: /Users/User/Desktop/modding/1.7.2 gradle/forge/eclipse/./crash-reports/crash-2014-04-02_23.46.39-server.txt

[23:46:39] [server thread/INFO]: Stopping server

[23:46:39] [server thread/INFO]: Saving players

[23:46:39] [server thread/INFO]: Saving worlds

[23:46:39] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[23:46:39] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[23:46:39] [server thread/INFO]: Saving chunks for level 'New World'/The End

[23:46:39] [server thread/INFO]: Saving chunks for level 'New World'/DimenisonShiftBasicDimenison

---- Minecraft Crash Report ----

// I blame Dinnerbone.

 

Time: 02.04.14 23:46

Description: Ticking memory connection

 

java.lang.NullPointerException: Ticking memory connection

at cpw.mods.fml.common.network.internal.FMLProxyPacket.processPacket(FMLProxyPacket.java:90)

at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:242)

at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:190)

at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:762)

at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:650)

at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:120)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:528)

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:787)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Stacktrace:

at cpw.mods.fml.common.network.internal.FMLProxyPacket.processPacket(FMLProxyPacket.java:90)

at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:242)

 

-- Ticking connection --

Details:

Connection: net.minecraft.network.NetworkManager@537da7f4

Stacktrace:

at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:190)

at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:762)

at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:650)

at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:120)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:528)

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:787)

 

-- System Details --

Details:

Minecraft Version: 1.7.2

Operating System: Mac OS X (x86_64) version 10.9.2

Java Version: 1.6.0_65, Apple Inc.

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Apple Inc.

Memory: 941061600 bytes (897 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)

JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M

AABB Pool Size: 3663 (205128 bytes; 0 MB) allocated, 3448 (193088 bytes; 0 MB) used

IntCache: cache: 15, tcache: 0, allocated: 13, tallocated: 95

FML: MCP v9.01-pre FML v7.2.116.1024 Minecraft Forge 10.12.0.1024 4 mods loaded, 4 mods active

mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

FML{7.2.116.1024} [Forge Mod Loader] (forgeSrc-1.7.2-10.12.0.1024.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Forge{10.12.0.1024} [Minecraft Forge] (forgeSrc-1.7.2-10.12.0.1024.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

dimensionshift{Beta v0.015} [DimensionShift] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Profiler Position: N/A (disabled)

Vec3 Pool Size: 963 (53928 bytes; 0 MB) allocated, 961 (53816 bytes; 0 MB) used

Player Count: 1 / 8; [EntityPlayerMP['Jacky2611'/346, l='New World', x=140,00, y=78,00, z=248,00]]

Type: Integrated Server (map_client.txt)

Is Modded: Definitely; Client brand changed to 'fml,forge'

#@!@# Game crashed! Crash report saved to: #@!@# ./crash-reports/crash-2014-04-02_23.46.39-server.txt

[23:46:40] [Client Shutdown Thread/INFO]: Stopping server

[23:46:40] [Client Shutdown Thread/INFO]: Saving players

AL lib: (EE) alc_cleanup: 1 device not closed

 

 

 

Im sure that (again) i made an extremely stupid mistake and accidentally removed some really important line of code, but i can't find it...

Just added a smash-face-smiley shortcut to my keyboard....

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Error is at:

Caused by: java.lang.NullPointerException
   at net.dimensionshift.mod.world.dimensions.ChunkProviderDimenisonShift.provideChunk(ChunkProviderDimenisonShift.java:79) ~[ChunkProviderDimenisonShift.class:?]
   at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:133) ~[ChunkProviderServer.class:?]

 

It's still null. Not sure.

Have you tried @Override -ing it?

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Man, it is completely pointless to copy a private field if you are not using it yourself.

In other words, your private fields is your stuff, not something Forge/Minecraft can touch.

All in all, don't copy/paste like a printer, use some brain.

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Man, it is completely pointless to copy a private field if you are not using it yourself.

In other words, your private fields is your stuff, not something Forge/Minecraft can touch.

