Server to client mod list, sync with a website?
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I am trying to run a forge server on 1.20.1 forge version 47.4.0, I had citadel and other mods that required it, but they were causing this same issue. I removed them and the issue is still persisting. error log: https://mclo.gs/KR7QYmf
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By TileEntity · Posted
The port issue is still there - try the default port 25565 instead of 25566 Also, the AE2 issue - but is mentioned after the server stopped event So focus on the port issue first In the server.properties, make a test with removing the line from server-ip So keep this line blank and restart the server -
By WhyGamingWhy · Posted
Understood, thank you I will use that website from now on. I restarted my pc and attempted launch of the server again and have the same exact problem - Forge 1.12.2 Server Log [#p7AmMZe] - mclo.gs I have to go to bed or my partner will throw a fit, but I'll check back tomorow ; really hope I didn't need to remove appliedenergetics2, it should work, it works in 1 player and this is just the pack given by the actual modpack for servers.. Thanks for all your help thus far, I genuinely appreciate it, I would not have gotten this far without you. -
By TileEntity · Posted
Add crash-reports with sites like https://mclo.gs/ 2 issues: [20:28:51] [Server thread/WARN]: **** FAILED TO BIND TO PORT! [20:28:51] [Server thread/WARN]: The exception was: java.net.BindException: Cannot assign requested address: bind Make sure there is not running an old or crashed instance of the server appliedenergistics2 is not working - maybe as a result of the first issue
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