Posted June 25, 201411 yr Hello MCF forums, I would like to know how I would go about locking a player head/helmet onto a player based on their username or time wearing the helmet/player head. Thank you all your help in advance. ~Drok~
June 25, 201411 yr If you want to make your helmet break after a given time, than: Give the armor around 6000 damage or more. public void onArmorTick(World par2World, EntityPlayer player, ItemStack par1ItemStack) { par1ItemStack.setItemDamage(par1ItemStack.getItemDamage() - 1); } That will damage your helmet every tick so you might want to bump up the max damage. I might be wrong and you need +1 instead of -1. Hope it helps.
June 25, 201411 yr Author Not really what im looking for.... I need to make a certain player spawn with a player skull on his/her head and NOT be able to take it off. I also need to know how I can make it so that when I player wears a custom helmet for, 5min for example, NOT b able to take it off.
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