All in all, don't copy/paste like a printer, use some brain.

 

 

Yeah, it was 2 am when i stopped trying around with my chunkprovider...

(removed them now... ;))

 

Tried around a little bit and now i think that the problem is the Random rand.

 

 

EDIT:

banghead.gifbanghead.gifbanghead.gif

 

No idea why, but in the Mojang code there is

private Random rand;

. Changing this to

private Random rand = new Random();

solved it...Maybe i should sleep more...

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Well, i still have some problems with the world generation.

Nearly everywhere i find these huge chunk cliffs:

ueQW8ae.jpg

(Overworld and custom dimension.)

 

Here is my new Chunk Provider:

 

 

 

package net.dimensionshift.mod.world.dimensions;

 

import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.DUNGEON;

import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.ICE;

import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.LAKE;

import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.LAVA;

 

import java.util.List;

import java.util.Random;

 

import net.minecraft.block.Block;

import net.minecraft.block.BlockFalling;

import net.minecraft.entity.EnumCreatureType;

import net.minecraft.init.Blocks;

import net.minecraft.util.IProgressUpdate;

import net.minecraft.world.ChunkPosition;

import net.minecraft.world.SpawnerAnimals;

import net.minecraft.world.World;

import net.minecraft.world.biome.BiomeGenBase;

import net.minecraft.world.chunk.Chunk;

import net.minecraft.world.chunk.IChunkProvider;

import net.minecraft.world.gen.ChunkProviderGenerate;

import net.minecraft.world.gen.MapGenBase;

import net.minecraft.world.gen.MapGenCaves;

import net.minecraft.world.gen.NoiseGeneratorOctaves;

import net.minecraft.world.gen.feature.WorldGenDungeons;

import net.minecraft.world.gen.feature.WorldGenLakes;

import net.minecraft.world.gen.structure.MapGenMineshaft;

import net.minecraft.world.gen.structure.MapGenScatteredFeature;

import net.minecraft.world.gen.structure.MapGenStronghold;

import net.minecraft.world.gen.structure.MapGenVillage;

import net.minecraftforge.common.MinecraftForge;

import net.minecraftforge.event.terraingen.PopulateChunkEvent;

import net.minecraftforge.event.terraingen.TerrainGen;

 

public class ChunkProviderDimenisonShift extends ChunkProviderGenerate{

 

public World worldObj;

private Random rand=new Random();

private NoiseGeneratorOctaves noiseGen1;

private NoiseGeneratorOctaves noiseGen2;

private NoiseGeneratorOctaves noiseGen3;

private NoiseGeneratorOctaves noiseGen4;

public NoiseGeneratorOctaves noiseGen5;

public NoiseGeneratorOctaves noiseGen6;

public NoiseGeneratorOctaves mobSpawnerNoise;

private final boolean mapFeaturesEnabled;

 

/** Holds Cave Generator */

private MapGenBase caveGenerator = new MapGenCaves();

 

 

 

 

/** The biomes that are used to generate the chunk */

private BiomeGenBase[] biomesForGeneration;

 

 

 

public ChunkProviderDimenisonShift(World worldObj, long seed, boolean mapFeatures) {

super(worldObj, seed, mapFeatures);

this.worldObj = worldObj;

this.mapFeaturesEnabled = mapFeatures;

 

 

}

 

@Override

    public Chunk provideChunk(int par1, int par2)

    {

        this.rand.setSeed((long)par1 * 341873128712L + (long)par2 * 132897987541L);

        Block[] ablock = new Block[65536];

        byte[] abyte = new byte[65536];

        this.func_147424_a(par1, par2, ablock);

        this.biomesForGeneration = this.worldObj.getWorldChunkManager().loadBlockGeneratorData(this.biomesForGeneration, par1 * 16, par2 * 16, 16, 16);

        this.replaceBlocksForBiome(par1, par2, ablock, abyte, this.biomesForGeneration);

        this.caveGenerator.func_151539_a(this, this.worldObj, par1, par2, ablock);

 

 

