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Hi, I'm having a problem with my textures they show up in eclipse but not in Minecraft.  However, my armor texture does appear while i'm wearing it.  Also I was able to make all the item textures appear by making a resource pack, but the block textures still won't work.

 

Here is my block code

 

package net.crystalite.blocks;

 

import java.util.Random;

 

import cpw.mods.fml.relauncher.Side;

import cpw.mods.fml.relauncher.SideOnly;

import net.crystalite.items.CMItems;

import net.crystalite.lib.ModInfo;

import net.crystalite.lib.config.Ids;

import net.crystalite.lib.config.Names;

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.client.renderer.texture.IIconRegister;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.item.Item;

 

public class CrystaliteOre extends Block {

public CrystaliteOre(int id) {

super(Material.rock);

this.setBlockName(Names.CrystaliteOre_unlocalizedName);

this.setCreativeTab(CreativeTabs.tabBlock);

this.setHardness(50F);

this.setResistance(2000F);

this.setStepSound(Block.soundTypeStone);

this.setLightLevel(0.5F);

this.setBlockTextureName(Names.CrystaliteOre_unlocalizedName);

}

 

@SideOnly(Side.CLIENT)

public void registerIcons(IIconRegister icon) {

this.blockIcon = icon.registerIcon(ModInfo.ID.toLowerCase() + ":" + Names.CrystaliteOre_unlocalizedName);

}

}

 

 

And here is my main block class

 

package net.crystalite.blocks;

 

import cpw.mods.fml.common.registry.GameRegistry;

import cpw.mods.fml.common.registry.LanguageRegistry;

import net.crystalite.lib.config.Ids;

import net.crystalite.lib.config.Names;

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraftforge.common.MinecraftForge;

 

public class CMBlocks {

public static Block crystaliteOre;

public static Block crystaliteOreStorage;

public static Block moltenFurnaceIdle;

public static Block moltenFurnaceBurning;

 

public static void init() {

 

//Initializing Blocks

crystaliteOre = new CrystaliteOre(Ids.CrystaliteOre_actual).setBlockName(Names.CrystaliteOre_name);

crystaliteOreStorage = new CrystaliteOreStorage(Ids.CrystaliteOreStorage_actual, Material.iron).setBlockName(Names.CrystaliteOreStorage_name);

moltenFurnaceIdle = new BlockMoltenFurnace(Ids.MoltenFurnaceIdle_actual, false).setHardness(50F).setResistance(2000F).setStepSound(Block.soundTypeStone).setLightLevel(0.0F).setBlockName(Names.MoltenFurnaceIdle_unlocalizedName).setCreativeTab(CreativeTabs.tabDecorations);

moltenFurnaceBurning = new BlockMoltenFurnace(Ids.MoltenFurnaceBurning_actual, true).setHardness(50F).setResistance(2000F).setStepSound(Block.soundTypeStone).setLightLevel(0.5F).setBlockName(Names.MoltenFurnaceBurning_unlocalizedName);

 

//Register Blocks

GameRegistry.registerBlock(crystaliteOre, Names.CrystaliteOre_name);

GameRegistry.registerBlock(crystaliteOreStorage, Names.CrystaliteOreStorage_name);

GameRegistry.registerBlock(moltenFurnaceIdle, Names.MoltenFurnaceIdle_name);

GameRegistry.registerBlock(moltenFurnaceBurning, Names.MoltenFurnaceBurning_name);

 

}

}

 

 

Also when I run it in eclipse I get this message

 

[15:44:19] [sound Library Loader/INFO]: Sound engine started

[15:44:20] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas

[15:44:21] [Client thread/INFO]: Created: 256x256 textures/items-atlas

[15:44:21] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods

[15:44:21] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Crystalite Mod

[15:44:21] [Client thread/INFO]: Created: 256x256 textures/items-atlas

[15:44:21] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MoltenFurnaceIdle.png

java.io.FileNotFoundException: minecraft:textures/blocks/MoltenFurnaceIdle.png

at net.minecraft.client.resources.FallbackResourceManager.getResource(FallbackResourceManager.java:65) ~[FallbackResourceManager.class:?]

at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:67) ~[simpleReloadableResourceManager.class:?]

at net.minecraft.client.renderer.texture.TextureMap.loadTextureAtlas(TextureMap.java:126) [TextureMap.class:?]

at net.minecraft.client.renderer.texture.TextureMap.loadTexture(TextureMap.java:91) [TextureMap.class:?]

at net.minecraft.client.renderer.texture.TextureManager.loadTexture(TextureManager.java:89) [TextureManager.class:?]

at net.minecraft.client.renderer.texture.TextureManager.onResourceManagerReload(TextureManager.java:170) [TextureManager.class:?]

at net.minecraft.client.resources.SimpleReloadableResourceManager.notifyReloadListeners(SimpleReloadableResourceManager.java:134) [simpleReloadableResourceManager.class:?]

at net.minecraft.client.resources.SimpleReloadableResourceManager.reloadResources(SimpleReloadableResourceManager.java:118) [simpleReloadableResourceManager.class:?]

at net.minecraft.client.Minecraft.refreshResources(Minecraft.java:626) [Minecraft.class:?]

at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:303) [FMLClientHandler.class:?]

at net.minecraft.client.Minecraft.startGame(Minecraft.java:585) [Minecraft.class:?]

at net.minecraft.client.Minecraft.run(Minecraft.java:892) [Minecraft.class:?]

at net.minecraft.client.main.Main.main(Main.java:112) [Main.class:?]

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_55]

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_55]

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_55]

at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_55]

at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) [launchwrapper-1.9.jar:?]

at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.9.jar:?]

[15:44:21] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas

 

 

 

I really need help I've tried everything I can think of. please help.

You aren't telling it the right path.  You need your mod ID, then a colon before the path and file name.  Without that, it's defaulting to minecraft:.

  • Author

I tried changing it to this

this.blockIcon = icon.registerIcon(ModInfo.ID.toLowerCase() + ":textures/blocks/" + Names.CrystaliteOre_unlocalizedName);

and to this

this.blockIcon = icon.registerIcon("cm:textures/blocks/CrystaliteOre");

but it still won't work outside of eclipse.

You need to do something like this:

 

this.blockIcon = iIconRegister.registerIcon("MOD_ID:TEXTURE");

 

If you're defining the block texture, you don't have to add "textures/blocks" to the path. Same for items.

if (user.hasKnowledgeOfJava) {

    if (user.question.hasCode) {

        return interpetHelpfulResponse(user.getQuestion());

    } else {

        return "Could you post your code please?";

    }

} else {

    return "Learn some freaking Java!";

}

  • Author

That is how I had it originally. I had this.

  @SideOnly(Side.CLIENT)

  public void registerIcons(IIconRegister icon) {

      this.blockIcon = icon.registerIcon(ModInfo.ID.toLowerCase() + ":" + Names.CrystaliteOre_unlocalizedName);

  }

 

ModInfo.ID.toLowerCase() = cm

Names.CrystaliteOre_unlocalizedName = CrystaliteOre

Therefore, I'm really saying

this.blockIcon = icon.registerIcon("cm:CrystaliteOre");

so can anyone tell me why it won't work outside eclipse?

I'm keeping my textures here

Modding Stuff\ModMaker 1.7.2\src\main\assets\cm\textures\blocks

Outside of eclipse I just put assets in my mod's .jar file

Is CMBlocks.init(); in the FMLPreInit event ?

Also make sure that texture matches the name, it is case sensitive.

  • Author

Thanks I had it in the FMLInit event.  when I changed it it fixed the textures for the items but I'm still having problems with the blocks textures.

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