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Mod sub-anotations


boomshroom

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While browsing the new forge source code, I noticed that there was more to @Mod than specified in tutorials or the wiki. I'm wondering how to use the @Item and @Block sub-anotations, what they do and why they're there when we could just use the old way of defining blocks/items . Also, are the @ServerStarting, @ServerStarted, and @ServerStopping fired when loading or closing a world? Lastly how do we use @Instance considering the mod isn't a string and is an object? Thank you. Sorry if this is too much.

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