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Posted

My Last Post Was Locked. Let Me Explain.

 

Last Post:

 

 

I have large schematics that I want to use In my mod and I place them into MCreator to be converted and I get the error that they are larger than 1600 blocks, so I get the code(Just the world.setBlock() code) and place it into my custom application that will split that code into multiple methods and export the file. I then edit the file name and package so it will work with my mod. I then register the generator with GameRegistry.registerWorldGenerator();. Then I try and load the world and if I set the spawnCount to be like 100 to 1000. I cannot find the structure anywhere. Then I set The spawnCount to 500000 and saw the structure all over, but only part of it was spawned. What is going on? I am on a mac and The Links for What I have used are below.

 

MCreator

Method Splitter

 

Just Double-Click the jar to run it. Thanks!

 

 

 

I used MCreator to convert the schematic file to java code and then took the world.setBlock() part of the code and put it into my code generator to split the methods. I then edited the file to work with my mod and tested it. I can code. The World Gen Is Not Right Though. What is going on?

Answer is still the same, do not use MCreator.

And learn how to post in the correct section.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
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