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Posted

Hello guys, I was wondering if there is any method similar to addInformation() but for blocks instead of items. I've looked in block class but I've found nothing. I also was wondering, which one is better way for store an variable in an item: using damage or NBT?

Posted

You can use metadata if your information is less than or equal to 4 bits. If it's any more than that, you'll want to look into creating a

TileEntity

.

Posted

Hello guys, I was wondering if there is any method similar to addInformation() but for blocks instead of items. I've looked in block class but I've found nothing. I also was wondering, which one is better way for store an variable in an item: using damage or NBT?

 

First part: You need to create an Item class which extends ItemBlock and override addInformation in there. After that, bind this class to your block instance when registering your block with the GameRegistry:

https://github.com/SanAndreasP/EnderStuffPlus/blob/master/java/de/sanandrew/mods/enderstuffplus/registry/ModBlockRegistry.java#L109-L111

 

Second, this:

You can use metadata if your information is less than or equal to 4 bits. If it's any more than that, you'll want to look into creating a

TileEntity

.

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This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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