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Setting string in tile entity from gui?


robertcars

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So I am trying to set the string pass which is in my tile entity class from my gui class but its not doing so.

 

GuiKeyPad

package com.techmod.client.gui;

import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiTextField;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.world.IBlockAccess;

import org.lwjgl.opengl.GL11;

import com.techmod.client.container.ContainerKeyPad;
import com.techmod.client.tileentity.TileEntityKeyPad;

public class GuiKeyPad extends GuiContainer {

    @SuppressWarnings("unused")
private TileEntityKeyPad tileEntityKeyPad;
    
    private GuiTextField textfield;
    
    public static String text = "Keypad";
    private static String pass = null;
    
    public GuiKeyPad(InventoryPlayer inventoryPlayer, TileEntityKeyPad keypad)
    {
        super(new ContainerKeyPad(inventoryPlayer, keypad));
        tileEntityKeyPad = keypad;

        xSize = 176;
        ySize = 175;

    }
    
    @SuppressWarnings("unchecked")
public void initGui() {
    	
    	this.buttonList.clear();

    	//int posX = (this.width - xSize) / 2;
    	int posY = (this.height - ySize) / 2;
    	
   		//if(this.KeyPad.pass == null) {
    	if(new TileEntityKeyPad().pass == null || new TileEntityKeyPad().pass.isEmpty()) {
		this.buttonList.add(new GuiButton(0, this.width / 2 - 100 / 2, posY + 150, 100, 20, "Set Password"));
	}else{
		this.buttonList.add(new GuiButton(12, this.width / 2 - 100 / 2, posY + 150, 100, 20, "Enter"));
	}
    	this.buttonList.add(new GuiButton(1, this.width / 2 - 20 - 30 / 2, posY + 50, 20, 20, "1"));
    	this.buttonList.add(new GuiButton(2, this.width / 2 - 20 / 2, posY + 50, 20, 20, "2"));
    	this.buttonList.add(new GuiButton(3, this.width / 2 - 20 + 70 / 2, posY + 50, 20, 20, "3"));
    	
    	this.buttonList.add(new GuiButton(4, this.width / 2 - 20 - 30 / 2, posY + 75, 20, 20, "4"));
    	this.buttonList.add(new GuiButton(5, this.width / 2 - 20 / 2, posY + 75, 20, 20, "5"));
    	this.buttonList.add(new GuiButton(6, this.width / 2 - 20 + 70 / 2, posY + 75, 20, 20, "6"));
    	
    	this.buttonList.add(new GuiButton(7, this.width / 2 - 20 - 30 / 2, posY + 100, 20, 20, "7"));
    	this.buttonList.add(new GuiButton(8, this.width / 2 - 20 / 2, posY + 100, 20, 20, "8"));
    	this.buttonList.add(new GuiButton(9, this.width / 2 - 20 + 70 / 2, posY + 100, 20, 20, "9"));

    	this.buttonList.add(new GuiButton(10, this.width / 2 - 20 / 2, posY + 125, 20, 20, "0"));

    	this.buttonList.add(new GuiButton(11, this.width / 2 - 20 + 70 / 2, posY + 125, 20, 20, "<-"));

    	
    	textfield = new GuiTextField(fontRendererObj, this.width / 2 - 70 / 2, this.height / 2 - 65, 70, 20);
    	textfield.setFocused(false);
    	textfield.setMaxStringLength(10);

    }
    
    public void updateScreen() {

    	pass = textfield.getText();    	
    	
    }
    
@Override
    protected void drawGuiContainerForegroundLayer(int x, int y) {
    	fontRendererObj.drawString(text, this.width / 2 - 15, this.height / 2 - 80, 4210752);
    	
    }

    
    
    public void drawScreen(int i, int j, float f) {
    	super.drawScreen(i, j, f);
    	textfield.drawTextBox();

    }
    
    protected void actionPerformed(GuiButton guibutton) {
    	IBlockAccess world;
    	if(guibutton.id == 0) {
    		if(new TileEntityKeyPad().pass == null) {
    			new TileEntityKeyPad().pass = pass;
    			System.out.println(new TileEntityKeyPad().pass);
    		}else{

    		}
    	}
    	
    	if(guibutton.id == 12) {
    		if(new TileEntityKeyPad().pass == null) {
    		}else{
    			String np = textfield.getText();
    			if(np.equals(new TileEntityKeyPad().pass)) {
    				System.out.println("dddasd");
    			}
    		}

