Posted April 24, 201411 yr Hi, I'm trying to make a simple mod that spawns a monster through the forge events, when another entity is killed especially, the part of the code is like below @ForgeSubscribe public void onDeath(LivingDeathEvent event) { if(!event.entity.worldObj.isRemote && event.entity instanceof EntitySkeleton) { Entity entity = (Entity)event.entity; World world = entity.worldObj; EntityZombie zomb = new EntityZombie(world); world.spawnEntityInWorld(zomb); zomb.setPosition(event.entity.posX, event.entity.posY, event.entity.posZ); } } when the method is called, I can only hear the sound of the zombie around me, but I am not able to see the zombie, the zombie can walk and attack me, but I can't hit back, Can anyone help me, have any ideas what I did wrong?
April 24, 201411 yr Author sorry for double posting, but I seems to figured it out by myself and to notify others, don't know why, but if you put setlocation method under spawn, it makes the entity invisible, I put it before the spawn method then there's no problem.
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