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[1.7.2] Limiting Entities Per Chunk


qpwoeiruty
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Okay sorry, it's just that there was no getEntitiesOfTypeWithinAABB method, and it only had 2 parameters so I have now done this and I have no errors but it crashes:

 

private boolean entityLimit() {

 

if(worldObj.getEntitiesWithinAABB(EntityBlockCoal.class, getBoundingBox()) != null) {

 

return false;

 

}

 

return true;

 

}

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I'm sorry about this, I'm just fairly new to modding still.

 

I have changed it to this:

 

private boolean entityLimit(World world) {

 

if(world.getChunkFromBlockCoords(serverPosX, serverPosZ).worldObj.getEntitiesWithinAABB(EntityBlockCoal.class, getBoundingBox()) != null) {

 

return false;

 

}

 

return true;

 

}

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Never mind then, I'm not understanding so am going to do some research and try again at a later date. Thanks for the help anyway.

 

Edit: I got to this but I'm not sure what to do with the list, but its probably wrong anyway:

 

if(Chunk.getEntitiesOfTypeWithinAAAB(EntityBlockCoal.class, getBoundingBox(), List, null) != null) {

 

return false;

 

}

 

return true;

 

}

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It is not a static method.

You need to get the chunk first from the world, like you did before.

Also: if you use getBoundingBox it will only search for other entities inside your entity (which will only be the entity itself). You need to give it a BB that spans the whole chunk.

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