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(Resolved) Mob model won't render?


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It just appears as a white box running around and I can't figure out what I'm missing.

Can someone tell me what I'm missing?


Main registry

EntityHandler.registerMonsters(EntityCuccoo.class, "Cuccoo");



package com.pixelmoncore.main;

import assets.pixelmoncore.models.ModelCuccoo;
import com.pixelmoncore.entity.EntityCuccoo;
import com.pixelmoncore.entity.RenderCuccoo;

import cpw.mods.fml.client.registry.RenderingRegistry;

public class ClientProxy extends ServerProxy
public void registerRenderThings()
	RenderingRegistry.registerEntityRenderingHandler(EntityCuccoo.class, new RenderCuccoo(new ModelCuccoo(), 0.3F));



package assets.pixelmoncore.models;

import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.util.MathHelper;

public class ModelCuccoo extends ModelBase
    public ModelRenderer beak;
    public ModelRenderer head;
    public ModelRenderer headthing;
    public ModelRenderer breast;
    public ModelRenderer back;
    public ModelRenderer tail;
    public ModelRenderer leftwing;
    public ModelRenderer rightwing;
    public ModelRenderer rightleg;
    public ModelRenderer leftleg;
  public ModelCuccoo()
    textureWidth = 64;
    textureHeight = 64;
      beak = new ModelRenderer(this, 0, 12);
      beak.addBox(1F, 0F, 0F, 3, 2, 3);
      beak.setRotationPoint(-2.5F, 10.5F, -7F);
      beak.setTextureSize(64, 64);
      beak.mirror = true;
      setRotation(beak, 0F, 0F, 0F);
      head = new ModelRenderer(this, 0, 0);
      head.addBox(0F, 0F, 0F, 6, 6, 6);
      head.setRotationPoint(-3F, 7.5F, -5F);
      head.setTextureSize(64, 64);
      head.mirror = true;
      setRotation(head, 0F, 0F, 0F);
      headthing = new ModelRenderer(this, 0, 10);
      headthing.addBox(0F, 0F, 0F, 0, 9, 7);
      headthing.setRotationPoint(0F, 3.5F, -1.5F);
      headthing.setTextureSize(64, 64);
      headthing.mirror = true;
      setRotation(headthing, -0.6320364F, 0F, 0F);
      breast = new ModelRenderer(this, 24, 0);
      breast.addBox(0F, 0F, 0F, 5, 5, 5);
      breast.setRotationPoint(-2.5F, 13F, -1F);
      breast.setTextureSize(64, 64);
      breast.mirror = true;
      setRotation(breast, -0.5205006F, 0F, 0F);
      back = new ModelRenderer(this, 17, 10);
      back.addBox(0F, 0F, 0F, 6, 5, 7);
      back.setRotationPoint(-3F, 14.75F, 0F);
      back.setTextureSize(64, 64);
      back.mirror = true;
      setRotation(back, 0.1487144F, 0F, 0F);
      tail = new ModelRenderer(this, 1, 16);
      tail.addBox(0F, 0F, 0F, 0, 10, 10);
      tail.setRotationPoint(0F, 6F, 6F);
      tail.setTextureSize(64, 64);
      tail.mirror = true;
      setRotation(tail, -0.2602503F, 0F, 0F);
      leftwing = new ModelRenderer(this, 21, 22);
      leftwing.addBox(0F, 0F, 0F, 1, 5, 6);
      leftwing.setRotationPoint(-3F, 14.5F, 0F);
      leftwing.setTextureSize(64, 64);
      leftwing.mirror = true;
      setRotation(leftwing, -0.1487144F, -0.1115358F, 0.4089647F);
      rightwing = new ModelRenderer(this, 21, 22);
      rightwing.addBox(0F, 0F, 0F, 1, 5, 6);
      rightwing.setRotationPoint(2F, 14.5F, 0F);
      rightwing.setTextureSize(64, 64);
      rightwing.mirror = true;
      setRotation(rightwing, -0.1487195F, 0.111544F, -0.4089656F);
      rightleg = new ModelRenderer(this, 0, 0);
      rightleg.addBox(0F, 0F, 0F, 1, 5, 1);
      rightleg.setRotationPoint(0.7F, 19F, 3F);
      rightleg.setTextureSize(64, 64);
      rightleg.mirror = true;
      setRotation(rightleg, 0F, 0F, 0F);
      leftleg = new ModelRenderer(this, 0, 0);
      leftleg.addBox(0F, 0F, 0F, 1, 5, 1);
      leftleg.setRotationPoint(-1.7F, 19F, 3F);
      leftleg.setTextureSize(64, 64);
      leftleg.mirror = true;
      setRotation(leftleg, 0F, 0F, 0F);
  public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
    super.render(entity, f, f1, f2, f3, f4, f5);
    setRotationAngles(f, f1, f2, f3, f4, f5, entity);
  private void setRotation(ModelRenderer model, float x, float y, float z)
    model.rotateAngleX = x;
    model.rotateAngleY = y;
    model.rotateAngleZ = z;
  public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
    super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
    this.head.rotateAngleX = f4 / (180F / (float)Math.PI);
    this.head.rotateAngleY = f3 / (180F / (float)Math.PI);
    this.beak.rotateAngleX = this.head.rotateAngleX;
    this.beak.rotateAngleY = this.head.rotateAngleY;
    this.headthing.rotateAngleX = this.head.rotateAngleX;
    this.headthing.rotateAngleY = this.head.rotateAngleY;
    this.back.rotateAngleX = ((float)Math.PI / 2F);
    this.breast.rotateAngleX = this.back.rotateAngleX;
    this.breast.rotateAngleY = this.back.rotateAngleY;
    this.rightleg.rotateAngleX = MathHelper.cos(f * 0.6662F) * 1.4F * f1;
    this.leftleg.rotateAngleX = MathHelper.cos(f * 0.6662F + (float)Math.PI) * 1.4F * f1;
    this.rightwing.rotateAngleZ = f5;
    this.leftwing.rotateAngleZ = -f5;




