Posted September 1, 201213 yr Hello everyone, I'm trying to create an overlay mod. I'm pretty much at the beginning of it and I'm trying to understand how rendering and gui-classes works. My goal is a pretty simple overlay that shows a current state of an item i already created. (goal -> somewhat like the energy level of the ultimate lappack from the GraviChestPlate MOD) I'm trying to render a string onto the screen with the FontRenderer - drawString method. I pretty much copied it together from the GuiIngame class. GUI class @SideOnly(Side.CLIENT) public class GuiMasterWrench extends Gui { private final Minecraft mc; public GuiMasterWrench(Minecraft minecraft) { this.mc = minecraft; } public void renderWrenchState() { FontRenderer fontRender = this.mc.fontRenderer; ScaledResolution sclRes = new ScaledResolution(this.mc.gameSettings, this.mc.displayWidth, this.mc.displayHeight); //GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); fontRender.drawStringWithShadow("This is the test string!", 1, 1, 0xffffffff); } } In the item class I'm trying to call the overlay with the onItemUseFirst method. @Override public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int X, int Y, int Z, int side) { if (world.isRemote) return false; if (Keyboard.isKeyDown(Keyboard.KEY_M)) { wrenchState++; if (wrenchState > 3) wrenchState = 0; GuiMasterWrench mwGui = new GuiMasterWrench(Minecraft.getMinecraft()); mwGui.renderWrenchState(); player.addChatMessage("You've set the Master Wrench to state "+ wrenchState); } else { player.addChatMessage("You've used the Master Wrench!"); } return false; } When i try to right-click my item ingame, i get the following error. Error - Stack Trace 2012-08-31 11:24:54 [sEVERE] [ForgeModLoader] A critical server error occured handling a packet, kicking net.minecraft.src.NetServerHandler@109099d java.lang.NullPointerException at org.lwjgl.opengl.GL11.glColor4f(GL11.java:881) at net.minecraft.src.FontRenderer.renderString(FontRenderer.java:606) at net.minecraft.src.FontRenderer.drawStringWithShadow(FontRenderer.java:327) at tay.mods.masterwrench.common.GuiMasterWrench.renderWrenchState(GuiMasterWrench.java:34) at tay.mods.masterwrench.common.ItemMasterWrench.onItemUseFirst(ItemMasterWrench.java:35) at net.minecraft.src.Item.onItemUseFirst(Item.java:692) at net.minecraft.src.ItemInWorldManager.activateBlockOrUseItem(ItemInWorldManager.java:340) at net.minecraft.src.NetServerHandler.handlePlace(NetServerHandler.java:500) at net.minecraft.src.Packet15Place.processPacket(Packet15Place.java:78) at net.minecraft.src.MemoryConnection.processReadPackets(MemoryConnection.java:75) at net.minecraft.src.NetServerHandler.networkTick(NetServerHandler.java:72) at net.minecraft.src.NetworkListenThread.networkTick(NetworkListenThread.java:55) at net.minecraft.src.IntegratedServerListenThread.networkTick(IntegratedServerListenThread.java:132) at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:630) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:547) at net.minecraft.src.IntegratedServer.tick(IntegratedServer.java:105) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:453) at net.minecraft.src.ThreadServerApplication.run(ThreadServerApplication.java:17) I would appreciate any kind of help.
September 2, 201213 yr Is it attached to a container? Is it a screen GUI? If it is a container, have it extend GuiContainer, go from there. If it's a screen GUI without a container, extend GuiScreen. So, what would happen if I did push that shiny red button over there? ... Really? ... Can I try it? ... Damn.
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