        Chunk chunk = new Chunk(this.worldObj, ablock, abyte, par1, par2);

        byte[] abyte1 = chunk.getBiomeArray();

 

        for (int k = 0; k < abyte1.length; ++k)

        {

            abyte1[k] = (byte)this.biomesForGeneration[k].biomeID;

        }

 

        chunk.generateSkylightMap();

        return chunk;

    } 

   

   

   

    @Override

    public void populate(IChunkProvider par1IChunkProvider, int par2, int par3){

        BlockFalling.fallInstantly = true;

        int k = par2 * 16;

        int l = par3 * 16;

        BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(k + 16, l + 16);

        this.rand.setSeed(this.worldObj.getSeed());

        long i1 = this.rand.nextLong() / 2L * 2L + 1L;

        long j1 = this.rand.nextLong() / 2L * 2L + 1L;

        this.rand.setSeed((long)par2 * i1 + (long)par3 * j1 ^ this.worldObj.getSeed());

        boolean flag = false;

 

        MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Pre(par1IChunkProvider, worldObj, rand, par2, par3, flag));

 

 

        int k1;

        int l1;

        int i2;

       

       

        /*water in oasen/maybe used in later versions

        *

        if (biomegenbase != BiomeGenBase.desert =BIOMEDSWOODS && !flag && this.rand.nextInt(4) == 0

            && TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, LAKE))

        {

            k1 = k + this.rand.nextInt(16) + 8;

            l1 = this.rand.nextInt(256);

            i2 = l + this.rand.nextInt(16) + 8;

            (new WorldGenLakes(Blocks.water)).generate(this.worldObj, this.rand, k1, l1, i2);

        }

        */

 

 

        boolean doGen = TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, DUNGEON);

        for (k1 = 0; doGen && k1 < 8; ++k1)

        {

            l1 = k + this.rand.nextInt(16) + 8;

            i2 = this.rand.nextInt(256);

            int j2 = l + this.rand.nextInt(16) + 8;

            (new WorldGenDungeons()).generate(this.worldObj, this.rand, l1, i2, j2);

        }

 

        //biomegenbase.decorate(this.worldObj, this.rand, k, l);

 

        k += 8;

        l += 8;

 

       

        MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Post(par1IChunkProvider, worldObj, rand, par2, par3, flag));

 

        BlockFalling.fallInstantly = false;

    }

   

    @Override

    public void recreateStructures(int par1, int par2){

 

    }

}

 

 

 

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Yeah, Now everything looks better(but still very "cubic")

 

EDIT:

 

Ahh, think i found the problem...

most likely i was tped before my prepare dimension thread could finish checking the underground and placing blocks...

Now i just have to figure out how i can start the p function from another thread and everything should be fine.

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Looks like i can't figure out what im doing wrong on my own.

 

In my onBlockActivated i start a new thread

Thread copy = new Thread(new TeleportSimpleController(world, dWorld, x, y, z, player)); and copy.start();

that places some blocks before you are teleported. In the thread i then (after it placed the blocks) use this:

 

	System.out.println("DONE");




	int dim=0;

	if(world.provider.dimensionId==0) {
	dim=9;
	}


	TeleporterDimensionShift.teleport(player, world, dim);

 

to start:

 

 

 

package net.dimensionshift.mod.world.dimensions;

import ibxm.Player;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.relauncher.Side;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.MathHelper;
import net.minecraft.world.Teleporter;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;

public class TeleporterDimensionShift extends Teleporter{
                
private final WorldServer worldServerInstance;

   public TeleporterDimensionShift(WorldServer par1WorldServer) {
          super(par1WorldServer);
          this.worldServerInstance = par1WorldServer;
   }

