Posted July 17, 201411 yr So I am trying to get my GUI to open and its not and I'm not sure why can someone please help me other thanks. My main mod class package com.robertcars.generaltech.core; import com.robertcars.generaltech.blocks.ModBlocks; import com.robertcars.generaltech.gui.GuiHandler; import com.robertcars.generaltech.items.ModItems; import com.robertcars.generaltech.lib.Reference; import com.robertcars.generaltech.proxy.CommonProxy; import com.robertcars.generaltech.tileentity.ModTileEntitys; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; // used in 1.6.2 import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.network.NetworkRegistry; @Mod(modid=Reference.MOD_ID, name=Reference.MOD_NAME, version=Reference.VERSION) public class GeneralTech { @Instance(value = Reference.MOD_ID) public static GeneralTech instance; @SidedProxy(clientSide="com.robertcars.generaltech.proxy.ClientProxy", serverSide="com.robertcars.generaltech.proxy.CommonProxy") public static CommonProxy proxy; @EventHandler public void preInit(FMLPreInitializationEvent event) { ModItems.init(); ModBlocks.init(); ModTileEntitys.init(); } @EventHandler public void load(FMLInitializationEvent event) { proxy.registerRenderers(); NetworkRegistry.INSTANCE.registerGuiHandler(this, new GuiHandler()); } @EventHandler public void postInit(FMLPostInitializationEvent event) { } } GuiHandler package com.robertcars.generaltech.gui; import com.robertcars.generaltech.container.ContainerTeleporter; import com.robertcars.generaltech.lib.GuiIDS; import com.robertcars.generaltech.tileentity.TileEntityTeleporter; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import cpw.mods.fml.common.network.IGuiHandler; public class GuiHandler implements IGuiHandler { public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity entity = world.getTileEntity(x, y, z); if(entity != null) { switch (ID) { case GuiIDS.guiIDTeleporter: if(entity instanceof TileEntityTeleporter) { return new ContainerTeleporter(player.inventory, (TileEntityTeleporter) entity); } } } return null; } public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity entity = world.getTileEntity(x, y, z); if(entity != null) { switch (ID) { case GuiIDS.guiIDTeleporter: if(entity instanceof TileEntityTeleporter) { return new GuiTeleporter(player.inventory, (TileEntityTeleporter) entity); } } } return null; } } Gui class package com.robertcars.generaltech.gui; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.entity.player.InventoryPlayer; import com.robertcars.generaltech.container.ContainerTeleporter; import com.robertcars.generaltech.tileentity.TileEntityTeleporter; public class GuiTeleporter extends GuiContainer { public TileEntityTeleporter teleporter; public GuiTeleporter(InventoryPlayer inventoryPlayer, TileEntityTeleporter entity) { super(new ContainerTeleporter(inventoryPlayer, entity)); this.teleporter = entity; } //draw text public void drawGuiContainerForegroundLayer(int par1, int par2) { } //draw images public void drawGuiContainerBackgroundLayer(float f, int i, int j) { this.drawDefaultBackground(); } } Container package com.robertcars.generaltech.container; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import com.robertcars.generaltech.tileentity.TileEntityTeleporter; public class ContainerTeleporter extends Container{ private TileEntityTeleporter teleporter; public ContainerTeleporter(InventoryPlayer inventory, TileEntityTeleporter tileentity) { this.teleporter = tileentity; } public boolean canInteractWith(EntityPlayer var1) { return this.teleporter.isUseableByPlayer(var1); } } TileEntity package com.robertcars.generaltech.tileentity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; public class TileEntityTeleporter extends TileEntity { public String pass; public int pa; public void readFromNBT(NBTTagCompound p_145839_1_) { super.readFromNBT(p_145839_1_); } public void writeToNBT(NBTTagCompound p_145841_1_){ } public boolean isUseableByPlayer(EntityPlayer entityplayer) { return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : entityplayer.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5F, (double)this.zCoord + 0.5D) <= 64.0D; } } Block package com.robertcars.generaltech.blocks; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import com.robertcars.generaltech.core.GeneralTech; import com.robertcars.generaltech.lib.GuiIDS; import com.robertcars.generaltech.tileentity.TileEntityTeleporter; import cpw.mods.fml.common.network.internal.FMLNetworkHandler; public class BlockTeleporter extends BasicBlock { public BlockTeleporter() { super(); } public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) { if(!world.isRemote) { FMLNetworkHandler.openGui(player, GeneralTech.instance, GuiIDS.guiIDTeleporter, world, x, y, z); } return true; } public TileEntity createTileEntity(World world, int metadata) { return new TileEntityTeleporter(); } }
