Posted April 16, 201411 yr I am trying to find the scarcity of ore so I can base "worth" value off it. Any ideas where to find it? As far as I know net.minecraft.block.[block] doesn't appear to contain any data relating to it scarcity. Or is it better to get the information from the wiki and hard code it?
April 16, 201411 yr Hi Well, at least in 1.6.4 I don't think there is any such thing. The scarcity is determined by the values in BiomeDecorator.generateOres, and they are all hard coded. -TGG
April 16, 201411 yr the closest thing youll probably get (unless you can find the actual code is) iron it composes about 1.3% of all blocks level 5-40 or 60 i think it was on average there are about 77 ores per chunk diamond ores are from level 1-16 and generate about 3.097 ores per chunk gold are in the bottom 32 layers it composes o.147% of blocks per chunk and spawns on average 8.2 ores per chunk lapis are between levels 13 and 16 and make up 0.083% of blocks per chunk its 1.1 times as common as diamond and spawna about 3.42 ores per chunk
April 16, 201411 yr I depends on whether you're interested in likely scarcity (i.e. based on probability of it being generated) or whether you're interested in actual scarcity. For likely scarcity, like mentioned above just look at the code for the decorators and see what chance of generation is. For actual scarcity, I think you could pick a range and check all the blocks within the range for specified type. You wouldn't want to do this often, but could do it occasionally based on currenly position, or as each chunk is generated or something. There may be a good way to get a count of a specific block (I know you can get counts of specific entities) but you could implement that yourself by doing something like checking area within certain range of the player and use World method getTopSolidOrLiquidBlock() and then check each block with getBlockID() method and keep going downwards until you get to bedrock. If you're looking for multiple types of blocks, you can increment the count of each type during the scan of the blocks. So basically, create int counter variables to keep track of what you find, use for loops to loop through a range of x and z positions within a range, find the top solid or liquid block in each position, loop down to bedrock in that position incrementing the counter variables for each thing you find. Check out my tutorials here: http://jabelarminecraft.blogspot.com/
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