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Posted

Im not sure how to remove a recipe but you can overwrite the with something else e.g.

CraftingManager.getInstance().addRecipe(new ItemStack(Blocks.cobblestone), 
"CCC", 
" S ", 
" S ", 
'C', Blocks.cobblestone, 'S', Items.stick);

This will give you a block of cobble when you try to craft a cobble pick.

This may not be the best way to do this.

I am the author of Draconic Evolution

Posted

No no no. Don't do that.

You can get the list of the recipes, and remove them.

 

First what you need to do is get the list of <IRecipe> which is CraftingManager's instance of .getRecipeList().

Do a loop, for the size of the recipe list, and get the recipe during each loop.

Do an (if) statement to check if its an instance of ShapedRecipes/ShapelessRecipes.

Check if the itemstack is the same as the recipe's output, and if they are, remove them.

 

 

Posted

Check if the itemstack is the same as the recipe's output, and if they are, remove them.

 

But if you were trying to remove a tool that way, wouldn't that also remove the repair recipe?

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