Posted April 10, 201411 yr Hello i am trying to make my mod know when a item(the transmutation orb)is being used in a recipe here is my code for the main class file. package tompinn23.usefulStuff; import net.minecraft.block.Block; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraftforge.common.MinecraftForge; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.registry.GameRegistry; @Mod(modid = usefulStuff.modid, version = usefulStuff.version) public class usefulStuff { public static final String modid = "UsefulStuff"; public static final String version = "0.1.0 Alpha"; public static Block blockHardQuartz; public static Item itemHardenedQuartz; public static Item itemTransOrb; public static CreativeTabs usefulTab = new CreativeTabs("usefulStuffTab"){ public Item getTabIconItem() { return Items.wooden_pickaxe; } }; @EventHandler public void preInit(FMLPreInitializationEvent e){ //Items itemHardenedQuartz = new Item().setUnlocalizedName("itemHardenedQuartz").setCreativeTab(usefulTab).setTextureName(modid + ":" + "itemHardenedQuartz"); GameRegistry.registerItem(itemHardenedQuartz, "itemHardenedQuartz" ); itemTransOrb = new Item().setUnlocalizedName("itemTransOrb").setCreativeTab(usefulTab).setTextureName(modid + ":" + "itemTransOrb"); GameRegistry.registerItem(itemTransOrb,"itemTransOrb" ); //Blocks blockHardQuartz = new blockHardQuartz().setBlockName("blockHardQuartz").setCreativeTab(usefulTab).setBlockTextureName(modid + ":" + "blockHardQuartz"); GameRegistry.registerBlock(blockHardQuartz, "blockHardQuartz"); } @EventHandler public void init(FMLInitializationEvent e){ FMLCommonHandler.instance().bus().register(new CustomEventListener()); ItemStack TransStack = new ItemStack(itemTransOrb); GameRegistry.addRecipe(new ItemStack(Blocks.cobblestone), "xyy", "y "," ", 'x', TransStack, 'y', new ItemStack(Blocks.cobblestone)); } } Also my CustomEventhandler package tompinn23.usefulStuff; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import cpw.mods.fml.common.gameevent.PlayerEvent; import cpw.mods.fml.common.gameevent.PlayerEvent.ItemCraftedEvent; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; public class CustomEventListener { @SubscribeEvent public void onItemCraftedEvent(PlayerEvent.ItemCraftedEvent event) { if (event.craftMatrix.getStackInSlot(0) == new ItemStack(usefulStuff.itemTransOrb)) { System.out.println("Hay"); } } } Please Help Tom
April 10, 201411 yr if (event.craftMatrix.getStackInSlot(0) == new ItemStack(usefulStuff.itemTransOrb)) if (event.craftMatrix.getStackInSlot(0).getItem()==usefulStuff.itemTransOrb Reason: I java the == means that the two things are the same thing, aka lets say I have 2 identical books. Even though book 1 is identical to book 2, book 1 does not == book 2, book 1 only == other references of book 1.
April 10, 201411 yr Author Thank you EDIT: How do you check all slots of the crafting table and also how do you make the item stay after crafting but lose durabilty
April 10, 201411 yr public ItemStack getContainerItem(ItemStack itemStack) { return new ItemStack(this,itemStack.stackSize,itemStack.getItemDamage()+1); }
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