    	}
    	
    	if(guibutton.id == 1) {
    		pass = pass + "1";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 2) {
    		pass = pass + "2";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 3) {
    		pass = pass + "3";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 4) {
    		pass = pass + "4";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 5) {
    		pass = pass + "5";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 6) {
    		pass = pass + "6";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 7) {
    		pass = pass + "7";
    		textfield.setText(pass);
    	}
    	if(guibutton.id ==  {
    		pass = pass + "8";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 9) {
    		pass = pass + "9";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 10) {
    		pass = pass + "0";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 11) {
    		if(pass != null && pass != "") {
    			pass = pass.substring(0, pass.length() - 1);
    			textfield.setText(pass);
    		}
    	}
    }

    @Override
    protected void drawGuiContainerBackgroundLayer(float opacity, int x, int y)
    {
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);

        this.mc.getTextureManager().bindTexture(Textures.KEY_PAD);

        int xStart = (width - xSize) / 2;
        int yStart = (height - ySize) / 2;
        this.drawTexturedModalRect(xStart, yStart, 0, 0, xSize, ySize);
    }

}

 

TileEntityKeyPad

 

package com.techmod.client.tileentity;

import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;

public class TileEntityKeyPad extends TileEntity {

public String pass;
public int pa;

    public void readFromNBT(NBTTagCompound p_145839_1_) {
        super.readFromNBT(p_145839_1_);

        pass = p_145839_1_.getString("Pass");

    }
    
    public void writeToNBT(NBTTagCompound p_145841_1_)
    {
        super.writeToNBT(p_145841_1_);
        p_145841_1_.setString("Pass", pass);
    }



}

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So I am trying to set the string pass which is in my tile entity class from my gui class but its not doing so.

 

GuiKeyPad

package com.techmod.client.gui;

import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiTextField;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.world.IBlockAccess;

import org.lwjgl.opengl.GL11;

import com.techmod.client.container.ContainerKeyPad;
import com.techmod.client.tileentity.TileEntityKeyPad;

public class GuiKeyPad extends GuiContainer {

    @SuppressWarnings("unused")
private TileEntityKeyPad tileEntityKeyPad;
    
    private GuiTextField textfield;
    
    public static String text = "Keypad";
    private static String pass = null;
    
    public GuiKeyPad(InventoryPlayer inventoryPlayer, TileEntityKeyPad keypad)
    {
        super(new ContainerKeyPad(inventoryPlayer, keypad));
        tileEntityKeyPad = keypad;

        xSize = 176;
        ySize = 175;

    }
    
    @SuppressWarnings("unchecked")
public void initGui() {
    	
    	this.buttonList.clear();

    	//int posX = (this.width - xSize) / 2;
    	int posY = (this.height - ySize) / 2;
    	
   		//if(this.KeyPad.pass == null) {
    	if(new TileEntityKeyPad().pass == null || new TileEntityKeyPad().pass.isEmpty()) {
		this.buttonList.add(new GuiButton(0, this.width / 2 - 100 / 2, posY + 150, 100, 20, "Set Password"));
	}else{
		this.buttonList.add(new GuiButton(12, this.width / 2 - 100 / 2, posY + 150, 100, 20, "Enter"));
	}
    	this.buttonList.add(new GuiButton(1, this.width / 2 - 20 - 30 / 2, posY + 50, 20, 20, "1"));
    	this.buttonList.add(new GuiButton(2, this.width / 2 - 20 / 2, posY + 50, 20, 20, "2"));
    	this.buttonList.add(new GuiButton(3, this.width / 2 - 20 + 70 / 2, posY + 50, 20, 20, "3"));
    	
    	this.buttonList.add(new GuiButton(4, this.width / 2 - 20 - 30 / 2, posY + 75, 20, 20, "4"));
    	this.buttonList.add(new GuiButton(5, this.width / 2 - 20 / 2, posY + 75, 20, 20, "5"));
    	this.buttonList.add(new GuiButton(6, this.width / 2 - 20 + 70 / 2, posY + 75, 20, 20, "6"));
    	
    	this.buttonList.add(new GuiButton(7, this.width / 2 - 20 - 30 / 2, posY + 100, 20, 20, "7"));
    	this.buttonList.add(new GuiButton(8, this.width / 2 - 20 / 2, posY + 100, 20, 20, "8"));
    	this.buttonList.add(new GuiButton(9, this.width / 2 - 20 + 70 / 2, posY + 100, 20, 20, "9"));