   @Override
   public void placeInPortal(Entity pEntity, double p2, double p3, double p4, float p5) {
          int i = MathHelper.floor_double(pEntity.posX);
          int j = MathHelper.floor_double(pEntity.posY);
          int k = MathHelper.floor_double(pEntity.posZ);
          this.worldServerInstance.getBlock(i, j, k);   //dummy load to maybe gen chunk
          int height = this.worldServerInstance.getHeightValue(i, k);

          pEntity.setPosition( i, height, k );

          return;
   }

   

   public static void teleport(EntityPlayer player, World world, int dim) {

   	MinecraftServer mServer = MinecraftServer.getServer();
   	Side sidex = FMLCommonHandler.instance().getEffectiveSide();
   	if (sidex == Side.SERVER){
		if (player instanceof EntityPlayerMP){	
			WorldServer worldserver = (WorldServer)world;
			EntityPlayerMP playerMP = (EntityPlayerMP)player;
			if (player.ridingEntity == null && player.riddenByEntity == null && player instanceof EntityPlayer){
				FMLCommonHandler.instance().getMinecraftServerInstance();
				playerMP.mcServer.getConfigurationManager().transferPlayerToDimension(playerMP, dim, new net.dimensionshift.mod.world.dimensions.TeleporterDimensionShift(mServer.worldServerForDimension(dim)));

			}

		}
	}
   }	   
   
   
   
}

 

 

 

Now my problem is that either nothing happen or that the game crashes.

If i get an error, this is what my log usually looks like:

 

 

 

[22:04:51] [server thread/ERROR]: Encountered an unexpected exception

net.minecraft.util.ReportedException: Exception ticking world

at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:734) ~[MinecraftServer.class:?]

at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:650) ~[MinecraftServer.class:?]

at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:120) ~[integratedServer.class:?]

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:528) [MinecraftServer.class:?]

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:787) [MinecraftServer$2.class:?]

Caused by: java.lang.IllegalStateException: TickNextTick list out of synch

at net.minecraft.world.WorldServer.tickUpdates(WorldServer.java:556) ~[WorldServer.class:?]

at net.minecraft.world.WorldServer.tick(WorldServer.java:198) ~[WorldServer.class:?]

at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:728) ~[MinecraftServer.class:?]

... 4 more

[22:04:51] [server thread/ERROR]: This crash report has been saved to: /Users/USER/Desktop/modding/1.7.2 gradle/forge/eclipse/./crash-reports/crash-2014-04-04_22.04.51-server.txt

[22:04:51] [server thread/INFO]: Stopping server

[22:04:51] [server thread/INFO]: Saving players

[22:04:51] [server thread/INFO]: Saving worlds

[22:04:51] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

---- Minecraft Crash Report ----

// Oops.

 

Time: 04.04.14 22:04

Description: Exception ticking world

 

java.lang.IllegalStateException: TickNextTick list out of synch

at net.minecraft.world.WorldServer.tickUpdates(WorldServer.java:556)

at net.minecraft.world.WorldServer.tick(WorldServer.java:198)

at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:728)

at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:650)

at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:120)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:528)

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:787)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Stacktrace:

at net.minecraft.world.WorldServer.tickUpdates(WorldServer.java:556)

at net.minecraft.world.WorldServer.tick(WorldServer.java:198)

 

-- Affected level --

Details:

Level name: New World

All players: 0 total; []

Chunk stats: ServerChunkCache: 95 Drop: 0

Level seed: -617353511193192754

Level generator: ID 00 - default, ver 1. Features enabled: false

Level generator options:

Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)

Level time: 0 game time, 0 day time

Level dimension: 0

Level storage version: 0x00000 - Unknown?

Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)

Level game mode: ~~ERROR~~ NullPointerException: null

Stacktrace:

at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:728)

at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:650)

at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:120)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:528)

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:787)

 

-- System Details --

Details:

Minecraft Version: 1.7.2

Operating System: Mac OS X (x86_64) version 10.9.2

Java Version: 1.6.0_65, Apple Inc.

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Apple Inc.

