a3626a Posted May 23, 2014 Posted May 23, 2014 For example, Players can't move apples(or other items) from their inventory to any kind of inventory except wooden chest. For this, I think hooking the event is needed. However the event is hard to find... Quote
opssemnik Posted May 23, 2014 Posted May 23, 2014 since im fan of asm, I would hook the on click method and do some checks, however I bet its not the most optimal / easy way. maybe a tickhandler with side client and type player would also work(also I bet its the best way) Quote
sequituri Posted May 23, 2014 Posted May 23, 2014 As just about every IInventory handles its own drop event, that may be hard to hook. you'd have to hook every other inventory slot handler in the game. Maybe you can accomplish what you want another way. Quote -S- (if I helped, please click Thank and applaud) http://6upnqa.dm2301.livefilestore.com/y2mtf-vG7Tqq1TiiVpIm53KWj7294NDPoHfSHHb4PzZiMAUfRCfK0UY0MwOu7Q3zTBNVTKqWjr2-xgBfFRpQT5p-QivtvknPpoABMNUw9br9WuZcBFkjePhnAbW500gVm-P/sequiturian.png[/img]
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