Posted June 16, 201411 yr i recently found the code FMLForgePlugin.RUNTIME_DEOBF does it checks wether minecraft is in original client (when true) and in decompiled gradle code (when false)? it seems to be for my tests, but i want to be sure. Actually i don't know what to write in this signature soooo.... anyway
June 19, 201411 yr Author Yes, you are right. But you should not use this field, as it's internal. Instead use boolean developmentEnvironment = (Boolean) Launch.blackboard.get("fml.deobfuscatedEnvironment") This will be true when running in "decompiled gradle code" mode. Thank you that worked perfectly, now i can use reflection and test my mod in both decompiled and client Actually i don't know what to write in this signature soooo.... anyway
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