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Posted

Hi

 

For some clues look in TileEntityBeacon.updateState()  -->

 

Block.isBeaconBase() has been thoughtfully added by Forge folks exactly for this purpose, i.e. override it for your own block(s).

 

-TGG

Posted

Override "isBeaconBase" in the block class and return true.

 

This is very simple and only took me 30 seconds to find out for you so in the future i suggest you do some research and see what methods are available before you ask for help.

I am the author of Draconic Evolution

Posted

Yeah thanks I got it. And I did a bit of research just didn't spend to much time thought it would be best if I ask I'm very new to coding and all this and I tend to understand better when someone kinda gives me a guideline? yeah I don't know but kinda explains in a way what I need to do. Thanks for your help!

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