Posted June 30, 201411 yr maybe I mistaked in the render class, I don't know: RenderNew.java package com.simon.simonsores.mobs.render; import com.simon.simonsores.mobs.New; import com.simon.simonsores.mobs.entity.EntityNew; import net.minecraft.client.model.ModelBase; import net.minecraft.client.renderer.entity.RenderLiving; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.util.ResourceLocation; public class RenderNew extends RenderLiving{ private static final ResourceLocation EntityTexture = new ResourceLocation("simonsoresmod:textures/mobs/New.png"); protected New model; public RenderNew(ModelBase par1ModelBase, float par2) { super(par1ModelBase, par2); model = ((New)mainModel); } public void renderNew(EntityNew entity, double par2, double par4, double par6, float par8, float par9) { super.doRender(entity, par2, par4, par6, par8, par9); } public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9) { renderNew((EntityNew)par1EntityLiving, par2, par4, par6, par8, par9); } public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9) { renderNew((EntityNew)par1Entity, par2, par4, par6, par8, par9); } @Override protected ResourceLocation getEntityTexture(Entity entity) { return EntityTexture; } } ClientProxy.java package com.simon.simonsores; import com.simon.simonsores.mobs.New; import com.simon.simonsores.mobs.entity.EntityNew; import com.simon.simonsores.mobs.render.RenderNew; import cpw.mods.fml.client.registry.RenderingRegistry; public class ClientProxy extends CommonProxy { public void RenderInformation() { RenderingRegistry.registerEntityRenderingHandler(EntityNew.class, new RenderNew(new New(), 0.3F)); } } CommonProxy.java package com.simon.simonsores; public class CommonProxy { public void RenderInformation() { } } if you need more information tell me and I will post them
June 30, 201411 yr Where do you call the renderInformation() method? From your base class? Your renderer registration happens in that method, and it is not clear from the code you posted that the method ever gets called. Check out my tutorials here: http://jabelarminecraft.blogspot.com/
July 1, 201411 yr Author I have this in my base class: package com.simon.simonsores; @Mod(modid = simonsoresMod.MODID, version = simonsoresMod.VERSION) public class simonsoresMod { public static final String MODID = "simonsoresMod"; public static final String VERSION = "1.0"; @SidedProxy(clientSide = "com.simon.simonsores.ClientProxy", serverSide = "com.simon.simonsores.CommonProxy") public static CommonProxy proxy; public simonsoresMod() { } private static int startEntityId = 300; @EventHandler public void init(FMLInitializationEvent event) { EntityRegistry.findGlobalUniqueEntityId(); EntityRegistry.registerGlobalEntityID(EntityNew.class, "new", EntityRegistry.findGlobalUniqueEntityId()); EntityRegistry.addSpawn(EntityNew.class, 10, 2, 4, EnumCreatureType.creature); registerEntityEgg(EntityNew.class, 0xfffffff, 0x0033FF); } private void registerEntityEgg(Class<? extends Entity> entity, int primaryColor, int secondaryColor) { int id = getUniqueEntityId(); EntityList.IDtoClassMapping.put(id, entity); EntityList.entityEggs.put(id, new EntityEggInfo(id, primaryColor, secondaryColor)); } private int getUniqueEntityId() { do { startEntityId++; } while(EntityList.getStringFromID(startEntityId) !=null); return startEntityId++; } @EventHandler public void load(FMLInitializationEvent event) { proxy.RenderInformation(); } }
July 1, 201411 yr Author I tryed to delete registerEntityEgg(EntityNew.class, 0xfffffff, 0x0033FF); and if I run minecraft there isn't my mob, also can you tell me how to use now the global entity id please?
July 2, 201411 yr Try starting over and looking up tutorials by wuppy29. His tutorials have helped me a lot. http://www.dreamspand.com/ DreamSpand Gaming, a co-owned web site centered around Minecraft and its mods. We host servers and give out mods, plugins, schematics, saves, skins, and much more. Soon, we're going to have our server database synced to our site database. Then, a whole new plethora of possibilities will unveil themselves to us, at which time we will greet them with dedication and excitement. We're very user-friendly and we love to help - no one will treat you badly.
July 2, 201411 yr Author then where exactly is the error that makes my mob invisible? sorry, I haven't understand how to continue anyways I saw there aren't 1.7 wuppy's tutorials for entities
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