package com.pixelmoncore.entity;

import net.minecraft.client.model.ModelBase;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.util.ResourceLocation;
import assets.pixelmoncore.models.ModelCuccoo;

public class RenderCuccoo extends RenderLiving

private static final ResourceLocation texture = new ResourceLocation("pixelmoncore/textures/models/entity/cuccoo.png");

protected ModelCuccoo modelEntity;

public RenderCuccoo(ModelBase par1ModelBase, float par2)
	super(par1ModelBase, par2);
	modelEntity = ((ModelCuccoo) mainModel);


public void renderCuccoo(EntityCuccoo entity, double x, double y, double z, float u, float v)
	super.doRender(entity, x, y, z, u, v);


public void doRenderLiving(EntityLiving entityLiving, double x, double y, double z, float u, float v)
	renderCuccoo((EntityCuccoo)entityLiving, x, y, z, u, v);


public void doRender(Entity entity, double x, double y, double z, float u, float v)
	renderCuccoo((EntityCuccoo)entity, x, y, z, u, v);


protected ResourceLocation getEntityTexture(Entity var1)
	return texture;




package com.pixelmoncore.main;

import java.util.Random;

import net.minecraft.entity.EntityList;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.world.biome.BiomeGenBase;
import cpw.mods.fml.common.registry.EntityRegistry;

public class EntityHandler
public static void registerMonsters(Class entityClass, String name)
	int entityId = EntityRegistry.findGlobalUniqueEntityId();
	long x = name.hashCode();
	Random random = new Random(x);
	int mainColour = random.nextInt() * 16777215;
	int secondColour = random.nextInt() * 16777215;

	EntityRegistry.registerGlobalEntityID(entityClass, name, entityId);
	EntityRegistry.addSpawn(entityClass, 50, 2, 4, EnumCreatureType.ambient, BiomeGenBase.desertHills, BiomeGenBase.desert, BiomeGenBase.extremeHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.forest, BiomeGenBase.hell, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau, BiomeGenBase.savanna, BiomeGenBase.stoneBeach);
	EntityRegistry.registerModEntity(entityClass, name, entityId, Main.instance, 32, 1, true);
	EntityList.entityEggs.put(Integer.valueOf(entityId), new EntityList.EntityEggInfo(entityId, mainColour, secondColour));


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Where do you register your renderer?  I see you have a method ClientProxy.registerRenderThings() but do you call that in your main mod preInit() event handler?


I do my ClientProxy differently -- I have an actual preInit() method there and in my main mod class's preInit() event handler I call proxy.preInit().  The latter contains the code that actually calls the registration methods.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

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The white box is the default rendering, basically rendering a white box the size of the hitbox. We don't see it at all because most of the time we either mess up our rendering defining, or we are extending a class that does have rendering and it uses that classes rendering.


As jabelar said, make sure registerRenderThings() is being called

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