Posted July 24, 201411 yr So im trying to get a custom techne model to render as a block, but it just wont. Heres my code, can someone help me figure this out? The block is in the game its just invisible, and theres particles when i break it. BasicRenderer.java package com.gtr.progressionplus.render; import net.minecraft.client.model.ModelBase; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; import scala.Console; import com.gtr.progressionplus.common.References; import com.gtr.progressionplus.model.ModelExtension; import com.gtr.progressionplus.model.ObsidianForge; public class BasicRenderer extends TileEntitySpecialRenderer { private ModelExtension model; public static ResourceLocation texture; public BasicRenderer(ModelExtension model, ResourceLocation texture) { this.model = model; this.texture = texture; } @Override public void renderTileEntityAt(TileEntity entity, double x, double y, double z, float f1) { GL11.glPushMatrix(); GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F); GL11.glRotatef(180, 0, 0, 1); this.bindTexture(texture); GL11.glPushMatrix(); this.model.renderModel(0.0625f); GL11.glPopMatrix(); GL11.glPopMatrix(); } } ModBlocks.java package com.gtr.progressionplus.common; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import com.gtr.progressionplus.ProgressionPlus; import com.gtr.progressionplus.block.MeteoriteOre; import com.gtr.progressionplus.block.ObsidianForgeBlock; import com.gtr.progressionplus.block.SimpleBlock; import com.gtr.progressionplus.block.SimpleOre; import com.gtr.progressionplus.block.entity.ObsidianForgeEntity; import cpw.mods.fml.common.registry.GameRegistry; public class ModBlocks { public static Block compressed_obsidian; public static SimpleOre meteorite_ore; public static SimpleOre nadium_ore; public static Block obsidian_forge; public static void Add() { compressed_obsidian = new SimpleBlock(Material.rock, 55.0F, 2250.0F).setBlockName("compressedObsidian").setStepSound(Block.soundTypePiston).setBlockTextureName("obsidian"); compressed_obsidian.setHarvestLevel("pickaxe", 3); meteorite_ore = (MeteoriteOre) new MeteoriteOre().setBlockName("oreMeteorite").setHardness(6.0F).setResistance(350.0F).setStepSound(Block.soundTypeStone).setBlockTextureName("progressionplus:meteorite_ore"); meteorite_ore.setHarvestLevel("pickaxe", 2); ((SimpleOre) meteorite_ore).setItemDrop(ModItems.meteorite_chunk); nadium_ore = (SimpleOre) new SimpleOre().setBlockName("oreNadium").setHardness(4.0F).setResistance(250.0F).setStepSound(Block.soundTypeStone).setBlockTextureName("diamond_ore"); nadium_ore.setHarvestLevel("pickaxe", 3); nadium_ore.setBlockDrop(nadium_ore); obsidian_forge = new ObsidianForgeBlock(Material.rock).setCreativeTab(ProgressionPlus.tabProgressionPlus); Register(); } public static void Register() { GameRegistry.registerBlock(compressed_obsidian, "compressed_obsidian"); GameRegistry.registerBlock(nadium_ore, "nadium_ore"); GameRegistry.registerBlock(meteorite_ore, "ore_meteorite"); GameRegistry.registerBlock(obsidian_forge, "obsidian_forge"); GameRegistry.registerTileEntity(ObsidianForgeEntity.class, "obsidian_forge_entity"); } } ObsidianForgeBlock.java package com.gtr.progressionplus.block; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import com.gtr.progressionplus.block.entity.ObsidianForgeEntity; public class ObsidianForgeBlock extends Block { public ObsidianForgeBlock(Material material) { super(material); this.setHardness(20f); this.setResistance(20f); } public TileEntity createNewTileEntity(World world, int par2) { return new ObsidianForgeEntity(); } public int getRenderType() { return -1; } public boolean renderAsNormalCube() { return false; } public boolean isOpaqueCube() { return false; } } ObsidianForge.java (the model) package com.gtr.progressionplus.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class ObsidianForge extends ModelExtension { //fields ModelRenderer Main_Furnace_Body; ModelRenderer Shape1; ModelRenderer Shape2; public ObsidianForge() { textureWidth = 64; textureHeight = 64; Main_Furnace_Body = new ModelRenderer(this, 0, 0); Main_Furnace_Body.addBox(0F, 14F, 7F, 16, 10, 16); Main_Furnace_Body.setRotationPoint(-8F, 0F, -15F); Main_Furnace_Body.setTextureSize(64, 64); Main_Furnace_Body.mirror = true; setRotation(Main_Furnace_Body, 0F, 0F, 0F); Shape1 = new ModelRenderer(this, 0, 26); Shape1.addBox(-7F, 13F, -15F, 14, 2, 16); Shape1.setRotationPoint(0F, -1F, 7F); Shape1.setTextureSize(64, 64); Shape1.mirror = true; setRotation(Shape1, 0F, 0F, 0F); Shape2 = new ModelRenderer(this, 0, 44); Shape2.addBox(-5F, 11F, -8F, 10, 1, 16); Shape2.setRotationPoint(0F, 0F, 0F); Shape2.setTextureSize(64, 64); Shape2.mirror = true; setRotation(Shape2, 0F, 0F, 0F); } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5,entity); Main_Furnace_Body.render(f5); Shape1.render(f5); Shape2.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } public void renderModel(float f) { Main_Furnace_Body.render(f); Shape1.render(f); Shape2.render(f); } public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); } } and my init method @EventHandler public void preInit(FMLInitializationEvent event) { OreGeneration ore_gen = new OreGeneration(); GameRegistry.registerWorldGenerator(ore_gen, 0); ModItems.Add(); ModBlocks.Add(); ModRecipes.Add(); GameRegistry.registerFuelHandler(new SimpleFuelHandler()); proxy.registerRenderers(); MinecraftForge.EVENT_BUS.register(new IHookContainer()); System.out.println("Progression Plus has pre-initialized!"); } thanks in advance to anyone who helps EDIT: And ModelExtension.java package com.gtr.progressionplus.model; import net.minecraft.client.model.ModelBase; public class ModelExtension extends ModelBase { public void renderModel(float f) { } }
July 24, 201411 yr Author Turns out i was doing renderAsNormalCube instead of renderAsNormalBlock. Even though i fixed this the block still isnt rendering. Can anyone help please?
July 24, 201411 yr Myabe I'm missing it, but I don't see where you are registering in your client proxy for minecraft to use your custom render. Long time Bukkit & Forge Programmer Happy to try and help
July 24, 201411 yr I guess in proxy.registerRenderers(); but I miss the source for this method call, too. Show us your ClientProxy class please (and any related code with #registerRenders())
July 25, 201411 yr Hi I suggest to put System.out.println("rendering"); into your renderTileEntityAt() If it prints nothing, you probably have a registration problem If it prints, you probably have a rendering problem. That will narrow it down a lot. -TGG
July 25, 201411 yr Author It was registered, im confident, but it wasnt rendering or even rendering tileEntityAt. But it doesent matter now, ive deleted that code and started over
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