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Posted

So im trying to get a custom techne model to render as a block, but it just wont. Heres my code, can someone help me figure this out? The block is in the game its just invisible, and theres particles when i break it.

 

BasicRenderer.java

package com.gtr.progressionplus.render;

import net.minecraft.client.model.ModelBase;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;

import org.lwjgl.opengl.GL11;

import scala.Console;

import com.gtr.progressionplus.common.References;
import com.gtr.progressionplus.model.ModelExtension;
import com.gtr.progressionplus.model.ObsidianForge;

public class BasicRenderer extends TileEntitySpecialRenderer
{
    private ModelExtension model;
    public static ResourceLocation texture;
    public BasicRenderer(ModelExtension model, ResourceLocation texture)
    {
        this.model = model;
        this.texture = texture;
    }
    @Override
    public void renderTileEntityAt(TileEntity entity, double x, double y, double z, float f1)
    {
        GL11.glPushMatrix();
        GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
        GL11.glRotatef(180, 0, 0, 1);
        this.bindTexture(texture);
        GL11.glPushMatrix();
        this.model.renderModel(0.0625f);
        GL11.glPopMatrix();
        GL11.glPopMatrix();
    }
}

 

ModBlocks.java

package com.gtr.progressionplus.common;

import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;

import com.gtr.progressionplus.ProgressionPlus;
import com.gtr.progressionplus.block.MeteoriteOre;
import com.gtr.progressionplus.block.ObsidianForgeBlock;
import com.gtr.progressionplus.block.SimpleBlock;
import com.gtr.progressionplus.block.SimpleOre;
import com.gtr.progressionplus.block.entity.ObsidianForgeEntity;

import cpw.mods.fml.common.registry.GameRegistry;

public class ModBlocks
{
    
    public static Block compressed_obsidian;
    public static SimpleOre meteorite_ore;
    public static SimpleOre nadium_ore;
    public static Block obsidian_forge;
    
    public static void Add()
    {
        compressed_obsidian = new SimpleBlock(Material.rock, 55.0F, 2250.0F).setBlockName("compressedObsidian").setStepSound(Block.soundTypePiston).setBlockTextureName("obsidian");
        compressed_obsidian.setHarvestLevel("pickaxe", 3);
        
        meteorite_ore = (MeteoriteOre) new MeteoriteOre().setBlockName("oreMeteorite").setHardness(6.0F).setResistance(350.0F).setStepSound(Block.soundTypeStone).setBlockTextureName("progressionplus:meteorite_ore");
        meteorite_ore.setHarvestLevel("pickaxe", 2);
        ((SimpleOre) meteorite_ore).setItemDrop(ModItems.meteorite_chunk);
        
        nadium_ore = (SimpleOre) new SimpleOre().setBlockName("oreNadium").setHardness(4.0F).setResistance(250.0F).setStepSound(Block.soundTypeStone).setBlockTextureName("diamond_ore");
        nadium_ore.setHarvestLevel("pickaxe", 3);
        nadium_ore.setBlockDrop(nadium_ore);
        
        obsidian_forge = new ObsidianForgeBlock(Material.rock).setCreativeTab(ProgressionPlus.tabProgressionPlus);
        
        Register();
    }
    
    public static void Register()
    {
        GameRegistry.registerBlock(compressed_obsidian, "compressed_obsidian");
        GameRegistry.registerBlock(nadium_ore, "nadium_ore");
        GameRegistry.registerBlock(meteorite_ore, "ore_meteorite");
        GameRegistry.registerBlock(obsidian_forge, "obsidian_forge");
        GameRegistry.registerTileEntity(ObsidianForgeEntity.class, "obsidian_forge_entity");
    }
}

 

ObsidianForgeBlock.java

package com.gtr.progressionplus.block;

import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;

import com.gtr.progressionplus.block.entity.ObsidianForgeEntity;

public class ObsidianForgeBlock extends Block
{
    public ObsidianForgeBlock(Material material)
    {
        super(material);
        this.setHardness(20f);
        this.setResistance(20f);
    }

    public TileEntity createNewTileEntity(World world, int par2)
    {
        return new ObsidianForgeEntity();
    }
    public int getRenderType()
    {
        return -1;
    }
    public boolean renderAsNormalCube()
    {
        return false;
    }
    public boolean isOpaqueCube()
    {
        return false;
    }
    
