Jump to content

[Known BUG][QUESTION] Jumping Entities.


Ernio

Recommended Posts

Hey,

 

I've ran into most annoying bug (well known) when it comes to rendering/entities.

 

5klkxy.jpg

 

Sometimes Minecraft (SP) creates glitch and makes entity (item bounding box) simply jump up and down.

One time its about 1pixel, sometimes it can reach half of block height.

 

Has anyone been able to fix it with some custom entity extension?

In my case in which I'm making "glow" effect around custom-laying items (picture above) it's just the most disturbing event for my eyes.

 

1.7.10 is no longer supported by forge, you are on your own.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I have: Minecraft.getInstance().player.sendChatMessage(command); but im getting an error saying: Cannot resolve method 'sendChatMessage' in 'LocalPlayer':49 Now, I know what this error means, but I have no clue how to fix it. I am knew to java and forge modding. I was thinking maybe it was an import issue? here are all my imports:   import net.minecraft.client.Minecraft; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.player.PlayerEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.client.event.ClientChatEvent; import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; import java.util.Timer; import java.util.TimerTask;     Does anybody know the solution?
    • ROTER88 : Waspada Situs Scam dengan Withdraw Tidak Dibayar Di era digital saat ini, banyak orang yang mencari keberuntungan melalui situs perjudian online. Namun, dibalik gemerlap janji-janji manis kemenangan, ada bahaya yang mengintai. Salah satu situs yang patut diwaspadai adalah ROTER88. Situs ini mendapat reputasi buruk karena banyak laporan dari pengguna yang mengklaim bahwa mereka tidak bisa menarik dana kemenangan mereka. Dalam artikel ini, kita akan membahas mengapa ROTER88 dianggap sebagai situs scam dan bagaimana Anda bisa melindungi diri dari penipuan serupa. Pengalaman Pengguna: Penarikan Tidak Dibayar Beberapa pengguna telah melaporkan pengalaman buruk mereka dengan ROTER88. Mereka mengaku bahwa setelah memenangkan sejumlah uang dan mencoba menariknya, proses penarikan mereka ditolak tanpa alasan yang jelas. Bahkan, beberapa pengguna melaporkan bahwa akun mereka tiba-tiba diblokir setelah mencoba melakukan penarikan, sehingga mereka kehilangan akses ke dana mereka sama sekali.
    • Hello! Im trying to get biome on player's position, if the player is in desert biome the variable "temperature" should increase but it doesn't. am i missing something? package net.mcreator.drowningbelow.procedures; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.eventbus.api.Event; import net.minecraftforge.event.TickEvent; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.Entity; import net.minecraft.network.chat.Component; import net.minecraft.resources.ResourceLocation; import net.mcreator.drowningbelow.network.DrowningbelowModVariables; import javax.annotation.Nullable; import net.minecraft.world.level.LevelAccessor; import net.minecraft.core.BlockPos; import net.minecraft.world.level.Level; import net.minecraft.client.Minecraft; import net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator; import net.minecraft.server.MinecraftServer; import net.minecraft.world.level.biome.Biome; import java.io.Console; @Mod.EventBusSubscriber public class TemperaturaProcedure { private static final int TICKS_INTERVAL = 60; // 60 ticks = 3 segundos private static int tickCounter = 0; private static final int TICK_BIOME_INTERVAL = 60; private static int tickBiomeCounter = 0; @SubscribeEvent public static void onPlayerTick(TickEvent.PlayerTickEvent event) { if (event.phase == TickEvent.Phase.END) { tickCounter++; tickBiomeCounter++; if (tickCounter >= TICKS_INTERVAL) { tickCounter = 0; checkAndUpdateTemperature(event.player); } if (tickBiomeCounter >= TICK_BIOME_INTERVAL) { tickBiomeCounter = 0; execute(event, event.player.level(), event.player); } displayTemperature(event.player); } } private static void checkAndUpdateTemperature(Entity entity) { if (entity == null) return; if (entity.isInWaterRainOrBubble()) { double newTemperature = (entity.getCapability(DrowningbelowModVariables.PLAYER_VARIABLES_CAPABILITY, null) .orElse(new DrowningbelowModVariables.PlayerVariables())).Temperatura - 2; entity.getCapability(DrowningbelowModVariables.PLAYER_VARIABLES_CAPABILITY, null).ifPresent(capability -> { capability.Temperatura = newTemperature; capability.syncPlayerVariables(entity); }); } } private static void displayTemperature(Entity entity) { if (entity == null) return; if (entity instanceof Player _player && !_player.level().isClientSide()) { double temperatura = (entity.getCapability(DrowningbelowModVariables.PLAYER_VARIABLES_CAPABILITY, null) .orElse(new DrowningbelowModVariables.PlayerVariables())).Temperatura; _player.displayClientMessage(Component.literal("\u00A76\u00A7l\u2600\u00A7e\u00A7l Temperatura \u00A76\u00A7l\u2600 \u00A7e\u00A7l" + temperatura + "\u00B0"), true); } } private static void execute(@Nullable Event event, LevelAccessor world, Entity entity) { System.out.println("Esto si se mando 2"); if (world.getBiome(BlockPos.containing(entity.getX(), entity.getY(), entity.getX())).is(new ResourceLocation("desert"))) { System.out.println("Esto si se mando 3"); double _setval = (entity.getCapability(DrowningbelowModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new DrowningbelowModVariables.PlayerVariables())).Temperatura + 2; entity.getCapability(DrowningbelowModVariables.PLAYER_VARIABLES_CAPABILITY, null).ifPresent(capability -> { capability.Temperatura = _setval; capability.syncPlayerVariables(entity); }); System.out.println("Esto si se mando 4"); } } }  
    • Also, before he disconnects this appears on the log:  [18:07:30] [Render thread/WARN]: Failed to get file path of mod fastpaintings: / 2648[18:07:30] [Render thread/WARN]: Failed to get file path of mod moonlight: / 2649[18:07:30] [Render thread/WARN]: Failed to get file path of mod dummmmmmy: / 2650[18:07:30] [Render thread/WARN]: Failed to get file path of mod amendments: / 2651[18:07:30] [Render thread/WARN]: Failed to get file path of mod supplementaries: / Does this have anything to do with the error?
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.