Posted September 1, 201213 yr Hi, I'm new to modding with forge and I've created a mod that works great, and I've even ran the recompile and reobfuscate to create my .class files etc... (which I might add took me a long time to figure out, you might want to include those steps in your tutorials, they all cut off before the exporting step) I've even created a mcmod.info file. My question is, if I drag my mod into a subfolder of the "mods" folder on the server, it works just great!, however, if I zip the folder into a .zip file. I get the following error from the server.... 2012-09-01 13:45:53 [WARNING] [ForgeModLoader] Zip file KIOD_Server.zip failed to read properly, it will be ignored And then of course.... my mod does nothing. So my question is: How do I package my mod into a zip file in such a way that minecraftforge will play nice with it? :-) And also, is there a place that details how I should package it? Thanks for your time, and for creating forge, I'm very impressed with what you guys have done and can't wait to see what you guys do next! :-D
September 2, 201213 yr You just zip the class files from reobf with a tool like 7zip. So, what would happen if I did push that shiny red button over there? ... Really? ... Can I try it? ... Damn.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.