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Posted

Hi!

I have my config set the item id to 800 but if I change the id in the config file, it gives some completely other id ingame.

 

Main Class:

package com.enhancedworld.core;

import java.io.File;

import net.minecraft.block.Block;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraftforge.common.Configuration;

import com.enhancedworld.proxy.CommonProxy;

import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

@Mod(modid = CoreMod.modid, name = CoreMod.name, version = CoreMod.version)
@NetworkMod(clientSideRequired = true, serverSideRequired = false)
public class CoreMod {

public static final String modid = "enhancedworld";
public static final String name = "Enhanced World";
public static final String version = "M1.6.4-V0.1";

//Creative Tabs
public static CreativeTabs EnhancedItems;
public static CreativeTabs EnhancedBlocks;

//Items
public static Item itemlol;
//Items ID
public static int itemlolID;
//Blocks

//Blocks ID

//Config
@EventHandler
public void initConfiguration(FMLInitializationEvent event) {
	Configuration config = new Configuration(new File("config/EnhancedWorld.cfg"));
	config.load();

	itemlolID = config.get("Items", "itemlol ID", 800).getInt();

	config.save();
}

@EventHandler
    public void preInit(FMLPreInitializationEvent e) {

}

    @Instance(modid)
    public static CoreMod instance;
    
    @SidedProxy(clientSide="com.enhancedworld.proxy.ClientProxy", serverSide="com.enhancedworld.proxy.CommonProxy")
    public static CommonProxy proxy;

@EventHandler
    public void Init(FMLInitializationEvent e) {

	//Creative Tabs
	EnhancedItems = new CreativeTabs("") {
		@SideOnly(Side.CLIENT)
		public int getTabIconItemIndex() {
			return Item.emerald.itemID;
		}};
	LanguageRegistry.instance().addStringLocalization(EnhancedItems.getTranslatedTabLabel(), "Enhanced Items");
	EnhancedBlocks = new CreativeTabs("") {
		@SideOnly(Side.CLIENT)
		public int getTabIconItemIndex() {
			return Block.stoneBrick.blockID;
		}};

	//Items
	itemlol = new Item(this.itemlolID).setCreativeTab(EnhancedItems);
	GameRegistry.registerItem(itemlol, "itemlol");
	LanguageRegistry.addName(itemlol, "item lol");

	proxy.registerStuff();

}

@EventHandler
    public void postInit(FMLPostInitializationEvent e) {

}
}

 

Config file:

# Configuration file

####################
# items
####################

items {
    I:"itemlol ID"=9805
}

 

And then I get 10061 as the item id ingame...

I have no idea what is wrong, this is my first time using config files..

 

Posted

You need to subtract 256 from your  itemlolID after getting the config value. It's because item ids below that value were reserved for blocks (before the possible block number increased to 4096).

 

Since 1.7.2 you don't have to worry about that stuff anymore anyways.

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

Posted

You need to subtract 256 from your  itemlolID after getting the config value. It's because item ids below that value were reserved for blocks (before the possible block number increased to 4096).

 

Since 1.7.2 you don't have to worry about that stuff anymore anyways.

 

Where would I do that? I think I tried anywhere that the item was involved in but it either gave me the id of 0000 or the same as 10061.

Posted

For your item, do the id like this:

 

itemlol = new Item(this.itemlolID - 256).setCreativeTab(EnhancedItems);

 

Oh and do not use Init for your initializing your items. Use pre-init!

-Mitchellbrine

 

Minecraft can do ANYTHING, it's coded in Java and you got the full power of Java behind you when you code. So nothing is impossible.

It may be freaking fucking hard though, but still possible ;)

 

If you create a topic on Modder Support, live by this motto:

I don't want your charity, I want your information
Posted

For your item, do the id like this:

 

itemlol = new Item(this.itemlolID - 256).setCreativeTab(EnhancedItems);

 

Oh and do not use Init for your initializing your items. Use pre-init!

 

Well, now it's not showing up at all..

 

I mainly just renamed the item and made my own class for what it's going to be for.

