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[1.7.2] Event when an Entity Leaves


NomNuggetNom

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Well, then maybe open your eyes a bit.

ClientConnectedToServerEvent and ClientDisconnectionFromServerEvent, I wonder what those could do...

 

How can I get the player that joined from this? I suppose I could keep a list of all online players and check for differences when this event is called. But is there any easier way?

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