Posted June 22, 201411 yr Is there a way to register a biome in the overworld?? Without custom genlayer thing? Like in 1.6.4: GameReg.regBiome?
June 22, 201411 yr Author I did it and I flew over about 5 hours to find my biome.. Nothing... (Sry 4 bad english.)
June 22, 201411 yr addSpawnBiome in BiomeManager? If that does not work, then it would be more helpful to see your BiomeGen class and where you are registering your biome.
June 22, 201411 yr Author I have: class that extends BiomeGenBase. Registered 2 times: with biomeDictionary and BiomeManager.addSpawnBiome in the PreInit Method.
June 22, 201411 yr Author I found it. 1 question: what is this parameter in the biomegenbase class called register? It's a boolean.
June 22, 201411 yr Author This log was given by the server console: net.minecraft.util.ReportedException: Exception generating new chunk at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:195) ~[ChunkProviderServer.class:?] at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:145) ~[ChunkProviderServer.class:?] at net.minecraft.server.management.PlayerManager$PlayerInstance.<init>(PlayerManager.java:369) ~[PlayerManager$PlayerInstance.class:?] at net.minecraft.server.management.PlayerManager.getOrCreateChunkWatcher(PlayerManager.java:123) ~[PlayerManager.class:?] at net.minecraft.server.management.PlayerManager.filterChunkLoadQueue(PlayerManager.java:206) ~[PlayerManager.class:?] at net.minecraft.server.management.PlayerManager.updatePlayerPertinentChunks(PlayerManager.java:309) ~[PlayerManager.class:?] at net.minecraft.server.management.ServerConfigurationManager.updatePlayerPertinentChunks(ServerConfigurationManager.java:294) ~[serverConfigurationManager.class:?] at net.minecraft.network.NetHandlerPlayServer.processPlayer(NetHandlerPlayServer.java:427) ~[NetHandlerPlayServer.class:?] at net.minecraft.network.play.client.C03PacketPlayer.processPacket(C03PacketPlayer.java:37) ~[C03PacketPlayer.class:?] at net.minecraft.network.play.client.C03PacketPlayer$C04PacketPlayerPosition.processPacket(C03PacketPlayer.java:163) ~[C03PacketPlayer$C04PacketPlayerPosition.class:?] at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:232) ~[NetworkManager.class:?] at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182) [NetworkSystem.class:?] at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:721) [MinecraftServer.class:?] at net.minecraft.server.dedicated.DedicatedServer.updateTimeLightAndEntities(DedicatedServer.java:341) [DedicatedServer.class:?] at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:608) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:747) [MinecraftServer$2.class:?] Caused by: java.lang.NullPointerException at net.minecraft.world.gen.ChunkProviderGenerate.func_147423_a(ChunkProviderGenerate.java:286) ~[ChunkProviderGenerate.class:?] at net.minecraft.world.gen.ChunkProviderGenerate.func_147424_a(ChunkProviderGenerate.java:120) ~[ChunkProviderGenerate.class:?] at net.minecraft.world.gen.ChunkProviderGenerate.provideChunk(ChunkProviderGenerate.java:229) ~[ChunkProviderGenerate.class:?] at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:186) ~[ChunkProviderServer.class:?] ... 16 more
June 22, 201411 yr Author I got it working. I've set the reg parameter to true and I see my biome and I walk into it and no crash on the console. I think I have to test for an another day... Ui: I got the resource pack check working.
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