Evanw1256 Posted July 24, 2014 Posted July 24, 2014 Hey! I am currently working on a mod that adds some ores to the End. The ores I have generating in the overworld work fine, however the ores that I have generating in the end just don't generate! Here is one of my end ore generator classes: package com.evanw1256.bote.generation; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.init.Blocks; import net.minecraft.world.World; import net.minecraft.world.chunk.IChunkProvider; import net.minecraft.world.gen.feature.WorldGenMinable; import com.evanw1256.bote.init.ModBlocks; import cpw.mods.fml.common.IWorldGenerator; public class EndriteGenerator implements IWorldGenerator { public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider) { switch(world.provider.dimensionId) { case 0: generateSurface(random, chunkX*16, chunkZ*16, world); break; case 1: generateEnd(random, chunkX*16, chunkZ*16, world); break; case -1: generateNether(random, chunkX*16, chunkZ*16, world); break; default:; } } public void addOreSpawn(Block block, World world, Random random, int blockXPos, int blockZPos, int minVainSize, int maxVainSize, int chancesToSpawn, int minY, int maxY ) { for(int i = 0; i < chancesToSpawn; i++) { int posX = blockXPos + random.nextInt(16); int posY = minY + random.nextInt(maxY - minY); int posZ = blockZPos + random.nextInt(16); new WorldGenMinable(block, (minVainSize + random.nextInt(maxVainSize - minVainSize)), Blocks.stone).generate(world, random, posX, posY, posZ); } } private void generateNether(Random random, int i, int j, World world) { // TODO Auto-generated method stub } private void generateEnd(Random random, int i, int j, World world) { // TODO Auto-generated method stub addOreSpawn(ModBlocks.endriteOre, world, random, i, j, 2, 5, 70, 0, 100); } private void generateSurface(Random random, int chunkX, int chunkZ, World world) { } } And then here is my generation init file: package com.evanw1256.bote.init; import com.evanw1256.bote.generation.EndriteGenerator; import com.evanw1256.bote.generation.EnosGenerator; import com.evanw1256.bote.generation.HemiteGenerator; import com.evanw1256.bote.generation.TerriumGenerator; import cpw.mods.fml.common.registry.GameRegistry; public class ModGeneration { public static void Init() { GameRegistry.registerWorldGenerator(new HemiteGenerator(), 1); GameRegistry.registerWorldGenerator(new TerriumGenerator(), 1); GameRegistry.registerWorldGenerator(new EndriteGenerator(), 1); GameRegistry.registerWorldGenerator(new EnosGenerator(), 1); } } Quote
TLHPoE Posted July 24, 2014 Posted July 24, 2014 You're telling WorldGenMinable to replace stone. new WorldGenMinable(block, (minVainSize + random.nextInt(maxVainSize - minVainSize)), Blocks.stone).generate(world, random, posX, posY, posZ); Quote Kain
AvidPenguin Posted July 24, 2014 Posted July 24, 2014 If you change the stone to whiteStone then it should work. Don't quote me on that though Quote
Casual Dutchman Posted July 24, 2014 Posted July 24, 2014 *Endstone Quote Coding, Testing, Smiling, Publishing!
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