Memory: 774418536 bytes (738 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)

JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M

AABB Pool Size: 3674 (205744 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95

FML: MCP v9.01-pre FML v7.2.116.1024 Minecraft Forge 10.12.0.1024 4 mods loaded, 4 mods active

mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

FML{7.2.116.1024} [Forge Mod Loader] (forgeSrc-1.7.2-10.12.0.1024.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Forge{10.12.0.1024} [Minecraft Forge] (forgeSrc-1.7.2-10.12.0.1024.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

dimensionshift{Beta v0.015} [DimensionShift] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Profiler Position: N/A (disabled)

Vec3 Pool Size: 3142 (175952 bytes; 0 MB) allocated, 1273 (71288 bytes; 0 MB) used

Player Count: 1 / 8; [EntityPlayerMP['Jacky2611'/252, l='New World', x=-356,70, y=150,00, z=16,28]]

Type: Integrated Server (map_client.txt)

Is Modded: Definitely; Client brand changed to 'fml,forge'

#@!@# Game crashed! Crash report saved to: #@!@# ./crash-reports/crash-2014-04-04_22.04.51-server.txt

[22:04:51] [Client Shutdown Thread/INFO]: Stopping server

[22:04:51] [Client Shutdown Thread/INFO]: Saving players

DONE

2014-04-04 22:04:52,361 WARN Unable to register shutdown hook due to JVM state

AL lib: (EE) alc_cleanup: 1 device not closed

 

 

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Instead of placing those blocks with a new thread, could you try placing them with the teleporter?

 

You are going to need somthing like this code:

 

onBlockActivated:

YourClass.StaticTeleportationMethod(9, par3EntityPlayer, new NewTeleporterClass(MinecraftServer.getServer().worldServerForDimension(9)));

 

YourClass:

    	   public static void MPhelperMethod(int par1, EntityPlayerMP player, Teleporter t)
   		    {
    		   player.mcServer.getConfigurationManager().transferPlayerToDimension(player, par1,t);
   		    }
    	   /**
    	    * Teleports the entity to another dimension. Params: Dimension number to teleport to
    	    */
    	   public static void StaticTeleportationMethod(int par1, Entity player, Teleporter t)
    	   {
    		   if (player instanceof EntityPlayerMP)
    		   {
    			   MPhelperMethod(par1, (EntityPlayerMP)player,t);
    			   return;
    		   }
    		   if (!player.worldObj.isRemote && !player.isDead)
    		   {
    			   player.worldObj.theProfiler.startSection("changeDimension");
    			   MinecraftServer minecraftserver = MinecraftServer.getServer();
    			   int j = player.dimension;
    			   WorldServer worldserver = minecraftserver.worldServerForDimension(j);
    			   WorldServer worldserver1 = minecraftserver.worldServerForDimension(par1);
    			   player.dimension = par1;
    			   player.worldObj.removeEntity(player);
    			   player.isDead = false;
    			   player.worldObj.theProfiler.startSection("reposition");
    			   minecraftserver.getConfigurationManager().transferEntityToWorld(player, j, worldserver, worldserver1,t);
    			   player.worldObj.theProfiler.endStartSection("reloading");
    			   Entity entity = EntityList.createEntityByName(EntityList.getEntityString(player), worldserver1);
    			   
    			   if (entity != null)
    			   {
    				   entity.copyDataFrom(player, true);
    				   
    				   if (j == 1 && par1 == 1)
    				   {
    					   ChunkCoordinates chunkcoordinates = worldserver1.getSpawnPoint();
    					   chunkcoordinates.posY = player.worldObj.getTopSolidOrLiquidBlock(chunkcoordinates.posX, chunkcoordinates.posZ);
    					   entity.setLocationAndAngles((double)chunkcoordinates.posX, (double)chunkcoordinates.posY, (double)chunkcoordinates.posZ, entity.rotationYaw, entity.rotationPitch);
    				   }	
    				   
    				   worldserver1.spawnEntityInWorld(entity);
    			   }

    			   player.isDead = true;
    			   player.worldObj.theProfiler.endSection();
    			   worldserver.resetUpdateEntityTick();
    			   worldserver1.resetUpdateEntityTick();
    			   player.worldObj.theProfiler.endSection();
    		   }	
    	   }

And then you will need to make a new teleporter class that actually behaves like a teleporter and makes a portal (the blocks you need to place).

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