Posted July 15, 201411 yr Hello guys, I was wondering if there is any method similar to addInformation() but for blocks instead of items. I've looked in block class but I've found nothing. I also was wondering, which one is better way for store an variable in an item: using damage or NBT?
July 15, 201411 yr You can use metadata if your information is less than or equal to 4 bits. If it's any more than that, you'll want to look into creating a TileEntity .
July 15, 201411 yr Hello guys, I was wondering if there is any method similar to addInformation() but for blocks instead of items. I've looked in block class but I've found nothing. I also was wondering, which one is better way for store an variable in an item: using damage or NBT? First part: You need to create an Item class which extends ItemBlock and override addInformation in there. After that, bind this class to your block instance when registering your block with the GameRegistry: https://github.com/SanAndreasP/EnderStuffPlus/blob/master/java/de/sanandrew/mods/enderstuffplus/registry/ModBlockRegistry.java#L109-L111 Second, this: You can use metadata if your information is less than or equal to 4 bits. If it's any more than that, you'll want to look into creating a TileEntity . Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! | mah twitter This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.