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Posted

Hi Guys!

I am just looking for an event thats triggered when a player uses a nether portal.

I Looked through the source but didn't find anything on my own.

 

Thanks, Jacky

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Your Teleporter code could mark a flag to say "Player X is about to teleport" and when the PlayerChangedDimensionEvent occurs, you will know that it was caused by your teleporter.  If the PlayerChangedDimensionEvent occurs but the Teleporter flag is not set for that player, you know it was another portal that did it.

 

-TGG

But then my Teleporter would trigger it too.

 

In the event handler you could possibly check more information to figure out what caused the change.    You could also have your teleporter set a flag to indicate it was activated.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

  • Author

But then any other Portal(mystcraft linkbook, dimensional doors,...) would trigger it too.

Can't i check if the player is colliding with an Portal block after he teleported or if the player entity's portal cooldown is bigger than 0?

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You can try check the player pos and get the block in that pos.

Then store the data if the player was in a portal block.

And if the dimension change happend check if the player was in the portal block.

 

You don't need to complicate things so much. PlayerChangedDimensionEvent has a toDim integer that I'm pretty sure is the dimension ID. Just check if the dimension ID is -1 (the nether dimension ID) to make sure the player is going to the Nether.

 

No need for flags or block checks.

BEFORE ASKING FOR HELP READ THE EAQ!

 

I'll help if I can. Apologies if I do something obviously stupid. :D

 

If you don't know basic Java yet, go and follow these tutorials.

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