    	this.buttonList.add(new GuiButton(10, this.width / 2 - 20 / 2, posY + 125, 20, 20, "0"));

    	this.buttonList.add(new GuiButton(11, this.width / 2 - 20 + 70 / 2, posY + 125, 20, 20, "<-"));

    	
    	textfield = new GuiTextField(fontRendererObj, this.width / 2 - 70 / 2, this.height / 2 - 65, 70, 20);
    	textfield.setFocused(false);
    	textfield.setMaxStringLength(10);

    }
    
    public void updateScreen() {

    	pass = textfield.getText();    	
    	
    }
    
@Override
    protected void drawGuiContainerForegroundLayer(int x, int y) {
    	fontRendererObj.drawString(text, this.width / 2 - 15, this.height / 2 - 80, 4210752);
    	
    }

    
    
    public void drawScreen(int i, int j, float f) {
    	super.drawScreen(i, j, f);
    	textfield.drawTextBox();

    }
    
    protected void actionPerformed(GuiButton guibutton) {
    	IBlockAccess world;
    	if(guibutton.id == 0) {
    		if(new TileEntityKeyPad().pass == null) {
    			new TileEntityKeyPad().pass = pass;
    			System.out.println(new TileEntityKeyPad().pass);
    		}else{

    		}
    	}
    	
    	if(guibutton.id == 12) {
    		if(new TileEntityKeyPad().pass == null) {
    		}else{
    			String np = textfield.getText();
    			if(np.equals(new TileEntityKeyPad().pass)) {
    				System.out.println("dddasd");
    			}
    		}

    	}
    	
    	if(guibutton.id == 1) {
    		pass = pass + "1";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 2) {
    		pass = pass + "2";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 3) {
    		pass = pass + "3";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 4) {
    		pass = pass + "4";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 5) {
    		pass = pass + "5";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 6) {
    		pass = pass + "6";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 7) {
    		pass = pass + "7";
    		textfield.setText(pass);
    	}
    	if(guibutton.id ==  {
    		pass = pass + "8";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 9) {
    		pass = pass + "9";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 10) {
    		pass = pass + "0";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 11) {
    		if(pass != null && pass != "") {
    			pass = pass.substring(0, pass.length() - 1);
    			textfield.setText(pass);
    		}
    	}
    }

    @Override
    protected void drawGuiContainerBackgroundLayer(float opacity, int x, int y)
    {
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);

        this.mc.getTextureManager().bindTexture(Textures.KEY_PAD);

        int xStart = (width - xSize) / 2;
        int yStart = (height - ySize) / 2;
        this.drawTexturedModalRect(xStart, yStart, 0, 0, xSize, ySize);
    }

}

 

TileEntityKeyPad

 

package com.techmod.client.tileentity;

import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;

public class TileEntityKeyPad extends TileEntity {

public String pass;
public int pa;

    public void readFromNBT(NBTTagCompound p_145839_1_) {
        super.readFromNBT(p_145839_1_);

        pass = p_145839_1_.getString("Pass");

    }
    
    public void writeToNBT(NBTTagCompound p_145841_1_)
    {
        super.writeToNBT(p_145841_1_);
        p_145841_1_.setString("Pass", pass);
    }



}

 

why do you use "new TileEntityKeyPad()" every time?

It would be a new instance, and using the component of the instance would be no use.

instead, you can use GuiKeyPad#tileEntityKeyPad. Replace new TileEntityKeyPad() to tileEntityKeyPad.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

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Are you saying to make a instance like public TileEntityKeyPad tileentitykeypad;? if so when I do that I crash when using the set password button. And the reason I use new TileEntityKeyPad() is because I was told to make the variables in the tileentity class non static to fix another problem and that was the only way I could figure out how to fix it and not crash

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Are you saying to make a instance like public TileEntityKeyPad tileentitykeypad;? if so when I do that I crash when using the set password button. And the reason I use new TileEntityKeyPad() is because I was told to make the variables in the tileentity class non static to fix another problem and that was the only way I could figure out how to fix it and not crash

You already have the tileEntityKeyPad in GuiKeyPad class, So you can use it.

Also, if the variable is not static, it will be always an initialized variable when you calls "new TileEntityKeyPad().pass".