}

 

ObsidianForge.java (the model)

package com.gtr.progressionplus.model;

import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;

public class ObsidianForge extends ModelExtension
{
  //fields
    ModelRenderer Main_Furnace_Body;
    ModelRenderer Shape1;
    ModelRenderer Shape2;
  
  public ObsidianForge()
  {
    textureWidth = 64;
    textureHeight = 64;
    
      Main_Furnace_Body = new ModelRenderer(this, 0, 0);
      Main_Furnace_Body.addBox(0F, 14F, 7F, 16, 10, 16);
      Main_Furnace_Body.setRotationPoint(-8F, 0F, -15F);
      Main_Furnace_Body.setTextureSize(64, 64);
      Main_Furnace_Body.mirror = true;
      setRotation(Main_Furnace_Body, 0F, 0F, 0F);
      Shape1 = new ModelRenderer(this, 0, 26);
      Shape1.addBox(-7F, 13F, -15F, 14, 2, 16);
      Shape1.setRotationPoint(0F, -1F, 7F);
      Shape1.setTextureSize(64, 64);
      Shape1.mirror = true;
      setRotation(Shape1, 0F, 0F, 0F);
      Shape2 = new ModelRenderer(this, 0, 44);
      Shape2.addBox(-5F, 11F, -8F, 10, 1, 16);
      Shape2.setRotationPoint(0F, 0F, 0F);
      Shape2.setTextureSize(64, 64);
      Shape2.mirror = true;
      setRotation(Shape2, 0F, 0F, 0F);
  }
  
  public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
  {
    super.render(entity, f, f1, f2, f3, f4, f5);
    setRotationAngles(f, f1, f2, f3, f4, f5,entity);
    Main_Furnace_Body.render(f5);
    Shape1.render(f5);
    Shape2.render(f5);
  }
  
  private void setRotation(ModelRenderer model, float x, float y, float z)
  {
    model.rotateAngleX = x;
    model.rotateAngleY = y;
    model.rotateAngleZ = z;
  }
  public void renderModel(float f)
  {
      Main_Furnace_Body.render(f);
      Shape1.render(f);
      Shape2.render(f);
  }
  public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
  {
    super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
  }

}

 

and my init method

@EventHandler
public void preInit(FMLInitializationEvent event) {
	OreGeneration ore_gen = new OreGeneration();
	GameRegistry.registerWorldGenerator(ore_gen, 0);

	ModItems.Add();
	ModBlocks.Add();
	ModRecipes.Add();
	GameRegistry.registerFuelHandler(new SimpleFuelHandler());
	proxy.registerRenderers();

	MinecraftForge.EVENT_BUS.register(new IHookContainer());

	System.out.println("Progression Plus has pre-initialized!");
}

thanks in advance to anyone who helps :D

 

EDIT:

And ModelExtension.java

package com.gtr.progressionplus.model;

import net.minecraft.client.model.ModelBase;

public class ModelExtension extends ModelBase
{
    public void renderModel(float f)
    {
        
    }
}

  • Author

Turns out i was doing renderAsNormalCube instead of renderAsNormalBlock. Even though i fixed this the block still isnt rendering. Can anyone help please?

Myabe I'm missing it, but I don't see where you are registering in your client proxy for minecraft to use your custom render.

Long time Bukkit & Forge Programmer

Happy to try and help

I guess in

proxy.registerRenderers();

but I miss the source for this method call, too. Show us your ClientProxy class please (and any related code with #registerRenders())

Hi

 

I suggest to put

System.out.println("rendering");

into your renderTileEntityAt()

 

If it prints nothing, you probably have a registration problem

If it prints, you probably have a rendering problem.

 

That will narrow it down a lot.

 

-TGG

  • Author

It was registered, im confident, but it wasnt rendering or even rendering tileEntityAt. But it doesent matter now, ive deleted that code and started over

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