July 17, 201411 yr Author I think you are missing the IGuiHandler. Im sorry I must have messed up putting my code in. here is my guihandler package com.robertcars.generaltech.gui; import com.robertcars.generaltech.container.ContainerTeleporter; import com.robertcars.generaltech.lib.GuiIDS; import com.robertcars.generaltech.tileentity.TileEntityTeleporter; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import cpw.mods.fml.common.network.IGuiHandler; public class GuiHandler implements IGuiHandler { public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity entity = world.getTileEntity(x, y, z); if(entity != null) { switch (ID) { case GuiIDS.guiIDTeleporter: if(entity instanceof TileEntityTeleporter) { return new ContainerTeleporter(player.inventory, (TileEntityTeleporter) entity); } } } return null; } public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity entity = world.getTileEntity(x, y, z); if(entity != null) { switch (ID) { case GuiIDS.guiIDTeleporter: if(entity instanceof TileEntityTeleporter) { return new GuiTeleporter(player.inventory, (TileEntityTeleporter) entity); } } } return null; } }
July 18, 201411 yr are you registering your tile entity? I don't see it in your code, but I could be missing it
July 18, 201411 yr if you are what you may want to do is change FMLNetworkHandler.openGui(player, GeneralTech.instance, GuiIDS.guiIDTeleporter, world, x, y, z); to player.openGui(GeneralTech.instance, GuiIDS.guiIDTeleporter, world, x, y, z
July 18, 201411 yr Author Yes right here package com.robertcars.generaltech.tileentity; import cpw.mods.fml.common.registry.GameRegistry; public class ModTileEntitys { public static void init() { GameRegistry.registerTileEntity(TileEntityTeleporter.class, "tileEntityTeleporter"); } } I did notice i don't know if this helps but when I put System.out.println("test"); in my Guihandler in the getClientGuiElement and try to open the GUI it doesn't print. But im not sure if even if it was working if it would print either.
July 18, 201411 yr Author if you are what you may want to do is change FMLNetworkHandler.openGui(player, GeneralTech.instance, GuiIDS.guiIDTeleporter, world, x, y, z); to player.openGui(GeneralTech.instance, GuiIDS.guiIDTeleporter, world, x, y, z it still didnt work after changing that
July 18, 201411 yr Yes right here package com.robertcars.generaltech.tileentity; import cpw.mods.fml.common.registry.GameRegistry; public class ModTileEntitys { public static void init() { GameRegistry.registerTileEntity(TileEntityTeleporter.class, "tileEntityTeleporter"); } } I did notice i don't know if this helps but when I put System.out.println("test"); in my Guihandler in the getClientGuiElement and try to open the GUI it doesn't print. But im not sure if even if it was working if it would print either. it should work it is usually just very hard to see in the console
July 18, 201411 yr Author Yes right here package com.robertcars.generaltech.tileentity; import cpw.mods.fml.common.registry.GameRegistry; public class ModTileEntitys { public static void init() { GameRegistry.registerTileEntity(TileEntityTeleporter.class, "tileEntityTeleporter"); } } I did notice i don't know if this helps but when I put System.out.println("test"); in my Guihandler in the getClientGuiElement and try to open the GUI it doesn't print. But im not sure if even if it was working if it would print either. it should work it is usually just very hard to see in the console Well it doesnt atleast not here package com.robertcars.generaltech.gui; import com.robertcars.generaltech.container.ContainerTeleporter; import com.robertcars.generaltech.lib.GuiIDS; import com.robertcars.generaltech.tileentity.TileEntityTeleporter; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import cpw.mods.fml.common.network.IGuiHandler; public class GuiHandler implements IGuiHandler { public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity entity = world.getTileEntity(x, y, z); if(entity != null) { switch (ID) { case GuiIDS.guiIDTeleporter: if(entity instanceof TileEntityTeleporter) { return new ContainerTeleporter(player.inventory, (TileEntityTeleporter) entity); } } } return null; } public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { System.out.println("Test"); TileEntity entity = world.getTileEntity(x, y, z); if(entity != null) { switch (ID) { case GuiIDS.guiIDTeleporter: if(entity instanceof TileEntityTeleporter) { return new GuiTeleporter(player.inventory, (TileEntityTeleporter) entity); } } } return null; } }
July 18, 201411 yr your block extends the BasicBlock class, does that class extend a BlockContainer because I beleive any tile entity needs to extend a BlockContainer
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