So you should not use new TileEntityKeyPad().

Just use the tileEntityKeyPad in GuiKeyPad class for those use, I think it is the solution.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

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Well I got that working but now but all the tileentitys of the same type have the same string. Say tile entity a has the password 123 the all the others of that same type have it do you know what is causing that? Btw thank you so much for your help.

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Then please post your code now. I think it would be changed a lot..

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

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GuiKeyPad.java

package com.techmod.client.gui;

import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiTextField;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.world.IBlockAccess;

import org.lwjgl.opengl.GL11;

import com.techmod.client.container.ContainerKeyPad;
import com.techmod.client.tileentity.TileEntityKeyPad;

public class GuiKeyPad extends GuiContainer {

public IBlockAccess world;

    @SuppressWarnings("unused")
private TileEntityKeyPad tileEntityKeyPad;
    
    private GuiTextField textfield;
    
    public static TileEntityKeyPad tileentitykeypad = new TileEntityKeyPad();

    
    public static String text = "Keypad";
    private static String pass = null;
    
    
    
    public GuiKeyPad(InventoryPlayer inventoryPlayer, TileEntityKeyPad keypad)
    {
        super(new ContainerKeyPad(inventoryPlayer, keypad));
        tileEntityKeyPad = keypad;
        
        xSize = 176;
        ySize = 175;

    }
    
    @SuppressWarnings("unchecked")
public void initGui() {
    	
    	this.buttonList.clear();

    	//int posX = (this.width - xSize) / 2;
    	int posY = (this.height - ySize) / 2;
    	
   		//if(this.KeyPad.pass == null) {
    	TileEntityKeyPad tile = (TileEntityKeyPad) tileentitykeypad.getWorldObj().getTileEntity(tileentitykeypad.xCoord, tileentitykeypad.yCoord, tileentitykeypad.zCoord);

    	if (tile != null) {
    	if(tileentitykeypad.pass == null || tileentitykeypad.pass.isEmpty()) {
			this.buttonList.add(new GuiButton(0, this.width / 2 - 100 / 2, posY + 150, 100, 20, "Set Password"));
		}else{
			this.buttonList.add(new GuiButton(12, this.width / 2 - 100 / 2, posY + 150, 100, 20, "Enter"));
		}
    	this.buttonList.add(new GuiButton(1, this.width / 2 - 20 - 30 / 2, posY + 50, 20, 20, "1"));
    	this.buttonList.add(new GuiButton(2, this.width / 2 - 20 / 2, posY + 50, 20, 20, "2"));
    	this.buttonList.add(new GuiButton(3, this.width / 2 - 20 + 70 / 2, posY + 50, 20, 20, "3"));
    	
    	this.buttonList.add(new GuiButton(4, this.width / 2 - 20 - 30 / 2, posY + 75, 20, 20, "4"));
    	this.buttonList.add(new GuiButton(5, this.width / 2 - 20 / 2, posY + 75, 20, 20, "5"));
    	this.buttonList.add(new GuiButton(6, this.width / 2 - 20 + 70 / 2, posY + 75, 20, 20, "6"));
    	
    	this.buttonList.add(new GuiButton(7, this.width / 2 - 20 - 30 / 2, posY + 100, 20, 20, "7"));
    	this.buttonList.add(new GuiButton(8, this.width / 2 - 20 / 2, posY + 100, 20, 20, "8"));
    	this.buttonList.add(new GuiButton(9, this.width / 2 - 20 + 70 / 2, posY + 100, 20, 20, "9"));

    	this.buttonList.add(new GuiButton(10, this.width / 2 - 20 / 2, posY + 125, 20, 20, "0"));

    	this.buttonList.add(new GuiButton(11, this.width / 2 - 20 + 70 / 2, posY + 125, 20, 20, "<-"));

    	
    	textfield = new GuiTextField(fontRendererObj, this.width / 2 - 70 / 2, this.height / 2 - 65, 70, 20);
    	textfield.setFocused(false);
    	textfield.setMaxStringLength(10);
    	}
    }
    
    public void updateScreen() {

    	pass = textfield.getText();    	
    	
    }
    
@Override
    protected void drawGuiContainerForegroundLayer(int x, int y) {
    	fontRendererObj.drawString(text, this.width / 2 - 15, this.height / 2 - 80, 4210752);
    	
