Posted May 9, 201411 yr Currently my LittleHelpers mod does well with vanilla blocks/items, but when it interacts with other mod's items, it goes a bit haywire. I just want to put a check in that will discriminate against other mod items. I was trying to add the mod's jar as a Referenced Library so I can say, "If this is a block from this mod, then skip this block." But I'm crashing on debug. I know there's a way to add other mods to the workspace, but I can't remember or find documentation on how to do so. Any help is greatly appreciated! Thanks! http://i43.tinypic.com/95v5n9.png[/img]
May 9, 201411 yr AFAIK, you either need the mod's source directly, or use CodeChickenCore (put it into the mods folder) Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! | mah twitter This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.
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