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I have an if statement inside my interact method inside my entity class that is supposed to open a gui but i get these two exceptions but can't figure out the cause:

 

if (par1EntityPlayer.getCommandSenderName().equalsIgnoreCase(this.getOwnerName()) && 
    !this.worldObj.isRemote && !par1EntityPlayer.isSneaking() && 
    itemstack != null && 
    itemstack.getItem() == Item.getItemFromBlock(Blocks.chest) && 
    gear.getStackInSlot(20).getItem() != null) {

     			par1EntityPlayer.openGui(Blocklings.modInstance, 1, this.worldObj, this.getEntityId(), 0, 0);

    }

 

It works fine when there is an item in slot 20 but not when there isn't.

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Posted
  On 7/16/2014 at 7:11 PM, qpwoeiruty said:

I have an if statement inside my interact method inside my entity class that is supposed to open a gui but i get these two exceptions but can't figure out the cause:

 

if (par1EntityPlayer.getCommandSenderName().equalsIgnoreCase(this.getOwnerName()) && 
    !this.worldObj.isRemote && !par1EntityPlayer.isSneaking() && 
    itemstack != null && 
    itemstack.getItem() == Item.getItemFromBlock(Blocks.chest) && 
    gear.getStackInSlot(20).getItem() != null) {

     			par1EntityPlayer.openGui(Blocklings.modInstance, 1, this.worldObj, this.getEntityId(), 0, 0);

    }

 

It works fine when there is an item in slot 20 but not when there isn't.

 

Your problem is you are checking the stacks ITEM for null, not the stack itself

 

change it to

 

if (gear.getStackInSlot(20)!=null && gear.getStackInSlot(20).getItem()!=null){...}

and you should be fine

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