    }

    
    
    public void drawScreen(int i, int j, float f) {
    	super.drawScreen(i, j, f);
    	textfield.drawTextBox();

    }
    
    protected void actionPerformed(GuiButton guibutton) {
    	TileEntityKeyPad tile = (TileEntityKeyPad) tileentitykeypad.getWorldObj().getTileEntity(tileentitykeypad.xCoord, tileentitykeypad.yCoord, tileentitykeypad.zCoord);

    	if(guibutton.id == 0) {
        	if (tile != null) {
    		if(tileentitykeypad.pass == null) {
    			tileentitykeypad.pass = pass;
    		}else{

    		}
        	}
    	}
    	
    	if(guibutton.id == 12) {
        	if (tile != null) {
    		if(tileentitykeypad.pass == null) {
    		}else{
    			String np = textfield.getText();
    			if(np.equals(tileentitykeypad.pass)) {
    				System.out.println("dddasd");
    			}
    		}
        	}
    	}
    	
    	if(guibutton.id == 1) {
    		pass = pass + "1";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 2) {
    		pass = pass + "2";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 3) {
    		pass = pass + "3";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 4) {
    		pass = pass + "4";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 5) {
    		pass = pass + "5";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 6) {
    		pass = pass + "6";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 7) {
    		pass = pass + "7";
    		textfield.setText(pass);
    	}
    	if(guibutton.id ==  {
    		pass = pass + "8";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 9) {
    		pass = pass + "9";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 10) {
    		pass = pass + "0";
    		textfield.setText(pass);
    	}
    	if(guibutton.id == 11) {
    		if(pass != null && pass != "") {
    			pass = pass.substring(0, pass.length() - 1);
    			textfield.setText(pass);
    		}
    	}
    }

    @Override
    protected void drawGuiContainerBackgroundLayer(float opacity, int x, int y)
    {
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);

        this.mc.getTextureManager().bindTexture(Textures.KEY_PAD);

        int xStart = (width - xSize) / 2;
        int yStart = (height - ySize) / 2;
        this.drawTexturedModalRect(xStart, yStart, 0, 0, xSize, ySize);
    }

}

 

TileEntityKeyPad.java

 

package com.techmod.client.tileentity;

import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;

public class TileEntityKeyPad extends TileEntity {

public String pass;
public int pa;

    public void readFromNBT(NBTTagCompound p_145839_1_) {
        super.readFromNBT(p_145839_1_);

        pass = p_145839_1_.getString("Pass");

    }

    public void writeToNBT(NBTTagCompound p_145841_1_)
    {
        super.writeToNBT(p_145841_1_);    
        
        p_145841_1_.setString("Pass", pass);
    }



}

 

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Hmm.. maybe you are confused with capital letters.

Do not make and use a static variable: tileentitykeypad.

Just change all of them to: tileEntityKeyPad. It was already declared in the GuiKeyPad class, but not used.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