 

Main Class:

package com.enhancedworld.core;

import java.io.File;

import net.minecraft.block.Block;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraftforge.common.Configuration;

import com.enhancedworld.item.toolMetalFormer;
import com.enhancedworld.proxy.CommonProxy;
import com.enhancedworld.recipe.EnhancedRecipes;

import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

@Mod(modid = CoreMod.modid, name = CoreMod.name, version = CoreMod.version)
@NetworkMod(clientSideRequired = true, serverSideRequired = false)
public class CoreMod {

public static final String modid = "enhancedworld";
public static final String name = "Enhanced World";
public static final String version = "M1.6.4-V0.1";

//Creative Tabs
public static CreativeTabs EnhancedItems;
public static CreativeTabs EnhancedBlocks;

//Items
public static Item toolMetalFormer;
//Items ID
public static int toolMetalFormerID;
//Blocks

//Blocks ID

//Config
@EventHandler
public void initConfiguration(FMLInitializationEvent event) {
	Configuration config = new Configuration(new File("config/EnhancedWorld.cfg"));
	config.load();

	toolMetalFormerID = config.get("Items", "Metal Former ID", 800).getInt();

	config.save();
}

@EventHandler
    public void preInit(FMLPreInitializationEvent e) {

	//Items
	toolMetalFormer = new toolMetalFormer(this.toolMetalFormerID - 256).setCreativeTab(EnhancedItems);
	GameRegistry.registerItem(toolMetalFormer, "toolMetalFormer");
	LanguageRegistry.addName(toolMetalFormer, "Metal Former");

}

    @Instance(modid)
    public static CoreMod instance;
    
    @SidedProxy(clientSide="com.enhancedworld.proxy.ClientProxy", serverSide="com.enhancedworld.proxy.CommonProxy")
    public static CommonProxy proxy;

@EventHandler
    public void Init(FMLInitializationEvent e) {

	//Creative Tabs
	EnhancedItems = new CreativeTabs("") {
		@SideOnly(Side.CLIENT)
		public int getTabIconItemIndex() {
			return Item.emerald.itemID;
		}};
	LanguageRegistry.instance().addStringLocalization(EnhancedItems.getTranslatedTabLabel(), "Enhanced Items");
	EnhancedBlocks = new CreativeTabs("") {
		@SideOnly(Side.CLIENT)
		public int getTabIconItemIndex() {
			return Block.stoneBrick.blockID;
		}};

	proxy.registerStuff();

}

@EventHandler
    public void postInit(FMLPostInitializationEvent e) {

}
}

 

Item Class:

package com.enhancedworld.item;

import java.awt.List;

import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;

import com.enhancedworld.core.CoreMod;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

public class toolMetalFormer extends Item {

private ItemStack emptyItem = null;
private static int maxDamage;

public toolMetalFormer(int id) {
	super(id);
	this.setMaxDamage(64);
	this.setMaxStackSize(1);
	this.setCreativeTab(CoreMod.EnhancedItems);
	this.setNoRepair();
}

@Override
public boolean hasContainerItem() {
	return true;
}

public void setEmptyItem(ItemStack ei) {
	this.emptyItem = ei;
}

public boolean doesContainerItemLeaveCraftingGrid(ItemStack itemstack) {
	return false;
}

@Override
public ItemStack getContainerItemStack(ItemStack itemstack) {
	itemstack.setItemDamage(itemstack.getItemDamage() +1);
	return itemstack;
}

public static ItemStack copyStack(ItemStack itemstack, int n) {
	return new ItemStack(itemstack.itemID, n, itemstack.getItemDamage());
}

    public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean i) {
    	list.add("\u00A73" + (stack.getMaxDamage() - stack.getItemDamage()) + " Uses left");
    }

@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister iconRegister) {
	this.itemIcon = iconRegister.registerIcon(CoreMod.modid + ":" + "toolMetalFormer");
}

}

 

I would really like to solve this before going to bed:/

This is also very weird because I have the exact setup on my other project. But I'm trying to keep this more organized.

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