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Events (v1) 2.3.12+6c1df360d1             fabric-loot-api-v2: Fabric Loot API (v2) 3.0.14+3f89f5a5d1             fabric-loot-api-v3: Fabric Loot API (v3) 1.0.2+3f89f5a5d1             fabric-message-api-v1: Fabric Message API (v1) 6.0.13+6573ed8cd1             fabric-model-loading-api-v1: Fabric Model Loading API (v1) 2.0.0+fe474d6bd1             fabric-networking-api-v1: Fabric Networking API (v1) 4.2.2+60c3209bd1             fabric-object-builder-api-v1: Fabric Object Builder API (v1) 15.2.0+a551f7a4d1             fabric-particles-v1: Fabric Particles (v1) 4.0.2+6573ed8cd1             fabric-recipe-api-v1: Fabric Recipe API (v1) 5.0.12+65089712d1             fabric-registry-sync-v0: Fabric Registry Sync (v0) 5.1.2+60c3209bd1             fabric-renderer-api-v1: Fabric Renderer API (v1) 3.4.0+c705a49cd1             fabric-renderer-indigo: Fabric Renderer - Indigo 1.7.0+c705a49cd1             fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 3.2.68+df3654b3d1             fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.48+73761d2ed1             fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.1.6+b5597344d1             fabric-rendering-v0: Fabric Rendering (v0) 1.1.71+df3654b3d1             fabric-rendering-v1: Fabric Rendering (v1) 5.0.5+df16efd0d1             fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 4.3.0+8dc279b1d1             fabric-resource-loader-v0: Fabric Resource Loader (v0) 1.3.0+56599129d1             fabric-screen-api-v1: Fabric Screen API (v1) 2.0.24+b5597344d1             fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.86+b5597344d1             fabric-sound-api-v1: Fabric Sound API (v1) 1.0.23+6573ed8cd1             fabric-transfer-api-v1: Fabric Transfer API (v1) 5.1.16+3dccd343d1             fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 6.1.0+176f9036d1         fabric-language-kotlin: Fabric Language Kotlin 1.12.0+kotlin.2.0.10             org_jetbrains_kotlin_kotlin-reflect: kotlin-reflect 2.0.10             org_jetbrains_kotlin_kotlin-stdlib: kotlin-stdlib 2.0.10             org_jetbrains_kotlin_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 2.0.10             org_jetbrains_kotlin_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 2.0.10             org_jetbrains_kotlinx_atomicfu-jvm: atomicfu-jvm 0.25.0             org_jetbrains_kotlinx_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.8.1             org_jetbrains_kotlinx_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.8.1             org_jetbrains_kotlinx_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.6.0             org_jetbrains_kotlinx_kotlinx-io-bytestring-jvm: kotlinx-io-bytestring-jvm 0.5.1             org_jetbrains_kotlinx_kotlinx-io-core-jvm: kotlinx-io-core-jvm 0.5.1             org_jetbrains_kotlinx_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.7.1             org_jetbrains_kotlinx_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.7.1             org_jetbrains_kotlinx_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.7.1         fabricloader: Fabric Loader 0.16.5             mixinextras: MixinExtras 0.4.1         fallingleaves: Falling Leaves 1.16.2         ferritecore: FerriteCore 7.0.0         forcecloseworldloadingscreen: kennytv's epic force close loading screen mod for Fabric 2.2.2         immediatelyfast: ImmediatelyFast 1.2.20+1.21.1             net_lenni0451_reflect: Reflect 1.3.4         indium: Indium 1.0.34+mc1.21         iris: Iris 1.7.3+mc1.21             io_github_douira_glsl-transformer: glsl-transformer 2.0.1             org_anarres_jcpp: jcpp 1.4.14             org_antlr_antlr4-runtime: antlr4-runtime 4.13.1         java: OpenJDK 64-Bit Server VM 21         ksyxis: Ksyxis 1.3.2         lithium: Lithium 0.12.7         minecraft: Minecraft 1.21         modernfix: ModernFix 5.19.1+mc1.21         modmenu: Mod Menu 11.0.1         nvidium: Nvidium 0.2.9-beta         obsidianui: ObsidianUI 0.2.7+mc1.21         placeholder-api: Placeholder API 2.4.1+1.21         plasmovoice: Plasmo Voice 2.0.10             aopalliance_aopalliance: aopalliance 1.0             com_google_inject_guice: guice 5.0.1             javax_inject_javax_inject: javax.inject 1         reeses-sodium-options: Reese's Sodium Options 1.7.3+mc1.21         rrls: Remove Reloading Screen 5.0.7+mc1.21-fabric         ryoamiclights: RyoamicLights 0.2.9+mc1.21         showmeyourskin: Show Me Your Skin! 1.11.3+1.21             cardinal-components-base: Cardinal Components API (base) 6.1.0             cardinal-components-entity: Cardinal Components API (entities) 6.1.0         skinlayers3d: 3d-Skin-Layers 1.6.7         sodium: Sodium 0.5.11+mc1.21         sodium-extra: Sodium Extra 0.5.7+mc1.21             caffeineconfig: CaffeineConfig 1.3.0+1.17         spark: spark 1.10.73             fabric-permissions-api-v0: fabric-permissions-api 0.3.1         symbol-chat: Symbol Chat 1.21-1.2.7         vmp: Very Many Players 0.2.0+beta.7.163+1.21         voicechat: Simple Voice Chat 1.21.1-2.5.22         wakes: Wakes 0.3.0+1.21.1             blue_endless_jankson: jankson 1.2.2             com_github_jdiemke_delaunay-triangulator_delaunaytriangulator: DelaunayTriangulator 1.0.0             satin: Satin 2.0.0         xaerominimap: Xaero's Minimap 24.4.0         yet_another_config_lib_v3: YetAnotherConfigLib 3.5.0+1.21-fabric             com_twelvemonkeys_common_common-image: common-image 3.10.0             com_twelvemonkeys_common_common-io: common-io 3.10.0             com_twelvemonkeys_common_common-lang: common-lang 3.10.0             com_twelvemonkeys_imageio_imageio-core: imageio-core 3.10.0             com_twelvemonkeys_imageio_imageio-metadata: imageio-metadata 3.10.0             com_twelvemonkeys_imageio_imageio-webp: imageio-webp 3.10.0             org_quiltmc_parsers_gson: gson 0.2.1             org_quiltmc_parsers_json: json 0.2.1         zoomify: Zoomify 2.14.0+1.21             com_akuleshov7_ktoml-core-jvm: ktoml-core-jvm 0.5.1     Loaded Shaderpack: (off)     Launched Version: fabric-loader-0.16.5-1.21     Launcher name: minecraft-launcher     Backend library: LWJGL version 3.3.3-snapshot     Backend API: AMD Radeon(TM) Graphics GL version 3.2.0 Core Profile Context 22.20.44.221025, ATI Technologies Inc.     Window size: 854x480     GFLW Platform: win32     GL Caps: Using framebuffer using OpenGL 3.2     GL debug messages:      Is Modded: Definitely; Client brand changed to 'fabric'     Universe: 400921fb54442d18     Type: Client (map_client.txt)     Graphics mode: fast     Render Distance: 9/9 chunks     Resource Packs: vanilla, fabric, betterf3, betterthirdperson, boatiview (incompatible), bobby, c2me, caffeineconfig, capes, cardinal-components-base, cardinal-components-entity, cicada, cloth-config, dynamic_fps, ears, enhancedblockentities, entity_texture_features, entityculling, explosiveenhancement, fabric-api, fabric-api-base, fabric-api-lookup-api-v1, fabric-biome-api-v1, fabric-block-api-v1, fabric-block-view-api-v2, fabric-blockrenderlayer-v1, fabric-client-tags-api-v1, fabric-command-api-v1, fabric-command-api-v2, fabric-commands-v0, fabric-content-registries-v0, fabric-convention-tags-v1, fabric-convention-tags-v2, fabric-crash-report-info-v1, fabric-data-attachment-api-v1, fabric-data-generation-api-v1, fabric-dimensions-v1, fabric-entity-events-v1, fabric-events-interaction-v0, fabric-game-rule-api-v1, fabric-item-api-v1, fabric-item-group-api-v1, fabric-key-binding-api-v1, fabric-keybindings-v0, fabric-language-kotlin, fabric-lifecycle-events-v1, fabric-loot-api-v2, fabric-loot-api-v3, fabric-message-api-v1, fabric-model-loading-api-v1, fabric-networking-api-v1, fabric-object-builder-api-v1, fabric-particles-v1, fabric-recipe-api-v1, fabric-registry-sync-v0, fabric-renderer-api-v1, fabric-renderer-indigo, fabric-renderer-registries-v1, fabric-rendering-data-attachment-v1, fabric-rendering-fluids-v1, fabric-rendering-v0, fabric-rendering-v1, fabric-resource-conditions-api-v1, fabric-resource-loader-v0, fabric-screen-api-v1, fabric-screen-handler-api-v1, fabric-sound-api-v1, fabric-transfer-api-v1, fabric-transitive-access-wideners-v1, fabricloader, fallingleaves, forcecloseworldloadingscreen, immediatelyfast, indium, iris, lithium, modernfix (incompatible), modmenu, nvidium, obsidianui, placeholder-api, plasmovoice, reeses-sodium-options, rrls, ryoamiclights, satin, showmeyourskin, skinlayers3d, sodium, sodium-extra, spark (incompatible), symbol-chat, vmp, voicechat, wakes, xaerominimap (incompatible), yet_another_config_lib_v3 (incompatible), zoomify, file/iconsv.1.8 (1).zip (incompatible), file/No Pumpkin Blur 1.20-1.20.1.zip (incompatible), file/Default-Dark-Mode-1.20-2023.6.0.zip (incompatible), file/CalvinsSinisterSculk[1.20.4][v1.0].zip (incompatible)     Current Language: ru_ru     Locale: ru_RU     System encoding: Cp1251     File encoding: UTF-8     CPU: 4x AMD Ryzen 3 4300U with Radeon Graphics 
    • I have no idea - maybe a fabric mod, but just Connector is mentioned
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